Player Matchup

Jormungandr
Jormungandr
Ninjaboy77777
Jormungandr
Level 11
God Stats
3W - 7L
1,626 SR
Queue Stats
4W - 8L
1,401 Elo+
Solo
Discordia
Discordia
Scarysmele
Discordia
Level 107
God Stats
1W - 1L
1,525 SR
Queue Stats
91W - 75L
1,448 Elo+
Party 2
Skadi
Skadi
xXIzzy BellXxx
Skadi
Level 63
God Stats
11W - 5L
1,458 SR
Queue Stats
119W - 134L
1,481 Elo+
Party 2
Team Averages
Level 60
1,536 SR
1,443 Elo+

VS

Team Averages
Level 78
1,455 SR
1,426 Elo+
Chaac
Chaac
CARVAisHERE
Chaac
Level 98
God Stats
9W - 7L
1,546 SR
Queue Stats
237W - 228L
1,505 Elo+
Party 1
Izanami
Izanami
E82charlie
Izanami
Level 7
God Stats
78W - 108L
1,294 SR
Queue Stats
80W - 114L
1,238 Elo+
Solo
Scylla
Scylla
TheOnlyWh1T3
Scylla
Level 129
God Stats
25W - 24L
1,524 SR
Queue Stats
339W - 248L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ninjaboy77777
Jormungandr
10
0 / 7 / 3
8,144
543
7,783
17,172
15,848
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Scarysmele
Discordia
12
2 / 4 / 2
8,961
597
8,173
13,289
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
9,001
600
9,157
12,606
5,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,372
691
13,637
17,586
20,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
E82charlie
Izanami
12
1 / 1 / 8
9,329
622
5,342
9,757
3,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
8 / 1 / 5
10,947
730
18,415
7,933
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Izanami
E82charlie
Izanami
1
1
8
5
L
Jormungandr
Ninjaboy77777
Jormungandr
0
7
3
0.21
L
Discordia
Scarysmele
Discordia
2
4
2
0.75
W
Scylla
8
1
5
10.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
37,394
43,067
Taken
35,276
26,185
Mitigated
26,054
8,901
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,637
1,526
0
9,493
17,586
20,064
678
7,255
9,805
74
38,436
W
Izanami
E82charlie
Izanami
5,342
2,443
14
4,346
9,757
3,271
1,598
4,491
4,882
0
39,327
L
Jormungandr
Ninjaboy77777
Jormungandr
7,783
2,324
0
0
17,172
15,848
0
6,603
9,276
20,327
0
L
Discordia
Scarysmele
Discordia
8,173
100
723
4,408
13,289
4,392
0
4,711
7,688
34,397
0
W
Scylla
18,415
1,246
90
3,286
7,933
2,719
377
3,298
4,205
36,644
0
L
9,157
4,347
377
3,393
12,606
5,945
0
5,909
5,847
0
25,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
30,648
127
Minions Killed
168
3
Camps Cleared
8
772,855
Distance Traveled
850,883
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,372
691
55
4
0
316,363
2
W
Izanami
9,329
622
64
4
3
253,885
0
L
Jormungandr
8,144
543
27
2
0
235,354
0
L
Discordia
8,961
597
60
4
2
269,060
2
W
Scylla
10,947
730
49
3
5
280,635
2
L
Skadi
9,001
600
40
3
1
268,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role