Player Matchup

Medusa
Medusa
FairyChi
Medusa
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
5W - 2L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samespi
Cu Chulainn
Level 108
God Stats
3W - 3L
1,557 SR
Queue Stats
37W - 42L
1,465 Elo+
Party 1
Agni
Agni
corg1
Agni
Level 115
God Stats
2W - 3L
1,472 SR
Queue Stats
91W - 71L
1,482 Elo+
Party 1
Team Averages
Level 82
1,603 SR
1,457 Elo+

VS

Team Averages
Level 22
1,613 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
L0thr1um
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
RadiatingGod
Ymir
Level 24
God Stats
12W - 4L
1,839 SR
Queue Stats
25W - 22L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FairyChi
Medusa
13
7 / 3 / 11
10,105
777
7,533
8,391
3,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Samespi
Cu Chulainn
15
14 / 3 / 10
11,357
874
14,677
12,470
11,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
corg1
Agni
15
7 / 1 / 18
10,831
833
14,810
8,585
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 10 / 2
8,553
658
2,954
11,946
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 10 / 2
8,615
663
5,306
11,621
4,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 8 / 4
9,495
730
8,215
20,748
23,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
6
7
Deaths
28
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
10
2
0.3
W
Medusa
FairyChi
Medusa
7
3
11
4.17
L
2
10
2
0.3
L
2
8
4
0.5
W
Cu Chulainn
Samespi
Cu Chulainn
14
3
10
6.33
W
Agni
corg1
Agni
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,020
Damage
16,475
29,446
Taken
44,315
17,664
Mitigated
33,160
8,128
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,954
1,092
0
394
11,946
4,496
0
5,205
6,741
0
16,283
W
Medusa
FairyChi
Medusa
7,533
2,467
0
1,220
8,391
3,082
634
4,500
3,891
0
20,405
L
5,306
160
1,005
1,379
11,621
4,981
0
4,432
7,189
30,965
0
L
8,215
754
0
284
20,748
23,683
0
8,280
12,468
18,829
0
W
Cu Chulainn
Samespi
Cu Chulainn
14,677
4,122
684
3,793
12,470
11,604
789
5,653
6,817
6,080
31,814
W
Agni
corg1
Agni
14,810
1,211
98
2,333
8,585
2,978
1,013
4,093
4,492
48,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
26,663
158
Minions Killed
102
7
Camps Cleared
5
753,017
Distance Traveled
616,496
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,553
658
27
2
3
216,011
0
W
Medusa
10,105
777
19
1
3
249,450
3
L
Ra
8,615
663
56
4
2
199,170
2
L
Ymir
9,495
730
19
1
0
201,315
4
W
Cu Chulainn
11,357
874
48
4
2
240,191
6
W
Agni
10,831
833
91
7
2
263,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role