Player Matchup

Tsukuyomi
Tsukuyomi
Adc__or_troll
Tsukuyomi
Level 13
God Stats
1W - 2L
1,206 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Agni
Agni
Ark4no1d
Agni
Level 8
God Stats
3W - 0L
1,754 SR
Queue Stats
7W - 3L
1,577 Elo+
Solo
Chaac
Chaac
Kid Lopes
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Pombagalo
Jing Wei
Level 21
God Stats
1W - 1L
1,322 SR
Queue Stats
33W - 27L
1,522 Elo+
Solo
Yemoja
Yemoja
theonekingbr
Yemoja
Level 28
God Stats
49W - 56L
1,504 SR
Queue Stats
228W - 267L
1,423 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,500 Elo+

VS

Team Averages
Level 21
1,562 SR
1,481 Elo+
Nemesis
Nemesis
DMrqsAlmeida
Nemesis
Level 27
God Stats
3W - 1L
1,931 SR
Queue Stats
50W - 31L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Fabrii7xD
Kukulkan
Level 23
God Stats
9W - 10L
1,550 SR
Queue Stats
138W - 134L
1,550 Elo+
Solo
Izanami
Izanami
RodriPati
Izanami
Level 29
God Stats
1W - 3L
1,336 SR
Queue Stats
100W - 116L
1,359 Elo+
Solo
Geb
Geb
Senko4156
Geb
Level 9
God Stats
6W - 6L
1,493 SR
Queue Stats
21W - 26L
1,442 Elo+
Solo
Tiamat
Tiamat
lokiApenas
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adc__or_troll
Tsukuyomi
20
15 / 4 / 4
14,042
611
16,579
19,112
8,703
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
0 / 1 / 8
11,689
508
10,524
11,247
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kid Lopes
Chaac
20
11 / 1 / 5
13,706
596
16,594
29,102
32,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Pombagalo
Jing Wei
19
4 / 2 / 5
12,715
553
12,508
14,863
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
16
2 / 3 / 9
11,337
493
6,461
16,381
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DMrqsAlmeida
Nemesis
17
3 / 9 / 4
10,894
474
13,336
18,392
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Fabrii7xD
Kukulkan
20
4 / 6 / 0
13,048
567
10,920
12,698
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
RodriPati
Izanami
14
1 / 7 / 4
9,214
401
7,257
15,824
6,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 5
10,385
452
5,680
19,052
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
lokiApenas
Tiamat
11
1 / 7 / 1
8,530
371
6,203
12,881
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
32
Kills
11
11
Deaths
33
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adc__or_troll
Tsukuyomi
15
4
4
4.25
W
Agni
0
1
8
4
L
Nemesis
DMrqsAlmeida
Nemesis
3
9
4
0.56
L
Kukulkan
Fabrii7xD
Kukulkan
4
6
0
0.67
W
Chaac
Kid Lopes
Chaac
11
1
5
13.5
W
Jing Wei
Pombagalo
Jing Wei
4
2
5
3.25
L
Izanami
RodriPati
Izanami
1
7
4
0.43
L
2
4
5
1.13
L
Tiamat
lokiApenas
Tiamat
1
7
1
0.21
W
Yemoja
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,666
Damage
43,396
90,705
Taken
78,847
63,668
Mitigated
49,155
39,321
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adc__or_troll
Tsukuyomi
16,579
7,332
0
6,725
19,112
8,703
637
2,831
16,189
0
101,652
W
Agni
10,524
174
547
2,809
11,247
3,933
1,201
3,725
7,222
75,224
0
L
Nemesis
DMrqsAlmeida
Nemesis
13,336
5,834
0
3,978
18,392
9,698
0
2,763
15,629
0
74,624
L
Kukulkan
Fabrii7xD
Kukulkan
10,920
817
0
1,121
12,698
6,105
0
1,224
11,474
101,104
0
W
Chaac
Kid Lopes
Chaac
16,594
3,014
0
16,541
29,102
32,831
0
7,566
21,408
0
84,154
W
Jing Wei
Pombagalo
Jing Wei
12,508
9,812
0
5,722
14,863
5,964
3,358
2,858
12,005
0
119,742
L
Izanami
RodriPati
Izanami
7,257
3,898
0
1,539
15,824
6,736
0
2,870
12,954
0
68,101
L
5,680
497
0
2,007
19,052
18,901
93
6,566
12,464
18,693
0
L
Tiamat
lokiApenas
Tiamat
6,203
983
66
2,630
12,881
7,715
0
3,540
9,341
34,009
0
W
Yemoja
6,461
1,053
2,282
4,695
16,381
12,237
690
5,407
10,932
31,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
52,071
622
Minions Killed
499
0
Camps Cleared
0
2,136,462
Distance Traveled
2,049,335
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,042
611
146
6
0
474,560
4
W
Agni
11,689
508
126
5
0
424,713
2
L
Nemesis
10,894
474
100
4
0
460,940
3
L
Kukulkan
13,048
567
195
8
0
390,204
4
W
Chaac
13,706
596
141
6
0
468,281
1
W
Jing Wei
12,715
553
164
7
0
409,153
5
L
Izanami
9,214
401
105
5
0
408,891
1
L
Geb
10,385
452
20
1
0
435,151
2
L
Tiamat
8,530
371
79
3
0
354,149
3
W
Yemoja
11,337
493
45
2
0
359,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role