Player Matchup

Fenrir
Fenrir
Dreinega
Fenrir
Level 16
God Stats
0W - 2L
1,422 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Kuzenbo
Kuzenbo
Itachnega
Kuzenbo
Level 25
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Ymir
Ymir
Vapeznega
Ymir
Level 25
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Pele
Pele
airnega
Pele
Level 27
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Team Averages
Level 23
1,423 SR
1,243 Elo+

VS

Team Averages
Level 100
1,480 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jellycube911
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
TheSkullGaming
Hades
Level 44
God Stats
1W - 0L
1,329 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Мора
Apollo
Level 147
God Stats
1W - 1L
1,591 SR
Queue Stats
29W - 41L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreinega
Fenrir
15
3 / 6 / 3
9,078
757
3,903
11,232
7,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Itachnega
Kuzenbo
13
0 / 8 / 4
7,875
656
6,408
14,644
13,004
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
15
3 / 5 / 5
9,393
783
7,937
15,380
18,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
airnega
Pele
16
4 / 5 / 5
9,750
813
14,287
14,415
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 1 / 13
10,766
897
9,470
16,977
19,789
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
9 / 1 / 5
11,136
928
15,010
8,899
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 11
10,572
881
11,443
11,113
7,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Мора
Apollo
16
8 / 5 / 6
10,829
902
11,532
10,500
4,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
10
Kills
24
24
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
13
9.5
L
Fenrir
Dreinega
Fenrir
3
6
3
0.75
L
Kuzenbo
Itachnega
Kuzenbo
0
8
4
0.25
W
Scylla
9
1
5
11.5
W
4
3
11
3.17
L
Ymir
3
5
5
1.1
L
Pele
airnega
Pele
4
5
5
1.3
W
Apollo
Мора
Apollo
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
47,455
55,671
Taken
47,489
46,020
Mitigated
34,616
5,217
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,470
1,695
0
5,399
16,977
19,789
682
5,712
11,265
0
31,909
L
Fenrir
Dreinega
Fenrir
3,903
708
155
345
11,232
7,165
0
5,655
5,577
0
13,882
L
Kuzenbo
Itachnega
Kuzenbo
6,408
1,745
636
1,745
14,644
13,004
19
8,200
6,444
20,688
0
W
Scylla
15,010
1,930
171
2,524
8,899
3,333
2,253
2,834
6,065
43,445
0
W
11,443
1,902
121
4,938
11,113
7,102
1,580
3,309
7,804
32,344
0
L
Ymir
7,937
1,863
0
50
15,380
18,085
0
7,050
8,330
14,142
0
L
Pele
airnega
Pele
14,287
5,472
0
2,286
14,415
7,766
0
5,819
8,596
0
44,116
W
Apollo
Мора
Apollo
11,532
6,711
0
1,903
10,500
4,392
2,502
2,901
6,419
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
43,303
121
Minions Killed
224
6
Camps Cleared
10
834,141
Distance Traveled
891,084
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,766
897
61
5
0
228,873
1
L
Fenrir
9,078
757
26
2
0
199,369
0
L
Kuzenbo
7,875
656
23
2
2
188,496
5
W
Scylla
11,136
928
56
5
3
251,340
3
W
Hades
10,572
881
56
5
3
181,506
0
L
Ymir
9,393
783
13
1
1
210,222
0
L
Pele
9,750
813
59
5
3
236,054
0
W
Apollo
10,829
902
51
4
4
229,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role