Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
VIKINGO_ZAPATA22
King Arthur
Level 64
God Stats
1W - 2L
1,015 SR
Queue Stats
35W - 78L
1,196 Elo+
Solo
Bellona
Bellona
Zachhero
Bellona
Level 114
God Stats
4W - 0L
1,277 SR
Queue Stats
43W - 46L
1,298 Elo+
Solo
Team Averages
Level 65
1,264 SR
1,332 Elo+

VS

Team Averages
Level 29
1,446 SR
1,157 Elo+
Fenrir
Fenrir
Osorno1718
Fenrir
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 13L
1,024 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpicyChickenBot
Ah Muzen Cab
Level 22
God Stats
13W - 26L
1,337 SR
Queue Stats
204W - 270L
1,208 Elo+
Solo
Chaac
Chaac
zeus-1-4
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 7
11,399
671
7,417
12,017
3,967
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VIKINGO_ZAPATA22
King Arthur
15
9 / 5 / 12
12,428
731
17,303
17,884
16,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Zachhero
Bellona
17
9 / 3 / 12
12,723
748
18,994
20,928
23,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Osorno1718
Fenrir
14
6 / 10 / 2
11,749
691
12,494
18,183
9,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
SpicyChickenBot
Ah Muzen Cab
14
3 / 6 / 5
10,882
640
15,023
16,064
6,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
zeus-1-4
Chaac
13
0 / 7 / 7
9,706
571
8,141
21,750
18,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
23
Kills
9
10
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
7
4.25
L
Fenrir
Osorno1718
Fenrir
6
10
2
0.7
L
Ah Muzen Cab
SpicyChickenBot
Ah Muzen Cab
3
6
5
0.92
W
King Arthur
VIKINGO_ZAPATA22
King Arthur
9
5
12
3
W
Bellona
Zachhero
Bellona
9
3
12
5
L
Chaac
zeus-1-4
Chaac
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
35,658
50,829
Taken
55,997
44,555
Mitigated
34,631
10,164
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,417
1,534
432
3,639
12,017
3,967
1,291
240
11,167
35,592
0
L
Fenrir
Osorno1718
Fenrir
12,494
3,796
0
1,196
18,183
9,139
610
3,852
14,331
0
26,080
L
Ah Muzen Cab
SpicyChickenBot
Ah Muzen Cab
15,023
7,015
0
7,570
16,064
6,936
0
2,518
13,546
0
41,103
W
King Arthur
VIKINGO_ZAPATA22
King Arthur
17,303
2,487
0
2,993
17,884
16,842
234
266
17,414
783
40,226
W
Bellona
Zachhero
Bellona
18,994
7,199
0
3,100
20,928
23,746
1,207
116
20,066
285
47,668
L
Chaac
zeus-1-4
Chaac
8,141
1,270
0
5,064
21,750
18,556
0
2,513
19,237
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
32,337
169
Minions Killed
122
5
Camps Cleared
4
847,426
Distance Traveled
727,790
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,399
671
69
4
1
269,833
3
L
Fenrir
11,749
691
33
2
2
266,012
0
L
Ah Muzen Cab
10,882
640
60
4
2
203,711
0
W
King Arthur
12,428
731
45
3
0
279,371
0
W
Bellona
12,723
748
55
3
4
298,222
5
L
Chaac
9,706
571
29
2
0
258,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role