Player Matchup

Izanami
Izanami
ArozeRellik
Izanami
Level 18
God Stats
19W - 24L
1,690 SR
Queue Stats
195W - 173L
1,536 Elo+
Solo
Medusa
Medusa
DarkGamerFox
Medusa
Level 20
God Stats
1W - 1L
1,845 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
Fenrir
Fenrir
Jo0Ju
Fenrir
Level 7
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo
Tiamat
Tiamat
LotusBlomster
Tiamat
Level 5
God Stats
2W - 1L
1,933 SR
Queue Stats
4W - 2L
1,762 Elo+
Solo
Ao Kuang
Ao Kuang
glowingmad
Ao Kuang
Level 6
God Stats
10W - 10L
1,277 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Team Averages
Level 11
1,625 SR
1,597 Elo+

VS

Team Averages
Level 27
1,572 SR
1,513 Elo+
Apollo
Apollo
BigWillieP
Apollo
Level 22
God Stats
2W - 2L
1,295 SR
Queue Stats
44W - 40L
1,463 Elo+
Solo
Ah Puch
Ah Puch
IshikiOtsutsuki
Ah Puch
Level 29
God Stats
8W - 7L
1,492 SR
Queue Stats
124W - 85L
1,670 Elo+
Solo
Izanami
Izanami
ReactRiot
Izanami
Level 29
God Stats
9W - 7L
1,684 SR
Queue Stats
53W - 57L
1,505 Elo+
Solo
Scylla
Scylla
deadlymonkey69
Scylla
Level 27
God Stats
1W - 0L
1,899 SR
Queue Stats
5W - 7L
1,467 Elo+
Solo
Ymir
Ymir
smugcoder1
Ymir
Level 26
God Stats
4W - 5L
1,487 SR
Queue Stats
58W - 56L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArozeRellik
Izanami
14
0 / 7 / 2
8,577
953
9,909
20,086
8,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
14
1 / 4 / 1
8,675
964
4,963
11,729
4,705
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jo0Ju
Fenrir
14
0 / 5 / 1
7,814
868
2,426
7,069
2,728
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
8,719
969
6,054
14,304
8,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
glowingmad
Ao Kuang
14
2 / 6 / 2
8,780
976
5,142
11,952
4,682
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

79

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigWillieP
Apollo
16
7 / 2 / 12
10,726
1,192
10,230
7,746
3,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 16
9,992
1,110
13,517
2,623
1,238
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ReactRiot
Izanami
17
12 / 0 / 8
11,770
1,308
18,623
4,864
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 1 / 18
9,782
1,087
12,604
6,450
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 17
9,925
1,103
5,413
10,132
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
99
4
Kills
28
28
Deaths
4
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArozeRellik
Izanami
0
7
2
0.14
W
Apollo
BigWillieP
Apollo
7
2
12
6.5
L
Medusa
1
4
1
0.38
W
3
0
16
11
L
Fenrir
Jo0Ju
Fenrir
0
5
1
0.1
L
1
6
2
0.33
W
Izanami
ReactRiot
Izanami
12
0
8
16
W
2
1
18
11
L
Ao Kuang
glowingmad
Ao Kuang
2
6
2
0.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
60,387
65,140
Taken
31,815
28,905
Mitigated
17,164
2,835
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArozeRellik
Izanami
9,909
4,282
0
773
20,086
8,400
0
9,618
10,306
0
41,793
W
Apollo
BigWillieP
Apollo
10,230
7,999
0
1,151
7,746
3,071
0
2,426
5,320
0
21,913
L
Medusa
4,963
1,512
0
0
11,729
4,705
0
5,359
6,216
0
25,200
W
13,517
269
0
427
2,623
1,238
0
233
2,390
37,914
0
L
Fenrir
Jo0Ju
Fenrir
2,426
685
0
27
7,069
2,728
0
3,284
3,671
0
5,316
L
6,054
751
42
1,108
14,304
8,390
0
6,851
7,309
13,781
0
W
Izanami
ReactRiot
Izanami
18,623
12,674
0
2,092
4,864
1,870
0
1,439
3,425
0
54,501
W
12,604
194
0
0
6,450
2,575
0
2,842
3,608
22,329
0
L
Ao Kuang
glowingmad
Ao Kuang
5,142
1,054
0
885
11,952
4,682
0
5,446
6,330
16,174
0
W
5,413
2,291
0
647
10,132
8,410
0
4,256
5,876
8,059
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
52,195
171
Minions Killed
218
4
Camps Cleared
11
703,706
Distance Traveled
936,119
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,577
953
81
9
1
158,769
0
W
Apollo
10,726
1,192
30
3
2
172,165
0
L
Medusa
8,675
964
46
5
0
124,457
0
W
Ah Puch
9,992
1,110
63
7
0
193,417
3
L
Fenrir
7,814
868
11
1
1
87,523
2
L
Tiamat
8,719
969
17
2
1
158,072
2
W
Izanami
11,770
1,308
84
9
6
195,060
1
W
Scylla
9,782
1,087
35
4
1
194,845
3
L
Ao Kuang
8,780
976
16
2
1
174,885
0
W
Ymir
9,925
1,103
6
1
2
180,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role