Player Matchup

Nemesis
Nemesis
Johnma23
Nemesis
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
12W - 17L
1,409 Elo+
Party 2
Skadi
Skadi
JrDouglas666
Skadi
Level 68
God Stats
27W - 23L
1,447 SR
Queue Stats
393W - 414L
1,321 Elo+
Party 3
Sylvanus
Sylvanus
LordZigg
Sylvanus
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
412W - 499L
1,360 Elo+
Solo
Bellona
Bellona
Sandrayei
Bellona
Level 18
God Stats
1W - 4L
1,542 SR
Queue Stats
22W - 34L
1,355 Elo+
Party 3
Scylla
Scylla
shadowdish
Scylla
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 123L
1,414 Elo+
Party 2
Team Averages
Level 52
1,530 SR
1,372 Elo+

VS

Team Averages
Level 56
1,685 SR
1,559 Elo+
Artemis
Artemis
 
Artemis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JaySantiago00
Arachne
Level 65
God Stats
10W - 2L
1,683 SR
Queue Stats
186W - 235L
1,402 Elo+
Solo
Poseidon
Poseidon
KRUSTYSACK
Poseidon
Level 105
God Stats
1W - 0L
1,667 SR
Queue Stats
74W - 51L
1,603 Elo+
Party 1
Ymir
Ymir
Speedythelegend
Ymir
Level 26
God Stats
9W - 3L
1,821 SR
Queue Stats
116W - 70L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
deathbywoods
Cthulhu
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
111W - 78L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Johnma23
Nemesis
8
5 / 2 / 1
5,634
626
5,369
5,672
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 1
4,349
483
2,968
5,790
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
LordZigg
Sylvanus
6
0 / 3 / 0
3,981
442
2,465
3,703
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Sandrayei
Bellona
7
0 / 3 / 0
4,117
457
823
4,685
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
shadowdish
Scylla
8
1 / 1 / 3
4,709
523
825
3,002
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 0 / 3
5,810
646
5,361
3,550
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
8
0 / 1 / 2
4,787
532
1,094
5,878
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KRUSTYSACK
Poseidon
10
2 / 3 / 2
5,751
639
3,644
3,337
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 2 / 5
5,774
642
2,332
7,135
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
deathbywoods
Cthulhu
10
3 / 0 / 0
5,952
661
3,028
3,935
3,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
W
Arachne
0
1
2
1
L
Nemesis
Johnma23
Nemesis
5
2
1
2.75
L
0
4
1
0.13
W
Poseidon
KRUSTYSACK
Poseidon
2
3
2
1
L
Sylvanus
LordZigg
Sylvanus
0
3
0
0
L
Bellona
Sandrayei
Bellona
0
3
0
0
W
3
2
5
2.75
W
Cthulhu
deathbywoods
Cthulhu
3
0
0
3
L
Scylla
shadowdish
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
15,459
22,852
Taken
23,835
7,343
Mitigated
10,396
4,462
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,361
2,932
0
1,482
3,550
950
266
506
3,044
0
30,995
W
Arachne
1,094
822
0
1,445
5,878
1,397
494
302
5,576
0
22,187
L
Nemesis
Johnma23
Nemesis
5,369
2,972
0
726
5,672
1,931
0
931
4,741
0
22,637
L
2,968
892
61
1,410
5,790
997
208
1,619
4,171
0
17,643
W
Poseidon
KRUSTYSACK
Poseidon
3,644
672
0
189
3,337
772
0
323
3,014
34,565
0
L
Sylvanus
LordZigg
Sylvanus
2,465
1,269
102
660
3,703
1,303
93
1,699
2,004
8,819
3,404
L
Bellona
Sandrayei
Bellona
823
348
0
1,003
4,685
2,228
0
3,028
1,657
0
9,922
W
2,332
883
0
1,599
7,135
3,478
0
1,531
5,604
9,124
0
W
Cthulhu
deathbywoods
Cthulhu
3,028
569
0
873
3,935
3,799
75
0
3,935
25,652
0
L
Scylla
shadowdish
Scylla
825
263
0
500
3,002
884
0
1,727
1,275
14,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
28,074
149
Minions Killed
254
0
Camps Cleared
0
819,934
Distance Traveled
913,748
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,810
646
63
7
0
171,836
3
W
Arachne
4,787
532
47
5
0
196,603
0
L
Nemesis
5,634
626
41
5
0
192,879
3
L
Skadi
4,349
483
39
4
0
151,281
0
W
Poseidon
5,751
639
68
8
0
178,862
4
L
Sylvanus
3,981
442
21
2
0
166,950
2
L
Bellona
4,117
457
23
3
0
143,931
0
W
Ymir
5,774
642
15
2
0
169,524
5
W
Cthulhu
5,952
661
61
7
0
196,923
0
L
Scylla
4,709
523
25
3
0
164,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role