Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
Aksniper2004
Hel
Gold IV
Level 104
God Stats
1W - 3L
1,453 SR
Queue Stats
138W - 148L
1,431 MMR
Solo
Cabrakan
Cabrakan
Silver I
BeautifulForest
Cabrakan
Silver I
Level 127
God Stats
3W - 6L
1,680 SR
Queue Stats
39W - 67L
1,422 MMR
Solo
Thor
Thor
Silver IV
Edwardzz564
Thor
Silver IV
Level 98
God Stats
0W - 2L
1,384 SR
Queue Stats
111W - 120L
1,347 MMR
Solo
Fenrir
Fenrir
Gold V
Probandolos
Fenrir
Gold V
Level 67
God Stats
1W - 2L
1,557 SR
Queue Stats
55W - 58L
1,439 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,515 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,677 SR
1,451 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
GothVampireHoe
Janus
Silver I
Level 157
God Stats
3W - 0L
1,767 SR
Queue Stats
48W - 43L
1,467 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
HOGpusher
Tsukuyomi
Silver I
Level 55
God Stats
8W - 8L
1,656 SR
Queue Stats
33W - 45L
1,435 MMR
Solo
Neith
Neith
Gold V
Selia
Neith
Gold V
Level 160
God Stats
92W - 75L
1,597 SR
Queue Stats
497W - 510L
1,443 MMR
Solo
Jormungandr
Jormungandr
Silver III
briskingsaber
Jormungandr
Silver III
Level 43
God Stats
2W - 2L
1,866 SR
Queue Stats
22W - 20L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 7 / 6
5,426
493
7,184
9,386
2,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
5,502
500
4,410
7,797
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
10
0 / 3 / 0
5,635
512
4,047
8,579
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
8 / 2 / 2
6,925
630
4,568
7,112
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
7
2 / 3 / 4
5,410
492
4,049
9,900
6,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatArtemisPersephoneGilgameshNe Zha

VS

Bans
IzanamiMorgan Le FayCthulhuThe MorriganCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 3 / 6
6,843
622
4,535
9,441
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
7 / 1 / 5
7,522
684
6,688
4,846
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
HOGpusher
Tsukuyomi
10
3 / 5 / 8
6,752
614
5,610
10,790
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Selia
Neith
12
5 / 1 / 0
7,287
662
5,681
7,555
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
briskingsaber
Jormungandr
13
2 / 0 / 4
7,423
675
6,883
8,050
5,628
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
20
20
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
6
0.43
W
Bakasura
 
Bakasura
3
3
6
2
L
0
5
3
0.3
L
Cabrakan
0
3
0
0
L
8
2
2
4.5
W
7
1
5
9.5
W
Tsukuyomi
HOGpusher
Tsukuyomi
3
5
8
1.4
L
Fenrir
2
3
4
1.33
W
Neith
Selia
Neith
5
1
0
5
W
Jormungandr
briskingsaber
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
29,397
42,774
Taken
40,682
19,178
Mitigated
18,133
12,161
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,184
3,657
370
2,306
9,386
2,349
0
273
9,092
0
28,534
W
Bakasura
 
Bakasura
4,535
3,243
0
4,038
9,441
4,638
357
1,278
8,163
0
36,094
L
4,410
637
498
2,680
7,797
2,720
189
3,756
4,001
32,718
0
L
Cabrakan
4,047
504
0
2,090
8,579
5,683
0
5,591
2,958
32,123
0
L
4,568
1,183
0
1,185
7,112
2,303
0
1,448
5,624
0
29,190
W
6,688
495
0
750
4,846
1,440
0
1,651
3,195
43,558
0
W
Tsukuyomi
HOGpusher
Tsukuyomi
5,610
1,348
0
1,594
10,790
4,276
0
1,220
9,570
0
18,864
L
Fenrir
4,049
1,217
240
2,792
9,900
6,123
0
2,503
7,367
0
12,945
W
Neith
Selia
Neith
5,681
2,430
0
3,107
7,555
2,151
1,003
0
7,555
0
46,438
W
Jormungandr
briskingsaber
Jormungandr
6,883
2,194
0
3,325
8,050
5,628
198
4,308
3,742
48,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
35,827
252
Minions Killed
381
0
Camps Cleared
0
1,046,482
Distance Traveled
1,197,020
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,426
493
44
4
0
208,980
3
W
Bakasura
6,843
622
76
7
0
286,198
4
L
Hel
5,502
500
69
6
0
212,475
3
L
Cabrakan
5,635
512
74
7
0
174,914
0
L
Thor
6,925
630
51
5
0
231,942
5
W
Janus
7,522
684
81
7
0
255,738
3
W
Tsukuyomi
6,752
614
28
3
0
235,546
2
L
Fenrir
5,410
492
14
1
0
218,171
4
W
Neith
7,287
662
86
8
0
215,299
6
W
Jormungandr
7,423
675
110
10
0
204,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role