Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DerSchwabe2012
Hun Batz
Level 146
God Stats
16W - 15L
1,477 SR
Queue Stats
471W - 448L
1,521 Elo+
Party 1
Athena
Athena
Mayu_Higurashi
Athena
Level 123
God Stats
29W - 23L
1,603 SR
Queue Stats
414W - 368L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
SechsyBatman
Zhong Kui
Level 129
God Stats
26W - 14L
1,669 SR
Queue Stats
333W - 320L
1,545 Elo+
Party 1
Team Averages
Level 131
1,550 SR
1,527 Elo+

VS

Team Averages
Level 94
1,544 SR
1,390 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
KemzieeA
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,188 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PeriGSXR
Ah Muzen Cab
Level 115
God Stats
2W - 3L
1,964 SR
Queue Stats
282W - 309L
1,409 Elo+
Party 3
Chronos
Chronos
doctorninfa
Chronos
Level 77
God Stats
0W - 2L
1,198 SR
Queue Stats
120W - 123L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
rubens25
Ao Kuang
Level 109
God Stats
7W - 6L
1,559 SR
Queue Stats
630W - 626L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 0 / 2
8,592
614
4,800
8,397
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
12
2 / 2 / 3
7,550
539
8,353
7,839
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
15
0 / 0 / 1
8,777
627
4,334
6,928
3,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 5
6,453
461
4,772
12,078
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
SechsyBatman
Zhong Kui
14
3 / 1 / 3
8,876
634
7,677
8,011
5,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 6
6,329
452
5,702
12,973
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
12
0 / 0 / 0
6,371
455
1,860
6,714
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
PeriGSXR
Ah Muzen Cab
11
5 / 1 / 1
7,137
510
7,948
7,671
1,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
doctorninfa
Chronos
11
0 / 5 / 0
6,548
468
2,577
7,129
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
rubens25
Ao Kuang
12
1 / 1 / 3
6,902
493
6,069
8,954
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
6
6
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
2
7
W
Neith
 
Neith
2
2
3
1.75
L
Ares
 
Ares
0
5
6
0.6
W
Hun Batz
0
0
1
0.5
L
Odin
0
0
0
0
W
1
3
5
1.17
L
Ah Muzen Cab
PeriGSXR
Ah Muzen Cab
5
1
1
5.5
W
Zhong Kui
SechsyBatman
Zhong Kui
3
1
3
4.5
L
Chronos
doctorninfa
Chronos
0
5
0
0
L
Ao Kuang
rubens25
Ao Kuang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
24,156
43,253
Taken
43,441
22,814
Mitigated
20,560
17,163
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,800
1,338
0
4,774
8,397
2,851
0
944
7,399
0
59,108
W
Neith
 
Neith
8,353
5,062
0
3,347
7,839
2,285
0
1,893
5,946
0
49,448
L
Ares
 
Ares
5,702
228
0
2,605
12,973
9,850
0
3,965
8,568
17,998
0
W
Hun Batz
4,334
1,645
0
3,347
6,928
3,711
0
591
5,933
0
67,199
L
Odin
1,860
675
0
1,402
6,714
3,397
0
0
6,714
0
25,698
W
4,772
1,307
0
2,085
12,078
8,370
0
4,908
7,082
21,354
0
L
Ah Muzen Cab
PeriGSXR
Ah Muzen Cab
7,948
3,571
0
4,188
7,671
1,977
0
488
7,105
0
45,321
W
Zhong Kui
SechsyBatman
Zhong Kui
7,677
539
61
3,549
8,011
5,597
0
5,056
2,915
57,073
0
L
Chronos
doctorninfa
Chronos
2,577
291
0
734
7,129
2,095
0
3,410
3,674
32,772
0
L
Ao Kuang
rubens25
Ao Kuang
6,069
2,137
0
3,885
8,954
3,241
0
3,862
4,876
33,143
9,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
33,287
517
Minions Killed
322
0
Camps Cleared
0
1,424,502
Distance Traveled
1,345,689
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,592
614
114
8
0
342,295
3
W
Neith
7,550
539
101
7
0
269,862
5
L
Ares
6,329
452
26
2
0
266,662
1
W
Hun Batz
8,777
627
149
11
0
281,531
1
L
Odin
6,371
455
61
4
0
274,608
3
W
Athena
6,453
461
35
3
0
284,773
7
L
Ah Muzen Cab
7,137
510
86
6
0
264,471
2
W
Zhong Kui
8,876
634
118
8
0
246,041
1
L
Chronos
6,548
468
77
6
0
252,580
4
L
Ao Kuang
6,902
493
72
5
0
287,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role