Player Matchup

Geb
Geb
Paronal
Geb
Level 8
God Stats
2W - 2L
1,412 SR
Queue Stats
8W - 15L
1,213 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shynto
Cu Chulainn
Level 126
God Stats
4W - 4L
1,289 SR
Queue Stats
725W - 745L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
Tenzaa14
Hun Batz
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 119L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Two11
Danzaburou
Level 28
God Stats
6W - 1L
1,714 SR
Queue Stats
24W - 23L
1,406 Elo+
Party 2
Thoth
Thoth
emotionalType
Thoth
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2
Team Averages
Level 38
1,483 SR
1,413 Elo+

VS

Team Averages
Level 20
1,467 SR
1,294 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Belloffate
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,229 Elo+
Party 1
Camazotz
Camazotz
SpecularYard825
Camazotz
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 155L
1,203 Elo+
Party 3
He Bo
He Bo
crifire922
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 3
Loki
Loki
woodychok
Loki
Level 18
God Stats
2W - 3L
1,336 SR
Queue Stats
25W - 44L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
2 / 3 / 6
7,062
589
2,529
8,437
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Shynto
Cu Chulainn
13
7 / 0 / 1
8,164
680
5,985
5,393
2,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Tenzaa14
Hun Batz
12
2 / 0 / 2
6,798
567
1,749
6,325
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Two11
Danzaburou
11
7 / 0 / 2
7,089
591
7,286
4,567
1,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 2
7,272
606
6,935
4,342
1,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,098
425
2,005
7,156
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Belloffate
Tiamat
6
0 / 5 / 0
4,393
366
2,282
7,155
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
9
3 / 4 / 0
5,744
479
4,236
7,896
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
7
0 / 5 / 0
4,889
407
1,424
7,364
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
7
0 / 5 / 1
4,758
397
3,744
6,309
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
23
Kills
3
3
Deaths
23
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Tiamat
Belloffate
Tiamat
0
5
0
0
W
Geb
2
3
6
1.67
W
Cu Chulainn
Shynto
Cu Chulainn
7
0
1
7.5
L
Camazotz
3
4
0
0.75
W
Hun Batz
Tenzaa14
Hun Batz
2
0
2
3
W
Danzaburou
Two11
Danzaburou
7
0
2
8
L
He Bo
0
5
0
0
W
5
0
2
6
L
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
13,691
29,064
Taken
35,880
11,771
Mitigated
13,657
7,705
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,005
430
0
867
7,156
4,170
0
660
6,496
0
22,931
L
Tiamat
Belloffate
Tiamat
2,282
393
0
852
7,155
2,345
0
1,723
5,432
14,217
0
W
Geb
2,529
589
0
1,123
8,437
4,069
624
661
7,668
14,227
0
W
Cu Chulainn
Shynto
Cu Chulainn
5,985
910
0
2,287
5,393
2,608
0
501
4,547
5,298
46,745
L
Camazotz
4,236
458
0
2,517
7,896
3,000
0
1,870
6,026
0
19,925
W
Hun Batz
Tenzaa14
Hun Batz
1,749
467
0
1,628
6,325
2,551
269
0
6,241
0
39,088
W
Danzaburou
Two11
Danzaburou
7,286
4,252
0
1,882
4,567
1,288
2,015
434
4,051
0
36,698
L
He Bo
1,424
45
0
1,165
7,364
2,163
0
3,928
3,436
20,043
0
W
6,935
576
0
785
4,342
1,255
181
2,020
2,183
35,586
0
L
Loki
3,744
1,203
0
488
6,309
1,979
208
2,036
4,273
0
19,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
24,882
361
Minions Killed
160
0
Camps Cleared
0
1,240,561
Distance Traveled
1,104,183
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,098
425
40
3
0
222,214
0
L
Tiamat
4,393
366
14
1
0
181,571
0
W
Geb
7,062
589
23
2
0
215,062
0
W
Cu Chulainn
8,164
680
116
10
0
269,580
4
L
Camazotz
5,744
479
43
4
0
239,034
0
W
Hun Batz
6,798
567
77
6
0
275,601
1
W
Danzaburou
7,089
591
71
6
0
237,219
5
L
He Bo
4,889
407
32
3
0
215,304
0
W
Thoth
7,272
606
74
6
0
243,099
2
L
Loki
4,758
397
31
3
0
246,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role