Player Matchup

Thoth
Thoth
Camboy18
Thoth
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
6W - 10L
1,272 Elo+
Party 2
Ares
Ares
Surb
Ares
Level 89
God Stats
2W - 3L
1,412 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 2
Thanatos
Thanatos
fruntskun
Thanatos
Level 84
God Stats
1W - 3L
1,315 SR
Queue Stats
35W - 34L
1,451 Elo+
Party 2
Team Averages
Level 67
1,342 SR
1,334 Elo+

VS

Team Averages
Level 41
1,515 SR
1,340 Elo+
Scylla
Scylla
Duxot
Scylla
Level 28
God Stats
8W - 4L
1,448 SR
Queue Stats
83W - 122L
1,302 Elo+
Solo
Ymir
Ymir
abelkorunek1337
Ymir
Level 37
God Stats
1W - 2L
1,321 SR
Queue Stats
26W - 37L
1,354 Elo+
Party 1
Fenrir
Fenrir
Žblj
Fenrir
Level 59
God Stats
4W - 6L
1,775 SR
Queue Stats
48W - 67L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Camboy18
Thoth
14
4 / 7 / 6
10,688
668
9,101
12,918
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Surb
Ares
13
3 / 6 / 8
10,840
678
9,566
17,948
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
fruntskun
Thanatos
13
6 / 7 / 6
10,756
672
12,350
13,338
6,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Duxot
Scylla
17
12 / 4 / 4
13,067
817
11,664
8,532
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 16
10,492
656
8,264
12,073
15,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Žblj
Fenrir
15
8 / 7 / 7
11,867
742
15,975
17,192
10,918
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
20
20
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
Camboy18
Thoth
4
7
6
1
W
Scylla
Duxot
Scylla
12
4
4
3.5
L
Ares
Surb
Ares
3
6
8
1.17
W
0
2
16
4
L
Thanatos
fruntskun
Thanatos
6
7
6
1.29
W
Fenrir
Žblj
Fenrir
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
35,903
44,204
Taken
37,797
32,392
Mitigated
29,174
14,701
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Camboy18
Thoth
9,101
415
192
3,618
12,918
5,451
0
4,948
7,970
40,734
0
W
Scylla
Duxot
Scylla
11,664
1,477
0
1,137
8,532
2,571
1,154
4,712
3,820
45,103
0
L
Ares
Surb
Ares
9,566
626
0
3,813
17,948
20,575
0
8,700
9,248
20,239
0
W
8,264
1,346
40
3,167
12,073
15,685
465
6,745
5,328
21,611
0
L
Thanatos
fruntskun
Thanatos
12,350
3,754
0
7,078
13,338
6,366
687
6,951
6,387
0
30,960
W
Fenrir
Žblj
Fenrir
15,975
4,196
0
2,479
17,192
10,918
1,269
8,655
8,537
0
42,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
35,426
142
Minions Killed
132
8
Camps Cleared
6
756,388
Distance Traveled
836,611
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,688
668
75
5
2
255,071
4
W
Scylla
13,067
817
73
5
2
278,086
1
L
Ares
10,840
678
25
2
4
254,833
6
W
Ymir
10,492
656
23
1
1
280,383
4
L
Thanatos
10,756
672
42
3
2
246,484
8
W
Fenrir
11,867
742
36
2
3
278,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role