Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ProbsAsh
Artemis
Level 154
God Stats
7W - 0L
1,876 SR
Queue Stats
131W - 149L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Zuzuworld
Nu Wa
Level 106
God Stats
18W - 17L
1,560 SR
Queue Stats
504W - 457L
1,567 Elo+
Party 2
Bakasura
Bakasura
elSheune
Bakasura
Level 149
God Stats
8W - 7L
1,725 SR
Queue Stats
1,095W - 1,115L
1,510 Elo+
Solo
Chang'e
Chang'e
tikka112
Chang'e
Level 65
God Stats
1W - 0L
1,693 SR
Queue Stats
52W - 39L
1,624 Elo+
Solo
Team Averages
Level 114
1,671 SR
1,551 Elo+

VS

Team Averages
Level 48
1,460 SR
1,440 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BangaloreFPS
Ne Zha
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 5L
1,158 Elo+
Solo
Medusa
Medusa
Flayne96
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,534 Elo+
Party 1
Janus
Janus
Schnizza96
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 1
Agni
Agni
hgghhghgghhg
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 124L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 7 / 16
9,607
739
12,811
13,255
8,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ProbsAsh
Artemis
18
5 / 4 / 15
10,670
821
18,212
12,134
4,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Zuzuworld
Nu Wa
20
8 / 2 / 18
11,691
899
22,705
14,513
5,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
elSheune
Bakasura
19
9 / 4 / 7
11,180
860
8,690
19,376
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
tikka112
Chang'e
19
5 / 2 / 18
11,401
877
11,619
15,976
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 5 / 10
10,671
821
10,753
29,221
23,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
2 / 8 / 8
8,778
675
9,438
14,999
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Flayne96
Medusa
17
6 / 5 / 7
10,566
813
15,742
15,424
5,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
16
3 / 5 / 6
9,664
743
10,305
10,697
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 8 / 8
10,002
769
18,596
12,320
4,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
30
Kills
19
19
Deaths
31
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
7
16
1.57
L
Sylvanus
 
Sylvanus
5
5
10
2
L
Ne Zha
2
8
8
0.75
L
Medusa
Flayne96
Medusa
6
5
7
1.9
W
Artemis
ProbsAsh
Artemis
5
4
15
3.13
L
Janus
3
5
6
1.2
W
Nu Wa
Zuzuworld
Nu Wa
8
2
18
8.5
W
Bakasura
elSheune
Bakasura
9
4
7
3.13
L
3
8
8
0.88
W
Chang'e
tikka112
Chang'e
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,037
Damage
64,834
75,254
Taken
82,661
34,534
Mitigated
41,593
37,770
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,811
925
1,855
1,081
13,255
8,721
0
5,964
7,291
0
18,644
L
Sylvanus
 
Sylvanus
10,753
1,847
6,559
11,975
29,221
23,543
497
10,668
18,248
21,419
0
L
Ne Zha
9,438
2,033
1,376
1,181
14,999
5,242
0
6,957
7,585
0
17,458
L
Medusa
Flayne96
Medusa
15,742
5,114
530
2,863
15,424
5,305
1,570
8,006
6,958
0
45,260
W
Artemis
ProbsAsh
Artemis
18,212
6,474
0
1,002
12,134
4,298
3,454
8,858
3,276
0
27,581
L
Janus
10,305
1,103
1,130
1,192
10,697
3,294
102
4,357
6,270
28,176
0
W
Nu Wa
Zuzuworld
Nu Wa
22,705
7,319
1,604
4,247
14,513
5,092
633
7,080
7,433
55,673
0
W
Bakasura
elSheune
Bakasura
8,690
6,615
1,243
6,154
19,376
7,305
506
8,448
10,928
0
13,019
L
18,596
1,056
1,036
913
12,320
4,209
0
4,336
7,878
44,365
0
W
Chang'e
tikka112
Chang'e
11,619
1,181
11,684
8,900
15,976
9,118
859
9,304
6,672
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,549
Gold Earned
49,681
161
Minions Killed
179
0
Camps Cleared
0
1,151,875
Distance Traveled
1,056,534
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,607
739
9
1
0
222,519
2
L
Sylvanus
10,671
821
21
2
0
202,216
1
L
Ne Zha
8,778
675
14
1
0
208,567
0
L
Medusa
10,566
813
42
3
0
217,734
6
W
Artemis
10,670
821
29
2
0
203,827
4
L
Janus
9,664
743
62
5
0
215,222
0
W
Nu Wa
11,691
899
60
5
0
253,666
2
W
Bakasura
11,180
860
28
2
0
216,920
1
L
Agni
10,002
769
40
3
0
212,795
1
W
Chang'e
11,401
877
35
3
0
254,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role