Player Matchup

Hun Batz
Hun Batz
BangaloreFPS
Hun Batz
Level 18
God Stats
0W - 1L
1,210 SR
Queue Stats
20W - 15L
1,523 Elo+
Solo
Nu Wa
Nu Wa
biboo79_
Nu Wa
Level 18
God Stats
28W - 25L
1,555 SR
Queue Stats
36W - 37L
1,413 Elo+
Solo
Bellona
Bellona
imdaddy4286
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,266 Elo+
Solo
Artemis
Artemis
kosmokote46
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Tiamat
Tiamat
mojtabadelkash
Tiamat
Level 25
God Stats
0W - 2L
1,409 SR
Queue Stats
63W - 66L
1,409 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,452 Elo+

VS

Team Averages
Level 14
1,413 SR
1,424 Elo+
Geb
Geb
BarelyGoldxD
Geb
Level 7
God Stats
16W - 15L
1,356 SR
Queue Stats
103W - 90L
1,428 Elo+
Solo
Ra
Ra
Dwain945
Ra
Level 24
God Stats
1W - 1L
1,458 SR
Queue Stats
18W - 21L
1,340 Elo+
Solo
Pele
Pele
KomandoKubata_
Pele
Level 15
God Stats
4W - 8L
1,456 SR
Queue Stats
137W - 129L
1,598 Elo+
Solo
Hou Yi
Hou Yi
O-d-1-n-o-4-k-a
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,454 Elo+
Solo
Chaac
Chaac
PerkanPtp
Chaac
Level 20
God Stats
8W - 14L
1,295 SR
Queue Stats
255W - 292L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BangaloreFPS
Hun Batz
7
0 / 3 / 0
4,721
472
3,899
6,791
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
biboo79_
Nu Wa
8
1 / 1 / 0
4,521
452
927
3,565
901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
imdaddy4286
Bellona
8
1 / 3 / 0
5,352
535
2,407
5,932
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
kosmokote46
Artemis
8
0 / 3 / 0
4,619
462
2,645
5,140
1,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 0
4,767
477
4,215
4,211
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,407
641
2,572
3,746
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
4 / 1 / 1
5,458
546
3,060
4,398
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
5,024
502
1,563
6,191
1,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
2 / 2 / 0
4,838
484
2,174
4,039
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
PerkanPtp
Chaac
9
2 / 0 / 1
5,760
576
4,977
7,374
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
10
10
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BangaloreFPS
Hun Batz
0
3
0
0
W
2
0
0
2
W
4
1
1
4.5
W
0
0
2
1
W
2
2
0
1
W
Chaac
PerkanPtp
Chaac
2
0
1
2.5
L
Nu Wa
biboo79_
Nu Wa
1
1
0
1
L
Bellona
imdaddy4286
Bellona
1
3
0
0.33
L
Artemis
kosmokote46
Artemis
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,093
Damage
14,346
25,639
Taken
25,748
10,296
Mitigated
11,405
7,022
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BangaloreFPS
Hun Batz
3,899
897
0
2,247
6,791
1,911
0
1,255
5,464
0
21,763
W
2,572
195
0
1,710
3,746
2,478
0
60
3,686
31,030
4,291
W
3,060
397
272
1,233
4,398
1,195
29
1,148
2,984
18,940
0
W
1,563
564
0
2,508
6,191
1,565
0
111
6,062
0
24,531
W
2,174
1,307
0
852
4,039
1,023
0
391
3,648
0
14,043
W
Chaac
PerkanPtp
Chaac
4,977
362
0
3,538
7,374
5,144
0
2,834
4,226
4,267
21,664
L
Nu Wa
biboo79_
Nu Wa
927
174
0
604
3,565
901
0
1,106
2,419
15,148
0
L
Bellona
imdaddy4286
Bellona
2,407
815
0
1,298
5,932
4,242
306
677
5,201
0
18,018
L
Artemis
kosmokote46
Artemis
2,645
1,275
0
822
5,140
1,548
162
2,376
2,730
0
14,819
L
4,215
323
33
2,018
4,211
1,694
0
851
3,248
20,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
27,487
185
Minions Killed
216
0
Camps Cleared
0
915,505
Distance Traveled
1,041,675
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,721
472
45
5
0
203,720
3
W
Geb
6,407
641
79
8
0
216,192
1
W
Ra
5,458
546
30
3
0
220,761
4
W
Pele
5,024
502
48
5
0
214,917
1
W
Hou Yi
4,838
484
20
2
0
160,811
0
W
Chaac
5,760
576
39
4
0
228,994
3
L
Nu Wa
4,521
452
34
3
0
144,428
0
L
Bellona
5,352
535
30
3
0
206,432
0
L
Artemis
4,619
462
30
3
0
197,216
1
L
Tiamat
4,767
477
46
5
0
163,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role