Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SirKlaus1
Cernunnos
Bronze III
Level 99
God Stats
1W - 2L
1,697 SR
Queue Stats
10W - 13L
1,462 MMR
Solo
King Arthur
King Arthur
Diamond I
Yëndör
King Arthur
Diamond I
Level 121
God Stats
85W - 71L
1,666 SR
Queue Stats
302W - 285L
2,264 MMR
Solo
Khepri
Khepri
Silver II
spectro456
Khepri
Silver II
Level 48
God Stats
7W - 4L
1,834 SR
Queue Stats
25W - 23L
1,533 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
zsbore
Tsukuyomi
Silver II
Level 60
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 34L
1,518 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,696 SR
1,655 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,614 SR
1,638 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond III
 
Hera
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
BrunoAlcoba
Chronos
Gold V
Level 126
God Stats
1W - 0L
1,849 SR
Queue Stats
19W - 16L
1,555 MMR
Solo
Cerberus
Cerberus
Silver I
Eskol21
Cerberus
Silver I
Level 59
God Stats
2W - 1L
1,636 SR
Queue Stats
23W - 22L
1,339 MMR
Solo
Thanatos
Thanatos
Diamond I
JorgeDaCapadocia
Thanatos
Diamond I
Level 86
God Stats
10W - 5L
1,588 SR
Queue Stats
208W - 192L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 4 / 0
7,075
505
4,066
7,351
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SirKlaus1
Cernunnos
12
1 / 2 / 3
7,152
511
5,521
7,256
1,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Yëndör
King Arthur
13
3 / 5 / 1
7,612
544
9,111
12,426
8,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
spectro456
Khepri
9
1 / 2 / 3
6,053
432
1,387
4,784
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
zsbore
Tsukuyomi
11
2 / 5 / 2
6,620
473
4,135
8,942
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinGebMorgan Le FayAthena

VS

Bans
PersephoneSylvanusArtioGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 1
9,399
671
9,598
10,179
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
 
Hera
14
3 / 1 / 4
8,499
607
4,220
4,737
1,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
BrunoAlcoba
Chronos
15
1 / 1 / 5
8,887
635
6,143
10,942
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Eskol21
Cerberus
12
0 / 1 / 7
7,714
551
3,005
9,489
5,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 2 / 1
9,348
668
6,280
9,449
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
18
18
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
W
Rama
 
Rama
5
3
1
1.83
W
Hera
 
Hera
3
1
4
5
W
Chronos
BrunoAlcoba
Chronos
1
1
5
3.5
W
Cerberus
Eskol21
Cerberus
0
1
7
3.5
W
9
2
1
4.75
L
Cernunnos
SirKlaus1
Cernunnos
1
2
3
1.25
L
King Arthur
Yëndör
King Arthur
3
5
1
0.7
L
Khepri
spectro456
Khepri
1
2
3
1.25
L
Tsukuyomi
zsbore
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
29,246
40,759
Taken
44,796
17,782
Mitigated
18,841
9,317
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,066
0
0
731
7,351
997
0
1,948
5,403
52,243
0
W
Rama
 
Rama
9,598
7,261
0
3,918
10,179
3,385
1,142
3,193
6,986
0
70,798
W
Hera
 
Hera
4,220
752
0
2,049
4,737
1,612
659
498
4,239
61,761
0
W
Chronos
BrunoAlcoba
Chronos
6,143
2,805
0
4,549
10,942
4,837
533
302
10,640
55,273
6,712
W
Cerberus
Eskol21
Cerberus
3,005
118
1,428
2,409
9,489
5,865
301
2,302
7,187
21,168
0
W
6,280
1,369
0
11,528
9,449
3,142
33
483
8,966
0
54,902
L
Cernunnos
SirKlaus1
Cernunnos
5,521
2,932
0
3,689
7,256
1,829
0
279
6,977
0
46,861
L
King Arthur
Yëndör
King Arthur
9,111
976
0
2,588
12,426
8,160
0
5,048
7,378
0
50,077
L
Khepri
spectro456
Khepri
1,387
230
0
656
4,784
3,467
0
2,061
2,723
12,528
0
L
Tsukuyomi
zsbore
Tsukuyomi
4,135
1,572
0
1,653
8,942
3,329
0
2,844
6,098
0
39,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
43,847
400
Minions Killed
491
0
Camps Cleared
0
1,320,449
Distance Traveled
1,402,239
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,075
505
115
8
0
253,782
4
W
Rama
9,399
671
123
9
0
250,774
5
W
Hera
8,499
607
118
8
0
278,237
6
W
Chronos
8,887
635
121
9
0
263,959
5
W
Cerberus
7,714
551
43
3
0
284,815
7
W
Thanatos
9,348
668
86
6
0
324,454
2
L
Cernunnos
7,152
511
108
8
0
269,389
5
L
King Arthur
7,612
544
94
7
0
253,826
3
L
Khepri
6,053
432
14
1
0
260,206
4
L
Tsukuyomi
6,620
473
69
5
0
283,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role