Player Matchup

Kali
Kali
Huntink
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
MAV3RICK0408
Ares
Level 59
God Stats
5W - 15L
1,317 SR
Queue Stats
295W - 377L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
NOSOYADAL
Danzaburou
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnsecuredOven
Tsukuyomi
Level 66
God Stats
43W - 29L
1,494 SR
Queue Stats
492W - 567L
1,434 Elo+
Party 1
Thoth
Thoth
rafaeleduardo25
Thoth
Level 128
God Stats
9W - 17L
1,422 SR
Queue Stats
417W - 392L
1,551 Elo+
Party 2
Team Averages
Level 64
1,403 SR
1,473 Elo+

VS

Team Averages
Level 78
1,431 SR
1,457 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ananazus
Hachiman
Level 45
God Stats
14W - 20L
1,252 SR
Queue Stats
83W - 96L
1,457 Elo+
Solo
Olorun
Olorun
LethalDevotee
Olorun
Level 60
God Stats
3W - 3L
1,398 SR
Queue Stats
212W - 215L
1,429 Elo+
Solo
Neith
Neith
Serranoskvs
Neith
Level 69
God Stats
34W - 55L
1,392 SR
Queue Stats
199W - 236L
1,366 Elo+
Solo
Bellona
Bellona
mo0od
Bellona
Level 88
God Stats
12W - 7L
1,611 SR
Queue Stats
133W - 116L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Huntink
Kali
11
2 / 3 / 0
6,652
443
946
6,864
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 5 / 1
6,445
430
3,321
12,485
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NOSOYADAL
Danzaburou
11
1 / 6 / 1
6,489
433
2,702
8,592
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
UnsecuredOven
Tsukuyomi
12
0 / 5 / 0
7,016
468
9,286
11,352
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 3
8,172
545
10,759
7,226
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
13 / 0 / 2
9,956
664
9,246
10,249
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Ananazus
Hachiman
13
3 / 3 / 8
7,495
500
6,155
7,911
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 5
7,849
523
4,967
12,781
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 5
8,499
567
5,607
5,219
2,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
mo0od
Bellona
15
4 / 0 / 6
8,874
592
6,369
11,418
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
0
2
14
W
Hachiman
Ananazus
Hachiman
3
3
8
2.33
L
Kali
Huntink
Kali
2
3
0
0.67
W
0
3
5
0.83
L
1
5
1
0.3
L
Danzaburou
NOSOYADAL
Danzaburou
1
6
1
0.25
W
2
0
5
4.5
L
Tsukuyomi
UnsecuredOven
Tsukuyomi
0
5
0
0
W
Bellona
mo0od
Bellona
4
0
6
7
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
32,344
46,519
Taken
47,578
24,204
Mitigated
26,716
9,964
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,246
2,684
0
6,250
10,249
4,889
0
1,527
8,463
53,384
13,999
W
Hachiman
Ananazus
Hachiman
6,155
2,896
0
2,358
7,911
2,671
1,267
3,403
4,388
0
34,713
L
Kali
Huntink
Kali
946
325
0
1,887
6,864
2,881
0
1,753
5,111
0
25,543
W
4,967
2,254
0
5,388
12,781
4,144
680
7,423
4,719
53,115
0
L
3,321
149
0
2,775
12,485
9,762
0
3,677
8,808
20,529
0
L
Danzaburou
NOSOYADAL
Danzaburou
2,702
681
0
626
8,592
3,103
0
1,311
7,281
0
30,064
W
5,607
1,341
0
1,962
5,219
2,060
2,494
702
4,517
0
57,779
L
Tsukuyomi
UnsecuredOven
Tsukuyomi
9,286
1,706
0
3,390
11,352
5,971
171
2,999
8,353
0
39,509
W
Bellona
mo0od
Bellona
6,369
2,117
0
1,885
11,418
12,952
930
230
10,091
0
44,321
L
10,759
395
0
1,286
7,226
2,487
264
4,019
3,207
51,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
42,673
312
Minions Killed
476
0
Camps Cleared
0
1,376,430
Distance Traveled
1,473,705
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,956
664
95
6
0
330,596
4
W
Hachiman
7,495
500
58
4
0
254,860
2
L
Kali
6,652
443
48
3
0
287,805
0
W
Olorun
7,849
523
109
7
0
300,035
1
L
Ares
6,445
430
30
2
0
256,439
2
L
Danzaburou
6,489
433
58
4
0
237,705
0
W
Neith
8,499
567
109
7
0
264,660
3
L
Tsukuyomi
7,016
468
79
5
0
280,948
2
W
Bellona
8,874
592
105
7
0
323,554
2
L
Thoth
8,172
545
97
6
0
313,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role