Player Matchup

Sol
Sol
HydroCozine
Sol
Level 127
God Stats
6W - 4L
1,636 SR
Queue Stats
235W - 234L
1,410 Elo+
Party 1
Poseidon
Poseidon
ITz Dat R3aL Og
Poseidon
Level 122
God Stats
1W - 4L
1,146 SR
Queue Stats
144W - 187L
1,440 Elo+
Party 1
Chiron
Chiron
Orbz04
Chiron
Level 40
God Stats
2W - 1L
1,657 SR
Queue Stats
29W - 38L
1,458 Elo+
Party 1
Anhur
Anhur
TMZhalo
Anhur
Level 28
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Hercules
Hercules
VeragonX
Hercules
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
215W - 218L
1,509 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,463 Elo+

VS

Team Averages
Level 112
1,504 SR
1,496 Elo+
Bastet
Bastet
BANMIDOU0
Bastet
Level 147
God Stats
3W - 3L
1,469 SR
Queue Stats
269W - 319L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Deadwidow
Hou Yi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 161L
1,467 Elo+
Solo
He Bo
He Bo
Est Showtime
He Bo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,586 Elo+
Solo
Artio
Artio
illuSion AsTraL
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,450 Elo+
Solo
Geb
Geb
x psychosomatik
Geb
Level 98
God Stats
10W - 6L
1,550 SR
Queue Stats
990W - 943L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,444
787
17,160
14,631
4,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
17
4 / 6 / 16
10,168
847
14,719
14,283
4,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Orbz04
Chiron
16
6 / 7 / 9
9,906
826
8,275
16,029
6,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
TMZhalo
Anhur
14
3 / 9 / 9
8,707
726
6,775
13,899
4,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
VeragonX
Hercules
16
6 / 7 / 11
10,200
850
11,178
23,695
23,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BANMIDOU0
Bastet
18
8 / 5 / 12
11,122
927
20,849
12,190
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Deadwidow
Hou Yi
18
6 / 4 / 8
10,674
890
17,465
12,414
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
13 / 4 / 8
11,704
975
17,627
11,227
4,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 8
9,631
803
6,212
16,926
7,112
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 3 / 18
10,949
912
11,642
27,402
21,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
87
23
Kills
33
33
Deaths
24
56
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
BANMIDOU0
Bastet
8
5
12
2.8
W
Hou Yi
Deadwidow
Hou Yi
6
4
8
2.5
W
13
4
8
4.25
L
4
4
11
2.38
L
Poseidon
4
6
16
2
L
Chiron
Orbz04
Chiron
6
7
9
1.5
L
Anhur
TMZhalo
Anhur
3
9
9
0.83
L
Hercules
VeragonX
Hercules
6
7
11
1.64
W
3
8
8
0.88
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,107
Damage
73,795
82,537
Taken
80,159
43,395
Mitigated
42,991
23,344
Healing
29,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BANMIDOU0
Bastet
20,849
2,449
2,077
2,394
12,190
4,500
94
3,732
8,458
0
35,560
W
Hou Yi
Deadwidow
Hou Yi
17,465
7,336
2,082
1,906
12,414
6,060
2,749
4,053
8,361
0
37,964
W
17,627
894
954
3,442
11,227
4,032
1,001
5,573
5,654
28,916
0
L
17,160
7,219
1,034
5,690
14,631
4,751
564
4,391
10,240
31,226
0
L
Poseidon
14,719
1,480
1,101
3,401
14,283
4,660
0
5,258
9,025
32,162
0
L
Chiron
Orbz04
Chiron
8,275
4,246
1,406
4,440
16,029
6,213
0
7,401
8,597
0
17,063
L
Anhur
TMZhalo
Anhur
6,775
3,458
0
415
13,899
4,472
0
7,019
6,880
0
9,023
L
Hercules
VeragonX
Hercules
11,178
4,028
779
5,078
23,695
23,299
0
11,412
12,283
179
18,464
W
6,212
1,364
1,189
1,692
16,926
7,112
424
7,875
9,051
10,371
0
W
11,642
1,502
2,443
11,616
27,402
21,287
795
10,807
16,595
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
54,080
122
Minions Killed
128
0
Camps Cleared
0
981,561
Distance Traveled
1,195,909
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,122
927
28
2
0
248,787
0
W
Hou Yi
10,674
890
52
4
0
219,107
0
W
He Bo
11,704
975
21
2
0
222,278
0
L
Sol
9,444
787
36
3
0
207,223
0
L
Poseidon
10,168
847
45
4
0
192,367
0
L
Chiron
9,906
826
20
2
0
201,309
1
L
Anhur
8,707
726
3
0
0
189,637
1
L
Hercules
10,200
850
18
2
0
191,025
0
W
Artio
9,631
803
10
1
0
241,831
1
W
Geb
10,949
912
17
1
0
263,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role