Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlueNeon12
Tsukuyomi
Level 107
God Stats
22W - 18L
1,609 SR
Queue Stats
123W - 112L
1,528 Elo+
Party 2
Terra
Terra
Haddocc
Terra
Level 89
God Stats
16W - 12L
1,500 SR
Queue Stats
167W - 151L
1,493 Elo+
Solo
Anubis
Anubis
TomahawkArbiter
Anubis
Level 142
God Stats
6W - 2L
1,514 SR
Queue Stats
219W - 213L
1,552 Elo+
Solo
Zeus
Zeus
kopona
Zeus
Level 129
God Stats
18W - 18L
1,484 SR
Queue Stats
282W - 290L
1,565 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,528 Elo+

VS

Team Averages
Level 116
1,460 SR
1,509 Elo+
Sol
Sol
Arekang
Sol
Level 136
God Stats
0W - 2L
1,509 SR
Queue Stats
18W - 17L
1,509 Elo+
Party 3
Ymir
Ymir
Dragunovski
Ymir
Level 124
God Stats
2W - 1L
1,761 SR
Queue Stats
37W - 38L
1,537 Elo+
Party 1
Susano
Susano
HowWolf
Susano
Level 147
God Stats
0W - 2L
1,163 SR
Queue Stats
139W - 156L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
Meg4JR
Sun Wukong
Level 24
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 3
Charybdis
Charybdis
tenebrie
Charybdis
Level 149
God Stats
5W - 4L
1,639 SR
Queue Stats
287W - 286L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 13
9,631
803
13,354
13,382
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
BlueNeon12
Tsukuyomi
18
12 / 0 / 7
11,779
982
17,553
6,177
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Haddocc
Terra
14
2 / 2 / 11
9,276
773
3,508
13,067
13,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 11
9,265
772
8,527
6,402
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
kopona
Zeus
16
4 / 0 / 11
9,772
814
14,283
5,691
2,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
0 / 5 / 2
7,706
642
9,048
11,510
3,531
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 2
7,799
650
5,769
16,467
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
HowWolf
Susano
14
2 / 7 / 0
7,848
654
6,499
9,398
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Meg4JR
Sun Wukong
11
0 / 5 / 1
6,543
545
3,959
11,003
4,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
tenebrie
Charybdis
14
0 / 4 / 2
7,488
624
6,204
14,321
4,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
25
Kills
3
3
Deaths
25
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
13
10.5
L
Sol
0
5
2
0.2
W
Tsukuyomi
BlueNeon12
Tsukuyomi
12
0
7
15.5
L
1
4
2
0.5
W
Terra
Haddocc
Terra
2
2
11
3.75
L
Susano
HowWolf
Susano
2
7
0
0.29
L
Sun Wukong
Meg4JR
Sun Wukong
0
5
1
0.1
W
3
1
11
8.5
W
Zeus
kopona
Zeus
4
0
11
9.5
L
Charybdis
tenebrie
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,225
Damage
31,479
44,719
Taken
62,699
36,122
Mitigated
31,610
15,928
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,354
3,088
0
1,372
13,382
14,566
1,152
4,770
8,612
1,541
29,540
L
Sol
9,048
1,493
0
2,559
11,510
3,531
0
4,545
6,661
37,601
0
W
Tsukuyomi
BlueNeon12
Tsukuyomi
17,553
4,463
0
487
6,177
2,887
620
1,337
4,840
0
45,088
L
5,769
1,143
0
780
16,467
15,155
0
7,296
8,724
12,570
0
W
Terra
Haddocc
Terra
3,508
827
4,786
5,075
13,067
13,066
461
4,427
8,640
8,242
0
L
Susano
HowWolf
Susano
6,499
498
0
89
9,398
3,176
0
3,717
5,504
0
25,062
L
Sun Wukong
Meg4JR
Sun Wukong
3,959
418
0
61
11,003
4,995
121
6,074
4,693
0
12,787
W
8,527
290
0
1,649
6,402
3,168
1,320
2,767
3,635
38,185
0
W
Zeus
kopona
Zeus
14,283
1,029
0
2,559
5,691
2,435
1,360
1,736
3,955
47,319
0
L
Charybdis
tenebrie
Charybdis
6,204
2,757
0
646
14,321
4,753
0
5,560
8,537
0
30,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
37,384
286
Minions Killed
230
7
Camps Cleared
9
1,177,293
Distance Traveled
1,004,903
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,631
803
35
3
1
239,573
3
L
Sol
7,706
642
91
8
3
214,730
3
W
Tsukuyomi
11,779
982
72
6
2
263,761
0
L
Ymir
7,799
650
15
1
1
202,467
7
W
Terra
9,276
773
9
1
1
232,871
3
L
Susano
7,848
654
43
4
4
197,728
4
L
Sun Wukong
6,543
545
17
1
0
184,773
0
W
Anubis
9,265
772
84
7
2
226,563
5
W
Zeus
9,772
814
86
7
1
214,525
2
L
Charybdis
7,488
624
64
5
1
205,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role