Player Matchup

Hercules
Hercules
ChaoticCARTOONz
Hercules
Level 152
God Stats
2W - 5L
1,549 SR
Queue Stats
633W - 610L
1,638 Elo+
Solo
Neith
Neith
H-1-P-P-Y
Neith
Level 138
God Stats
4W - 4L
1,608 SR
Queue Stats
332W - 327L
1,624 Elo+
Solo
Nu Wa
Nu Wa
InfectEsp
Nu Wa
Level 159
God Stats
9W - 6L
1,509 SR
Queue Stats
283W - 273L
1,606 Elo+
Solo
Bastet
Bastet
LO-warrior98
Bastet
Level 159
God Stats
10W - 3L
1,833 SR
Queue Stats
637W - 496L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
zaibro
Cu Chulainn
Level 67
God Stats
9W - 7L
1,646 SR
Queue Stats
23W - 20L
1,634 Elo+
Solo
Team Averages
Level 135
1,629 SR
1,598 Elo+

VS

Team Averages
Level 152
1,548 SR
1,593 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FordeCF
Anhur
Level 149
God Stats
12W - 13L
1,584 SR
Queue Stats
418W - 250L
1,702 Elo+
Solo
Tsukuyomi
Tsukuyomi
vital_SeTuPs
Tsukuyomi
Level 143
God Stats
16W - 6L
1,697 SR
Queue Stats
1,002W - 1,006L
1,615 Elo+
Solo
Geb
Geb
xHouramaYi
Geb
Level 160
God Stats
2W - 5L
1,456 SR
Queue Stats
347W - 256L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 1 / 2
6,104
436
6,626
12,727
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
H-1-P-P-Y
Neith
11
0 / 3 / 1
6,518
466
3,138
7,308
1,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
InfectEsp
Nu Wa
12
2 / 5 / 0
7,419
530
6,894
6,839
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
11
3 / 3 / 1
7,273
520
5,400
10,346
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
zaibro
Cu Chulainn
15
1 / 2 / 0
8,250
589
7,474
11,673
7,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 1 / 3
9,050
646
10,925
6,046
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
14
1 / 1 / 1
7,833
560
4,569
10,458
5,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
FordeCF
Anhur
14
3 / 2 / 3
7,910
565
4,121
8,260
2,229
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
vital_SeTuPs
Tsukuyomi
14
1 / 2 / 9
7,936
567
7,770
9,730
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 7
6,600
471
4,892
9,097
7,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
14
14
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
3
8.5
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Hercules
0
1
2
1
W
Anhur
FordeCF
Anhur
3
2
3
2.25
L
Neith
H-1-P-P-Y
Neith
0
3
1
0.17
L
Nu Wa
InfectEsp
Nu Wa
2
5
0
0.4
L
Bastet
3
3
1
1.17
W
Tsukuyomi
vital_SeTuPs
Tsukuyomi
1
2
9
2.75
W
2
0
7
5.5
L
Cu Chulainn
zaibro
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
32,277
48,893
Taken
43,591
21,985
Mitigated
21,216
11,959
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,925
2,233
0
1,007
6,046
2,031
452
1,872
4,016
58,653
0
W
Sun Wukong
 
Sun Wukong
4,569
469
0
5,116
10,458
5,502
0
1,925
8,461
0
51,886
L
Hercules
6,626
1,574
0
2,933
12,727
7,594
0
5,104
7,596
0
22,173
W
Anhur
FordeCF
Anhur
4,121
1,906
0
2,582
8,260
2,229
184
678
7,558
0
54,795
L
Neith
H-1-P-P-Y
Neith
3,138
920
0
2,005
7,308
1,784
0
1,811
5,497
0
37,498
L
Nu Wa
InfectEsp
Nu Wa
6,894
1,132
0
513
6,839
1,960
0
3,187
3,652
52,731
0
L
Bastet
5,400
1,080
0
2,971
10,346
3,217
0
2,477
7,715
0
44,010
W
Tsukuyomi
vital_SeTuPs
Tsukuyomi
7,770
1,247
0
3,426
9,730
4,042
0
1,788
7,839
0
58,408
W
4,892
727
210
1,005
9,097
7,412
82
1,903
7,044
14,643
0
L
Cu Chulainn
zaibro
Cu Chulainn
7,474
679
0
3,537
11,673
7,430
0
2,928
8,616
9,577
51,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
39,329
426
Minions Killed
454
0
Camps Cleared
0
1,389,705
Distance Traveled
1,515,901
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,050
646
114
8
0
284,202
9
W
Sun Wukong
7,833
560
112
8
0
310,546
4
L
Hercules
6,104
436
23
2
0
291,768
4
W
Anhur
7,910
565
101
7
0
270,578
3
L
Neith
6,518
466
84
6
0
249,686
2
L
Nu Wa
7,419
530
105
8
0
257,705
1
L
Bastet
7,273
520
78
6
0
316,426
1
W
Tsukuyomi
7,936
567
114
8
0
335,040
3
W
Geb
6,600
471
13
1
0
315,535
2
L
Cu Chulainn
8,250
589
136
10
0
274,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role