Player Matchup

Sun Wukong
Sun Wukong
Jpainda
Sun Wukong
Level 19
God Stats
4W - 3L
1,725 SR
Queue Stats
30W - 32L
1,290 Elo+
Solo
Neith
Neith
RanaZar
Neith
Level 16
God Stats
9W - 5L
1,559 SR
Queue Stats
17W - 21L
1,296 Elo+
Solo
Geb
Geb
SlaniStapic
Geb
Level 12
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
belselker
Anubis
Level 29
God Stats
62W - 42L
1,612 SR
Queue Stats
142W - 149L
1,474 Elo+
Solo
Thanatos
Thanatos
morshed
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,310 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,374 Elo+

VS

Team Averages
Level 19
1,489 SR
1,386 Elo+
Bakasura
Bakasura
Britlep
Bakasura
Level 23
God Stats
9W - 16L
1,240 SR
Queue Stats
289W - 363L
1,213 Elo+
Solo
Jormungandr
Jormungandr
FunkArachne
Jormungandr
Level 8
God Stats
2W - 3L
1,531 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
MojoLu
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
dvaesjedankedrin
Anubis
Level 27
God Stats
23W - 15L
1,662 SR
Queue Stats
97W - 112L
1,491 Elo+
Party 1
Bellona
Bellona
x_xXYengaXx_x
Bellona
Level 27
God Stats
13W - 9L
1,513 SR
Queue Stats
56W - 66L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jpainda
Sun Wukong
18
2 / 3 / 7
11,524
461
12,204
15,142
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
RanaZar
Neith
18
8 / 4 / 8
12,486
499
22,139
20,075
9,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 17
11,402
456
10,853
26,623
34,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
belselker
Anubis
20
15 / 5 / 4
13,560
542
24,125
19,205
9,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
morshed
Thanatos
17
5 / 11 / 5
11,539
462
10,631
24,302
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Britlep
Bakasura
16
6 / 6 / 7
10,805
432
7,560
16,601
6,246
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FunkArachne
Jormungandr
17
7 / 2 / 12
12,652
506
11,536
20,628
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MojoLu
Heimdallr
19
6 / 12 / 9
12,205
488
22,547
23,803
9,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 5 / 6
11,928
477
15,144
18,378
8,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
4 / 7 / 7
11,314
453
9,387
21,374
11,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
68
32
Kills
27
28
Deaths
32
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Britlep
Bakasura
6
6
7
1.58
L
Jormungandr
FunkArachne
Jormungandr
7
2
12
6.5
W
Sun Wukong
Jpainda
Sun Wukong
2
3
7
1.83
L
Heimdallr
MojoLu
Heimdallr
6
12
9
0.88
W
Neith
RanaZar
Neith
8
4
8
3
W
2
5
17
2.1
W
Anubis
belselker
Anubis
15
5
4
3.4
L
4
5
6
1.4
W
Thanatos
morshed
Thanatos
5
11
5
0.68
L
Bellona
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,952
Damage
66,174
105,347
Taken
100,784
74,129
Mitigated
56,453
38,718
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Britlep
Bakasura
7,560
5,274
0
3,113
16,601
6,246
418
5,769
10,564
0
44,823
L
Jormungandr
FunkArachne
Jormungandr
11,536
2,293
0
1,252
20,628
21,703
356
7,737
12,637
35,629
0
W
Sun Wukong
Jpainda
Sun Wukong
12,204
1,811
0
2,989
15,142
11,669
281
2,445
12,182
0
65,085
L
Heimdallr
MojoLu
Heimdallr
22,547
14,881
0
4,258
23,803
9,183
2,463
7,922
15,881
0
100,331
W
Neith
RanaZar
Neith
22,139
8,794
0
7,566
20,075
9,553
3,525
5,570
14,360
0
86,232
W
10,853
1,617
0
3,874
26,623
34,555
195
7,393
19,080
32,938
0
W
Anubis
belselker
Anubis
24,125
594
0
10,189
19,205
9,669
1,168
7,487
11,333
90,803
0
L
15,144
878
0
6,709
18,378
8,080
688
8,913
9,315
74,438
0
W
Thanatos
morshed
Thanatos
10,631
2,932
0
14,100
24,302
8,683
997
3,785
20,132
0
64,227
L
Bellona
9,387
2,136
0
4,508
21,374
11,241
413
4,888
15,637
0
60,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,511
Gold Earned
58,904
469
Minions Killed
489
0
Camps Cleared
0
2,218,029
Distance Traveled
2,151,903
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,805
432
71
3
0
431,545
1
L
Jormungandr
12,652
506
60
2
0
509,695
3
W
Sun Wukong
11,524
461
107
4
0
449,467
1
L
Heimdallr
12,205
488
129
5
0
372,408
0
W
Neith
12,486
499
132
5
0
425,719
4
W
Geb
11,402
456
12
0
0
543,338
5
W
Anubis
13,560
542
116
5
0
434,040
5
L
Anubis
11,928
477
130
5
0
420,352
4
W
Thanatos
11,539
462
102
4
0
365,465
0
L
Bellona
11,314
453
99
4
0
417,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role