Player Matchup

The Morrigan
The Morrigan
Legacy Vortex
The Morrigan
Level 109
God Stats
12W - 14L
1,339 SR
Queue Stats
756W - 808L
1,436 Elo+
Party 4
Anhur
Anhur
SamJYE
Anhur
Level 107
God Stats
3W - 4L
1,353 SR
Queue Stats
663W - 685L
1,417 Elo+
Party 4
Hel
Hel
lokio11gandia
Hel
Level 156
God Stats
1W - 2L
1,482 SR
Queue Stats
443W - 462L
1,440 Elo+
Party 3
Bellona
Bellona
natalie_ru71
Bellona
Level 148
God Stats
10W - 3L
1,636 SR
Queue Stats
307W - 320L
1,429 Elo+
Party 3
Hades
Hades
shaman_nk
Hades
Level 129
God Stats
6W - 1L
1,527 SR
Queue Stats
194W - 200L
1,403 Elo+
Solo
Team Averages
Level 130
1,467 SR
1,425 Elo+

VS

Team Averages
Level 48
1,439 SR
1,371 Elo+
Yemoja
Yemoja
Blaze200IQ
Yemoja
Level 28
God Stats
0W - 1L
1,348 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Bakasura
Bakasura
MattDeSmite
Bakasura
Level 86
God Stats
0W - 4L
1,309 SR
Queue Stats
174W - 166L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
NithaLala
Cthulhu
Level 45
God Stats
0W - 2L
1,306 SR
Queue Stats
16W - 34L
1,328 Elo+
Solo
Ymir
Ymir
Tysiakowa
Ymir
Level 68
God Stats
2W - 2L
1,731 SR
Queue Stats
187W - 170L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
andreu_TMMONTU
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Legacy Vortex
The Morrigan
17
3 / 4 / 13
10,692
764
9,439
14,535
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SamJYE
Anhur
18
4 / 7 / 13
11,240
803
15,650
19,488
8,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 2 / 12
10,926
780
10,707
14,292
6,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
natalie_ru71
Bellona
17
7 / 6 / 12
10,835
774
13,894
22,869
22,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
shaman_nk
Hades
18
6 / 4 / 13
11,311
808
15,719
18,229
10,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blaze200IQ
Yemoja
17
1 / 2 / 12
9,814
701
10,992
10,239
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
MattDeSmite
Bakasura
16
8 / 10 / 5
10,305
736
11,726
16,533
5,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NithaLala
Cthulhu
20
4 / 4 / 15
11,093
792
17,860
15,915
14,503
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
18
5 / 5 / 14
10,587
756
17,623
18,848
15,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
andreu_TMMONTU
Ah Muzen Cab
17
5 / 5 / 11
9,804
700
16,791
13,359
4,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
80
26
Kills
23
23
Deaths
26
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blaze200IQ
Yemoja
1
2
12
3.5
W
The Morrigan
Legacy Vortex
The Morrigan
3
4
13
2.38
L
Bakasura
MattDeSmite
Bakasura
8
10
5
1.05
L
Cthulhu
NithaLala
Cthulhu
4
4
15
2.88
W
Anhur
SamJYE
Anhur
4
7
13
1.5
L
Ymir
5
5
14
2.4
L
Ah Muzen Cab
andreu_TMMONTU
Ah Muzen Cab
5
5
11
2.1
W
6
2
12
6
W
Bellona
natalie_ru71
Bellona
7
6
12
2.17
W
Hades
shaman_nk
Hades
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,409
Damage
74,992
89,413
Taken
74,894
54,433
Mitigated
50,201
46,790
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blaze200IQ
Yemoja
10,992
756
6,838
2,043
10,239
9,328
108
5,144
4,918
23,690
0
W
The Morrigan
Legacy Vortex
The Morrigan
9,439
2,381
617
3,422
14,535
6,005
1,199
9,430
4,980
20,356
1,754
L
Bakasura
MattDeSmite
Bakasura
11,726
7,193
1,437
2,744
16,533
5,850
610
7,536
8,503
0
13,767
L
Cthulhu
NithaLala
Cthulhu
17,860
473
1,560
1,007
15,915
14,503
234
5,634
10,038
36,565
0
W
Anhur
SamJYE
Anhur
15,650
8,511
1,006
4,372
19,488
8,483
2,229
8,413
10,790
0
42,424
L
Ymir
17,623
2,512
2,993
4,706
18,848
15,942
267
10,335
8,144
34,636
0
L
Ah Muzen Cab
andreu_TMMONTU
Ah Muzen Cab
16,791
6,193
600
1,775
13,359
4,578
466
5,672
7,470
0
34,362
W
10,707
1,491
16,730
7,112
14,292
6,789
850
9,508
4,428
17,371
0
W
Bellona
natalie_ru71
Bellona
13,894
3,327
569
5,014
22,869
22,531
120
11,146
10,658
240
24,286
W
Hades
shaman_nk
Hades
15,719
2,049
1,007
6,941
18,229
10,625
775
7,937
9,210
30,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
51,603
158
Minions Killed
137
0
Camps Cleared
0
1,184,329
Distance Traveled
1,129,849
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,814
701
19
1
0
251,017
0
W
The Morrigan
10,692
764
19
1
0
200,003
1
L
Bakasura
10,305
736
20
1
0
238,510
0
L
Cthulhu
11,093
792
35
3
0
253,824
0
W
Anhur
11,240
803
62
4
0
219,888
3
L
Ymir
10,587
756
33
2
0
193,365
0
L
Ah Muzen Cab
9,804
700
30
2
0
193,133
0
W
Hel
10,926
780
20
1
0
264,630
1
W
Bellona
10,835
774
20
1
0
253,858
0
W
Hades
11,311
808
37
3
0
245,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role