Player Matchup

Baron Samedi
Baron Samedi
DonPolloVLKN
Baron Samedi
Level 40
God Stats
4W - 1L
1,373 SR
Queue Stats
20W - 24L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
IvanY117
Guan Yu
Level 69
God Stats
4W - 1L
1,614 SR
Queue Stats
165W - 166L
1,445 Elo+
Party 1
Hun Batz
Hun Batz
Markush VLKN
Hun Batz
Level 62
God Stats
10W - 6L
1,494 SR
Queue Stats
220W - 219L
1,414 Elo+
Party 1
Geb
Geb
SirCaelus
Geb
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 64L
1,382 Elo+
Solo
Jing Wei
Jing Wei
colinsoscopy
Jing Wei
Level 68
God Stats
4W - 3L
1,286 SR
Queue Stats
348W - 386L
1,397 Elo+
Solo
Team Averages
Level 62
1,453 SR
1,401 Elo+

VS

Team Averages
Level 80
1,458 SR
1,375 Elo+
Thanatos
Thanatos
Grim Katana
Thanatos
Level 64
God Stats
19W - 25L
1,421 SR
Queue Stats
196W - 235L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
H3IIraiser47
Heimdallr
Level 85
God Stats
37W - 46L
1,392 SR
Queue Stats
517W - 584L
1,402 Elo+
Party 3
Terra
Terra
Happy Caffe
Terra
Level 107
God Stats
8W - 11L
1,554 SR
Queue Stats
527W - 510L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
HillBilly___JEDI
Cu Chulainn
Level 68
God Stats
5W - 12L
1,325 SR
Queue Stats
297W - 378L
1,375 Elo+
Party 3
Nu Wa
Nu Wa
Purkaliciouss
Nu Wa
Level 75
God Stats
2W - 2L
1,596 SR
Queue Stats
166W - 221L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonPolloVLKN
Baron Samedi
13
4 / 4 / 7
8,515
473
6,786
9,797
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
IvanY117
Guan Yu
16
4 / 3 / 8
9,666
537
9,701
17,978
16,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Markush VLKN
Hun Batz
15
2 / 4 / 12
9,246
514
7,360
13,967
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 13
9,040
502
10,175
14,961
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
colinsoscopy
Jing Wei
17
10 / 1 / 1
10,367
576
8,225
10,169
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grim Katana
Thanatos
14
8 / 6 / 1
9,518
529
9,115
14,090
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
H3IIraiser47
Heimdallr
4
0 / 0 / 0
5,229
291
290
426
87
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
7,765
431
9,518
16,216
14,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
HillBilly___JEDI
Cu Chulainn
15
3 / 5 / 2
9,247
514
12,323
16,184
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 6
8,323
462
14,583
12,308
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
21
Kills
12
12
Deaths
21
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DonPolloVLKN
Baron Samedi
4
4
7
1.88
L
Thanatos
Grim Katana
Thanatos
8
6
1
1.42
L
Heimdallr
H3IIraiser47
Heimdallr
0
0
0
0
L
0
4
3
0.38
L
Cu Chulainn
HillBilly___JEDI
Cu Chulainn
3
5
2
0.8
W
Guan Yu
IvanY117
Guan Yu
4
3
8
2.67
W
Hun Batz
Markush VLKN
Hun Batz
2
4
12
2
L
1
6
6
0.67
W
1
0
13
7.5
W
Jing Wei
colinsoscopy
Jing Wei
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
45,829
66,872
Taken
59,224
44,622
Mitigated
36,716
29,045
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DonPolloVLKN
Baron Samedi
6,786
482
1,873
1,722
9,797
3,727
274
4,190
5,607
35,093
0
L
Thanatos
Grim Katana
Thanatos
9,115
1,799
0
7,494
14,090
5,484
0
3,404
10,635
0
64,443
L
Heimdallr
H3IIraiser47
Heimdallr
290
212
0
124
426
87
0
0
426
0
4,439
L
9,518
813
1,388
2,994
16,216
14,991
0
4,717
11,319
40,715
0
L
Cu Chulainn
HillBilly___JEDI
Cu Chulainn
12,323
2,434
0
4,798
16,184
12,040
0
2,818
12,518
18,388
39,737
W
Guan Yu
IvanY117
Guan Yu
9,701
1,942
3,574
9,942
17,978
16,398
197
5,752
10,888
0
49,081
W
Hun Batz
Markush VLKN
Hun Batz
7,360
2,543
0
1,062
13,967
4,384
357
5,445
8,354
0
63,105
L
14,583
5,733
0
590
12,308
4,114
218
6,022
6,138
47,662
0
W
10,175
946
389
3,946
14,961
16,269
31
8,309
6,504
29,295
0
W
Jing Wei
colinsoscopy
Jing Wei
8,225
7,311
0
6,537
10,169
3,844
3,801
3,991
6,178
0
72,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
40,082
413
Minions Killed
367
0
Camps Cleared
0
1,814,183
Distance Traveled
1,338,952
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,515
473
57
3
0
334,024
0
L
Thanatos
9,518
529
99
6
0
378,394
3
L
Heimdallr
5,229
291
9
1
0
52,260
0
L
Terra
7,765
431
59
3
0
332,746
0
L
Cu Chulainn
9,247
514
118
7
0
297,370
5
W
Guan Yu
9,666
537
90
5
0
388,030
3
W
Hun Batz
9,246
514
111
6
0
370,794
5
L
Nu Wa
8,323
462
82
5
0
278,182
4
W
Geb
9,040
502
34
2
0
362,982
6
W
Jing Wei
10,367
576
121
7
0
358,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role