Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ka5zkaj
Chernobog
Level 28
God Stats
19W - 16L
1,655 SR
Queue Stats
76W - 75L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
MonochromeFactor
Baron Samedi
Level 26
God Stats
1W - 1L
1,568 SR
Queue Stats
13W - 11L
1,563 Elo+
Solo
Arachne
Arachne
RenegadeShadowZ
Arachne
Level 22
God Stats
19W - 8L
1,667 SR
Queue Stats
55W - 51L
1,522 Elo+
Solo
Yemoja
Yemoja
UnusualSh4dowQ
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,495 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,537 Elo+

VS

Team Averages
Level 21
1,377 SR
1,560 Elo+
Ymir
Ymir
Garfiss
Ymir
Level 28
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 2L
1,736 Elo+
Solo
Heimdallr
Heimdallr
KICURAS
Heimdallr
Level 14
God Stats
1W - 3L
1,229 SR
Queue Stats
34W - 32L
1,503 Elo+
Solo
Fenrir
Fenrir
Kaxxig
Fenrir
Level 22
God Stats
5W - 7L
1,376 SR
Queue Stats
178W - 194L
1,537 Elo+
Party 1
Hades
Hades
Nearium
Hades
Level 26
God Stats
0W - 2L
1,168 SR
Queue Stats
48W - 43L
1,458 Elo+
Solo
Bellona
Bellona
Steelglové
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 8
9,115
536
13,070
13,464
13,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Ka5zkaj
Chernobog
15
6 / 3 / 7
8,812
518
12,226
10,055
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MonochromeFactor
Baron Samedi
15
5 / 4 / 4
9,281
546
11,804
11,290
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 2 / 4
9,769
575
12,535
13,600
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 11
8,463
498
5,649
11,180
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Garfiss
Ymir
10
1 / 6 / 4
6,910
406
3,952
18,357
15,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KICURAS
Heimdallr
13
2 / 3 / 4
7,623
448
8,365
12,170
4,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kaxxig
Fenrir
14
7 / 5 / 3
8,753
515
9,406
14,278
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Nearium
Hades
12
2 / 4 / 6
7,774
457
8,811
14,660
6,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Steelglové
Bellona
13
1 / 7 / 5
7,918
466
5,810
13,632
5,644
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
25
Kills
13
13
Deaths
25
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
4
8
1.75
L
Ymir
Garfiss
Ymir
1
6
4
0.5
L
Heimdallr
KICURAS
Heimdallr
2
3
4
1.33
W
Chernobog
Ka5zkaj
Chernobog
6
3
7
3.17
L
Fenrir
Kaxxig
Fenrir
7
5
3
1.7
W
Baron Samedi
MonochromeFactor
Baron Samedi
5
4
4
1.75
L
Hades
Nearium
Hades
2
4
6
1.25
W
9
2
4
5.5
L
Bellona
Steelglové
Bellona
1
7
5
0.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
36,344
59,589
Taken
73,097
43,218
Mitigated
40,264
19,079
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,070
3,625
0
2,387
13,464
13,375
107
1,908
11,532
5,126
48,709
L
Ymir
Garfiss
Ymir
3,952
1,020
1,668
1,745
18,357
15,837
204
6,851
11,494
12,215
0
L
Heimdallr
KICURAS
Heimdallr
8,365
3,637
0
3,084
12,170
4,999
759
3,681
8,419
0
55,890
W
Chernobog
Ka5zkaj
Chernobog
12,226
7,452
0
2,206
10,055
4,659
326
3,423
6,632
0
53,448
L
Fenrir
Kaxxig
Fenrir
9,406
1,823
0
2,374
14,278
6,786
70
2,495
11,676
0
42,527
W
Baron Samedi
MonochromeFactor
Baron Samedi
11,804
1,075
1,524
3,228
11,290
4,287
975
2,809
8,481
63,542
0
L
Hades
Nearium
Hades
8,811
1,395
259
4,710
14,660
6,998
513
5,374
9,286
31,164
0
W
12,535
8,190
0
4,087
13,600
9,338
1,231
878
12,722
1,447
59,077
L
Bellona
Steelglové
Bellona
5,810
1,505
0
2,075
13,632
5,644
0
1,665
11,915
0
42,346
W
5,649
927
2,199
3,448
11,180
11,559
446
3,987
7,193
23,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
38,978
396
Minions Killed
333
0
Camps Cleared
0
1,630,621
Distance Traveled
1,538,069
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,115
536
96
6
0
334,146
1
L
Ymir
6,910
406
9
1
0
305,923
2
L
Heimdallr
7,623
448
99
6
0
295,013
3
W
Chernobog
8,812
518
83
5
0
336,393
8
L
Fenrir
8,753
515
76
4
0
334,918
0
W
Baron Samedi
9,281
546
102
6
0
293,518
4
L
Hades
7,774
457
53
3
0
290,543
3
W
Arachne
9,769
575
90
5
0
380,185
6
L
Bellona
7,918
466
96
6
0
311,672
5
W
Yemoja
8,463
498
25
1
0
286,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role