Player Matchup

Thoth
Thoth
ImNotReptile
Thoth
Level 64
God Stats
0W - 1L
1,208 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 2
Bacchus
Bacchus
Manc-BabyBoo
Bacchus
Level 67
God Stats
26W - 24L
1,622 SR
Queue Stats
283W - 362L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
Manc-Monto
Zhong Kui
Level 135
God Stats
20W - 18L
1,453 SR
Queue Stats
611W - 745L
1,358 Elo+
Party 1
Awilix
Awilix
Twitch_TheMencho
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 393L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
WhiteDots
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,636 Elo+
Party 2
Team Averages
Level 95
1,456 SR
1,438 Elo+

VS

Team Averages
Level 89
1,520 SR
1,517 Elo+
Bellona
Bellona
Coul839957
Bellona
Level 95
God Stats
2W - 2L
1,433 SR
Queue Stats
280W - 247L
1,584 Elo+
Solo
Sylvanus
Sylvanus
CruxWusky
Sylvanus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,531 Elo+
Solo
Nu Wa
Nu Wa
DoubleVision97
Nu Wa
Level 89
God Stats
6W - 3L
1,612 SR
Queue Stats
135W - 117L
1,564 Elo+
Solo
Sol
Sol
czR900
Sol
Level 129
God Stats
20W - 9L
1,697 SR
Queue Stats
349W - 348L
1,570 Elo+
Solo
Susano
Susano
pierolo2222
Susano
Level 78
God Stats
11W - 15L
1,357 SR
Queue Stats
377W - 509L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,127
581
9,999
9,058
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Manc-BabyBoo
Bacchus
9
0 / 3 / 0
5,688
406
1,804
10,367
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Manc-Monto
Zhong Kui
12
0 / 4 / 0
6,951
497
7,481
11,125
9,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 7 / 0
6,079
434
380
10,167
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
WhiteDots
Hou Yi
11
1 / 2 / 0
6,699
479
5,571
8,874
2,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coul839957
Bellona
15
7 / 0 / 4
8,573
612
8,062
12,417
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
CruxWusky
Sylvanus
11
1 / 0 / 5
7,185
513
5,799
8,112
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 5
8,317
594
7,850
8,159
2,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
czR900
Sol
14
3 / 1 / 2
8,311
594
6,401
8,393
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
4 / 0 / 7
7,738
553
6,385
6,751
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
5
Kills
18
18
Deaths
5
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Coul839957
Bellona
7
0
4
9
W
Sylvanus
CruxWusky
Sylvanus
1
0
5
3.5
W
3
4
5
1.38
L
4
2
0
2
L
Bacchus
Manc-BabyBoo
Bacchus
0
3
0
0
L
Zhong Kui
Manc-Monto
Zhong Kui
0
4
0
0
L
0
7
0
0
L
Hou Yi
WhiteDots
Hou Yi
1
2
0
0.5
W
Sol
czR900
Sol
3
1
2
4
W
Susano
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
34,497
49,591
Taken
43,832
30,244
Mitigated
23,078
14,333
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Coul839957
Bellona
8,062
2,973
0
3,646
12,417
10,934
0
5,430
6,987
0
48,703
W
Sylvanus
CruxWusky
Sylvanus
5,799
1,607
2,541
5,096
8,112
4,656
394
2,050
6,062
22,009
0
W
7,850
1,481
0
1,731
8,159
2,556
470
6,118
2,041
50,631
0
L
9,999
388
0
4,768
9,058
3,323
0
3,876
4,958
61,917
0
L
Bacchus
Manc-BabyBoo
Bacchus
1,804
39
0
3,297
10,367
10,379
237
5,742
4,508
12,611
0
L
Zhong Kui
Manc-Monto
Zhong Kui
7,481
1,014
0
2,543
11,125
9,894
0
1,960
9,095
36,806
5,793
L
380
90
0
1,345
10,167
4,044
0
1,545
8,578
0
31,629
L
Hou Yi
WhiteDots
Hou Yi
5,571
3,541
0
2,380
8,874
2,604
803
6,410
2,402
0
48,849
W
Sol
czR900
Sol
6,401
2,865
164
4,256
8,393
2,708
1,570
1,688
6,705
62,789
0
W
Susano
6,385
1,970
0
3,233
6,751
2,224
585
3,476
3,275
0
34,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
40,124
384
Minions Killed
413
0
Camps Cleared
0
1,329,994
Distance Traveled
1,427,803
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,573
612
101
7
0
309,517
1
W
Sylvanus
7,185
513
24
2
0
256,055
0
W
Nu Wa
8,317
594
99
7
0
256,977
7
L
Thoth
8,127
581
114
8
0
261,745
5
L
Bacchus
5,688
406
22
2
0
292,254
1
L
Zhong Kui
6,951
497
87
6
0
231,161
6
L
Awilix
6,079
434
57
4
0
270,534
3
L
Hou Yi
6,699
479
104
7
0
274,300
4
W
Sol
8,311
594
124
9
0
266,649
5
W
Susano
7,738
553
65
5
0
338,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role