Player Matchup

Susano
Susano
Diamond III
JustSpartacuz
Susano
Diamond III
Level 159
God Stats
18W - 21L
1,493 SR
Queue Stats
1,178W - 1,201L
1,666 MMR
Party 1
Vamana
Vamana
Gold V
Saltyfeeders
Vamana
Gold V
Level 86
God Stats
25W - 13L
1,682 SR
Queue Stats
70W - 62L
1,624 MMR
Party 2
Chang'e
Chang'e
Bronze III
XxGoLDMoNSTeRx0
Chang'e
Bronze III
Level 61
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2
Janus
Janus
Gold II
oDeW_
Janus
Gold II
Level 123
God Stats
8W - 6L
1,630 SR
Queue Stats
293W - 291L
1,616 MMR
Solo
Skadi
Skadi
Gold III
xMercenary22x
Skadi
Gold III
Level 86
God Stats
93W - 78L
1,708 SR
Queue Stats
198W - 184L
1,643 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,564 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,644 SR
1,630 MMR
Athena
Athena
Gold II
GoldPayloader0
Athena
Gold II
Level 121
God Stats
3W - 5L
1,521 SR
Queue Stats
148W - 139L
1,648 MMR
Solo
Geb
Geb
Platinum V
Kellz1BillioN
Geb
Platinum V
Level 155
God Stats
20W - 26L
1,560 SR
Queue Stats
2,042W - 2,045L
1,644 MMR
Solo
Guan Yu
Guan Yu
Gold III
MACKO-77
Guan Yu
Gold III
Level 160
God Stats
3W - 3L
1,930 SR
Queue Stats
287W - 296L
1,633 MMR
Solo
Merlin
Merlin
Gold II
Olliechopper
Merlin
Gold II
Level 106
God Stats
8W - 12L
1,644 SR
Queue Stats
290W - 272L
1,648 MMR
Solo
Sol
Sol
Platinum V
Whowuntesssme
Sol
Platinum V
Level 157
God Stats
35W - 35L
1,568 SR
Queue Stats
189W - 186L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
12,893
645
10,708
16,622
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
20
7 / 3 / 2
14,075
704
13,573
20,594
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 8
10,310
516
7,173
13,699
4,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
oDeW_
Janus
19
4 / 0 / 6
13,417
671
8,612
8,207
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 5
13,172
659
7,394
12,772
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtemisMorgan Le FayGilgameshTiamat

VS

Bans
IzanamiPersephoneArtioRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
8,880
444
4,546
16,865
9,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 2
8,200
410
3,384
12,361
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
MACKO-77
Guan Yu
14
0 / 4 / 1
8,862
443
3,625
13,800
11,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
4 / 4 / 2
11,306
565
10,766
10,725
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 2
10,070
504
9,939
14,991
5,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
11
11
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
5
2
7
4.25
L
1
3
2
0.67
L
Guan Yu
MACKO-77
Guan Yu
0
4
1
0.13
L
Merlin
4
4
2
1.25
W
Vamana
7
3
2
2.67
L
3
6
2
0.67
W
2
5
8
1.2
W
Janus
oDeW_
Janus
4
0
6
7
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,460
Damage
32,260
71,894
Taken
68,742
31,995
Mitigated
40,100
28,320
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,546
951
0
4,040
16,865
9,487
0
3,681
13,102
57,342
0
W
10,708
1,678
0
5,940
16,622
6,967
638
5,430
11,192
0
83,861
L
3,384
142
0
1,814
12,361
9,735
0
5,542
6,697
12,987
0
L
Guan Yu
MACKO-77
Guan Yu
3,625
627
125
4,520
13,800
11,485
655
2,164
11,566
0
54,829
L
Merlin
10,766
178
0
707
10,725
3,654
0
990
9,683
77,798
0
W
Vamana
13,573
6,937
0
7,264
20,594
12,613
2,213
4,956
15,638
0
103,882
L
9,939
2,370
0
4,402
14,991
5,739
0
3,008
11,909
79,337
0
W
7,173
452
2,999
5,452
13,699
4,529
1,191
8,666
5,033
34,866
0
W
Janus
oDeW_
Janus
8,612
0
66
3,555
8,207
2,977
783
4,192
4,015
100,182
0
W
7,394
2,716
0
3,044
12,772
4,909
9,680
7,808
4,964
0
122,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
47,318
741
Minions Killed
522
0
Camps Cleared
0
2,056,553
Distance Traveled
1,651,463
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,880
444
105
5
0
376,638
1
W
Susano
12,893
645
142
7
0
468,386
1
L
Geb
8,200
410
20
1
0
354,044
2
L
Guan Yu
8,862
443
129
6
0
260,839
1
L
Merlin
11,306
565
128
6
0
335,555
2
W
Vamana
14,075
704
181
9
0
410,848
8
L
Sol
10,070
504
140
7
0
324,387
3
W
Chang'e
10,310
516
47
2
0
375,176
0
W
Janus
13,417
671
200
10
0
434,731
11
W
Skadi
13,172
659
171
9
0
367,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role