Player Matchup

Neith
Neith
Eskha93
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,429 Elo+
Party 3
Olorun
Olorun
Samt1k
Olorun
Level 28
God Stats
26W - 18L
1,568 SR
Queue Stats
99W - 114L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Sivict
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 152L
1,490 Elo+
Party 3
Thanatos
Thanatos
Zio1eks
Thanatos
Level 29
God Stats
25W - 20L
1,578 SR
Queue Stats
134W - 150L
1,468 Elo+
Party 2
Sol
Sol
nureke2409
Sol
Level 27
God Stats
8W - 1L
1,626 SR
Queue Stats
84W - 85L
1,461 Elo+
Party 2
Team Averages
Level 34
1,555 SR
1,460 Elo+

VS

Team Averages
Level 23
1,567 SR
1,426 Elo+
Thanatos
Thanatos
CantSeeMyELO
Thanatos
Level 14
God Stats
15W - 20L
1,350 SR
Queue Stats
38W - 47L
1,269 Elo+
Party 4
Medusa
Medusa
Clarinetty
Medusa
Level 25
God Stats
25W - 16L
1,562 SR
Queue Stats
54W - 40L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Dìrkun
Gilgamesh
Level 28
God Stats
32W - 22L
1,529 SR
Queue Stats
105W - 84L
1,566 Elo+
Party 1
Apollo
Apollo
Grillgamesch
Apollo
Level 21
God Stats
0W - 3L
1,732 SR
Queue Stats
3W - 9L
1,269 Elo+
Party 4
Artio
Artio
Jairdee
Artio
Level 29
God Stats
3W - 3L
1,659 SR
Queue Stats
47W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eskha93
Neith
14
8 / 3 / 2
8,930
638
9,149
8,271
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Samt1k
Olorun
12
0 / 1 / 1
7,307
522
4,290
6,642
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sivict
Cthulhu
12
2 / 4 / 7
7,390
528
4,035
8,838
6,288
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Zio1eks
Thanatos
15
6 / 2 / 3
8,645
618
11,222
11,286
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
7,682
549
4,372
6,474
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CantSeeMyELO
Thanatos
11
0 / 4 / 1
6,680
477
3,063
8,877
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Clarinetty
Medusa
12
4 / 6 / 2
7,908
565
7,511
9,545
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Dìrkun
Gilgamesh
12
6 / 4 / 6
7,909
565
10,584
12,916
7,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
1 / 1 / 0
7,092
507
2,169
6,117
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Jairdee
Artio
12
2 / 1 / 1
7,255
518
4,578
13,006
9,297
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
13
13
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CantSeeMyELO
Thanatos
0
4
1
0.13
L
Medusa
Clarinetty
Medusa
4
6
2
0.83
L
Gilgamesh
Dìrkun
Gilgamesh
6
4
6
2.25
W
Neith
Eskha93
Neith
8
3
2
3
L
Apollo
1
1
0
1
L
Artio
Jairdee
Artio
2
1
1
2.5
W
Olorun
Samt1k
Olorun
0
1
1
0.5
W
Cthulhu
Sivict
Cthulhu
2
4
7
1.38
W
Thanatos
Zio1eks
Thanatos
6
2
3
3.75
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
27,905
41,511
Taken
50,461
18,134
Mitigated
23,735
20,656
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CantSeeMyELO
Thanatos
3,063
1,331
0
4,668
8,877
2,223
0
203
8,674
0
42,156
L
Medusa
Clarinetty
Medusa
7,511
3,121
0
383
9,545
3,081
819
2,077
7,468
0
41,139
L
Gilgamesh
Dìrkun
Gilgamesh
10,584
2,965
0
1,353
12,916
7,404
351
3,308
9,608
0
32,760
W
Neith
Eskha93
Neith
9,149
4,347
0
2,708
8,271
2,746
1,042
0
8,271
0
52,911
L
Apollo
2,169
928
0
1,818
6,117
1,730
840
2,668
3,449
0
27,340
L
Artio
Jairdee
Artio
4,578
698
210
4,514
13,006
9,297
62
4,441
8,565
34,369
0
W
Olorun
Samt1k
Olorun
4,290
1,936
76
3,096
6,642
2,432
2,821
2,424
4,218
40,517
0
W
Cthulhu
Sivict
Cthulhu
4,035
549
0
1,243
8,838
6,288
162
0
8,838
14,435
0
W
Thanatos
Zio1eks
Thanatos
11,222
3,732
0
11,996
11,286
4,749
0
1,295
9,991
0
66,806
W
4,372
1,077
0
1,537
6,474
1,919
1,118
859
5,615
38,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
36,844
366
Minions Killed
346
0
Camps Cleared
0
1,297,945
Distance Traveled
1,367,902
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,680
477
79
6
0
232,541
4
L
Medusa
7,908
565
82
6
0
262,455
0
L
Gilgamesh
7,909
565
40
3
0
288,765
1
W
Neith
8,930
638
103
7
0
251,836
4
L
Apollo
7,092
507
76
5
0
268,417
0
L
Artio
7,255
518
69
5
0
315,724
2
W
Olorun
7,307
522
65
5
0
258,105
0
W
Cthulhu
7,390
528
15
1
0
214,316
2
W
Thanatos
8,645
618
103
7
0
309,773
4
W
Sol
7,682
549
80
6
0
263,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role