Player Matchup

Artio
Artio
Sumit00757
Artio
Level 25
God Stats
1W - 1L
1,326 SR
Queue Stats
63W - 81L
1,335 Elo+
Solo
Da Ji
Da Ji
abc_123_ac
Da Ji
Level 29
God Stats
5W - 1L
1,553 SR
Queue Stats
93W - 99L
1,417 Elo+
Solo
Bellona
Bellona
aberrancy_
Bellona
Level 115
God Stats
2W - 0L
1,751 SR
Queue Stats
77W - 43L
1,645 Elo+
Party 1
Scylla
Scylla
micallefs5
Scylla
Level 27
God Stats
6W - 2L
1,754 SR
Queue Stats
106W - 96L
1,449 Elo+
Solo
Heimdallr
Heimdallr
triviaal_niervet
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,679 Elo+
Party 1
Team Averages
Level 41
1,577 SR
1,505 Elo+

VS

Team Averages
Level 23
1,547 SR
1,468 Elo+
Nu Wa
Nu Wa
Gozmo89
Nu Wa
Level 27
God Stats
3W - 3L
1,479 SR
Queue Stats
130W - 131L
1,460 Elo+
Solo
Ra
Ra
Husky7154
Ra
Level 13
God Stats
0W - 2L
1,378 SR
Queue Stats
10W - 19L
1,432 Elo+
Solo
Izanami
Izanami
YLittleBoZzY
Izanami
Level 29
God Stats
20W - 16L
1,608 SR
Queue Stats
166W - 149L
1,555 Elo+
Solo
Ne Zha
Ne Zha
wizardcow25
Ne Zha
Level 23
God Stats
9W - 2L
1,773 SR
Queue Stats
56W - 50L
1,479 Elo+
Solo
Yemoja
Yemoja
x-Varista-x
Yemoja
Level 23
God Stats
13W - 15L
1,497 SR
Queue Stats
64W - 75L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
1 / 4 / 15
10,828
984
4,197
20,466
17,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
17
3 / 5 / 9
10,678
971
8,478
11,532
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
aberrancy_
Bellona
18
8 / 2 / 11
12,709
1,155
18,370
21,809
13,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
micallefs5
Scylla
17
4 / 3 / 11
11,168
1,015
15,268
10,362
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
19
11 / 3 / 10
13,087
1,190
26,248
14,384
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

232

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gozmo89
Nu Wa
17
3 / 6 / 10
10,678
971
18,217
13,774
6,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 10
10,511
956
8,982
12,119
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
YLittleBoZzY
Izanami
16
4 / 6 / 8
10,746
977
19,430
17,793
6,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
17
7 / 9 / 5
11,906
1,082
18,809
21,521
9,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Yemoja
17
1 / 2 / 9
9,652
877
6,831
12,643
13,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
27
Kills
17
17
Deaths
28
56
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Gozmo89
Nu Wa
3
6
10
1.33
L
2
5
10
1.4
W
Artio
1
4
15
2.13
L
Izanami
YLittleBoZzY
Izanami
4
6
8
1.33
W
Da Ji
3
5
9
1.5
W
Bellona
aberrancy_
Bellona
8
2
11
6.75
W
Scylla
micallefs5
Scylla
4
3
11
3.17
W
Heimdallr
11
3
10
5.33
L
Ne Zha
7
9
5
1.06
L
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,561
Damage
72,269
78,553
Taken
77,850
44,702
Mitigated
42,070
11,355
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Gozmo89
Nu Wa
18,217
6,452
354
491
13,774
6,017
0
4,438
9,336
27,306
0
L
8,982
1,124
1,022
2,755
12,119
6,106
0
3,017
9,102
33,832
0
W
Artio
4,197
987
491
2,135
20,466
17,538
0
12,246
8,220
9,578
0
L
Izanami
YLittleBoZzY
Izanami
19,430
11,155
0
662
17,793
6,929
0
4,678
13,115
0
31,163
W
Da Ji
8,478
1,634
0
571
11,532
4,297
0
5,085
6,447
0
21,766
W
Bellona
aberrancy_
Bellona
18,370
6,800
1,776
2,240
21,809
13,033
0
9,199
12,610
400
34,870
W
Scylla
micallefs5
Scylla
15,268
891
0
0
10,362
3,043
0
2,804
7,558
35,470
0
W
Heimdallr
26,248
18,649
0
4,142
14,384
6,791
0
4,696
9,688
0
60,094
L
Ne Zha
18,809
7,408
0
3,729
21,521
9,965
0
3,329
18,192
0
37,793
L
Yemoja
6,831
929
3,702
1,053
12,643
13,053
0
4,403
8,240
13,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
53,493
198
Minions Killed
155
9
Camps Cleared
5
979,883
Distance Traveled
991,424
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,678
971
29
3
2
173,861
0
L
Ra
10,511
956
55
5
0
174,936
3
W
Artio
10,828
984
9
1
0
195,525
1
L
Izanami
10,746
977
21
2
1
186,179
2
W
Da Ji
10,678
971
41
4
1
191,905
0
W
Bellona
12,709
1,155
18
2
4
212,865
0
W
Scylla
11,168
1,015
54
5
2
199,120
0
W
Heimdallr
13,087
1,190
76
7
2
180,468
0
L
Ne Zha
11,906
1,082
36
3
2
225,913
0
L
Yemoja
9,652
877
14
1
0
230,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role