Player Matchup

Neith
Neith
Kaxxig
Neith
Level 22
God Stats
19W - 12L
1,729 SR
Queue Stats
178W - 194L
1,524 Elo+
Party 1
Bellona
Bellona
RenegadeShadowZ
Bellona
Level 22
God Stats
7W - 7L
1,812 SR
Queue Stats
55W - 51L
1,538 Elo+
Party 3
Arachne
Arachne
Steelglové
Arachne
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 28L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
amirarsenal
Danzaburou
Level 22
God Stats
14W - 14L
1,415 SR
Queue Stats
50W - 40L
1,408 Elo+
Solo
Nu Wa
Nu Wa
carlos minigame
Nu Wa
Level 27
God Stats
10W - 4L
1,534 SR
Queue Stats
52W - 44L
1,421 Elo+
Party 3
Team Averages
Level 22
1,598 SR
1,488 Elo+

VS

Team Averages
Level 24
1,580 SR
1,321 Elo+
Ah Puch
Ah Puch
Hammerek
Ah Puch
Level 28
God Stats
6W - 12L
1,476 SR
Queue Stats
13W - 18L
1,335 Elo+
Party 2
Hachiman
Hachiman
MrIssac
Hachiman
Level 28
God Stats
4W - 2L
1,925 SR
Queue Stats
10W - 20L
1,321 Elo+
Party 2
Nemesis
Nemesis
Neni94
Nemesis
Level 23
God Stats
2W - 2L
1,347 SR
Queue Stats
10W - 18L
1,266 Elo+
Party 2
Horus
Horus
TommyLeeJons249
Horus
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 2
Neith
Neith
keraMsk1
Neith
Level 24
God Stats
1W - 3L
1,417 SR
Queue Stats
52W - 63L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaxxig
Neith
17
7 / 1 / 7
11,435
572
8,490
8,077
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 4
12,830
642
13,719
17,404
17,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Steelglové
Arachne
17
5 / 2 / 13
11,092
555
14,046
15,699
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
amirarsenal
Danzaburou
17
6 / 3 / 7
11,242
562
9,454
16,037
5,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 5
10,967
548
9,481
9,611
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hammerek
Ah Puch
17
4 / 5 / 2
10,555
528
11,206
10,250
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MrIssac
Hachiman
14
1 / 5 / 2
8,248
412
5,081
10,769
2,898
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Neni94
Nemesis
13
1 / 9 / 1
8,221
411
7,778
17,280
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 5
8,927
446
4,785
16,868
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
keraMsk1
Neith
13
2 / 9 / 2
8,480
424
4,850
12,397
4,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
32
Kills
10
10
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hammerek
Ah Puch
4
5
2
1
W
Neith
Kaxxig
Neith
7
1
7
10.5
L
Hachiman
MrIssac
Hachiman
1
5
2
0.4
L
Nemesis
Neni94
Nemesis
1
9
1
0.17
W
9
1
4
11
W
Arachne
Steelglové
Arachne
5
2
13
5.75
L
2
5
5
0.9
W
Danzaburou
amirarsenal
Danzaburou
6
3
7
3.17
W
5
3
5
2.5
L
Neith
keraMsk1
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
33,700
66,828
Taken
67,564
36,490
Mitigated
32,911
21,768
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hammerek
Ah Puch
11,206
376
0
1,303
10,250
3,647
0
2,357
7,893
61,318
0
W
Neith
Kaxxig
Neith
8,490
3,035
0
4,679
8,077
2,899
2,536
1,643
6,434
0
66,330
L
Hachiman
MrIssac
Hachiman
5,081
2,253
0
370
10,769
2,898
110
792
9,977
0
44,074
L
Nemesis
Neni94
Nemesis
7,778
3,173
0
3,054
17,280
7,957
0
1,754
15,526
0
59,187
W
13,719
5,623
0
7,616
17,404
17,761
3,293
2,800
14,230
0
90,562
W
Arachne
Steelglové
Arachne
14,046
11,620
0
2,207
15,699
6,488
478
2,901
12,623
0
70,374
L
4,785
2,618
304
2,120
16,868
14,368
0
3,874
12,994
0
26,414
W
Danzaburou
amirarsenal
Danzaburou
9,454
4,438
348
5,350
16,037
5,928
2,299
4,052
11,985
0
68,700
W
9,481
2,298
0
1,568
9,611
3,414
160
4,654
4,818
53,351
0
L
Neith
keraMsk1
Neith
4,850
2,024
0
1,412
12,397
4,041
216
704
11,693
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
44,431
597
Minions Killed
394
0
Camps Cleared
0
1,955,109
Distance Traveled
1,680,223
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,555
528
122
6
0
346,591
1
W
Neith
11,435
572
118
6
0
373,082
2
L
Hachiman
8,248
412
78
4
0
354,935
1
L
Nemesis
8,221
411
90
5
0
384,801
0
W
Bellona
12,830
642
167
8
0
429,225
6
W
Arachne
11,092
555
99
5
0
444,740
3
L
Horus
8,927
446
48
2
0
298,237
1
W
Danzaburou
11,242
562
105
5
0
350,414
4
W
Nu Wa
10,967
548
108
5
0
357,648
1
L
Neith
8,480
424
56
3
0
295,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role