Player Matchup

Da Ji
Da Ji
Ahrii0
Da Ji
Level 48
God Stats
29W - 22L
1,545 SR
Queue Stats
100W - 74L
1,549 Elo+
Solo
Ravana
Ravana
LucasFullx
Ravana
Level 129
God Stats
1W - 4L
1,388 SR
Queue Stats
86W - 75L
1,562 Elo+
Party 1
Anubis
Anubis
Sergi244
Anubis
Level 127
God Stats
19W - 8L
1,699 SR
Queue Stats
65W - 69L
1,494 Elo+
Party 1
Neith
Neith
furiuswolf12
Neith
Level 49
God Stats
21W - 23L
1,516 SR
Queue Stats
112W - 125L
1,437 Elo+
Party 1
Hera
Hera
lNiki16
Hera
Level 150
God Stats
3W - 0L
1,607 SR
Queue Stats
115W - 102L
1,571 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,523 Elo+

VS

Team Averages
Level 92
1,567 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IamshinyCM
Nu Wa
Level 96
God Stats
1W - 3L
1,650 SR
Queue Stats
86W - 66L
1,539 Elo+
Party 3
Arachne
Arachne
OmegaYato
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,599 Elo+
Party 2
Odin
Odin
Shuzuha
Odin
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
27W - 28L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
Tobmoh
Sylvanus
Level 149
God Stats
4W - 6L
1,482 SR
Queue Stats
217W - 186L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahrii0
Da Ji
11
0 / 1 / 2
6,337
528
2,143
6,687
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
LucasFullx
Ravana
12
1 / 0 / 1
7,091
591
3,619
2,605
1,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Sergi244
Anubis
12
4 / 3 / 2
7,081
590
7,675
6,175
2,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,746
562
2,647
5,583
1,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
lNiki16
Hera
10
2 / 3 / 3
6,111
509
7,676
7,499
3,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 2
7,000
583
3,627
7,352
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
10
1 / 4 / 3
6,130
511
2,917
6,166
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
OmegaYato
Arachne
12
4 / 0 / 3
6,825
569
3,418
8,534
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
Shuzuha
Odin
11
3 / 1 / 0
6,183
515
3,366
6,127
2,950
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Tobmoh
Sylvanus
10
1 / 3 / 3
5,517
460
2,060
9,137
5,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
9
9
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Da Ji
Ahrii0
Da Ji
0
1
2
1
L
Nu Wa
1
4
3
0.63
W
Ravana
LucasFullx
Ravana
1
0
1
1.5
L
Arachne
OmegaYato
Arachne
4
0
3
5.5
W
Anubis
Sergi244
Anubis
4
3
2
1.67
L
Odin
Shuzuha
Odin
3
1
0
3
L
Sylvanus
Tobmoh
Sylvanus
1
3
3
0.83
W
2
2
1
1.25
W
Hera
lNiki16
Hera
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
15,388
28,549
Taken
37,316
11,391
Mitigated
16,078
7,119
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,627
2,236
0
3,495
7,352
2,454
830
2,238
5,114
0
51,552
W
Da Ji
Ahrii0
Da Ji
2,143
630
0
490
6,687
2,212
0
307
6,232
0
41,958
L
Nu Wa
2,917
509
0
135
6,166
1,832
440
3,656
2,463
26,085
0
W
Ravana
LucasFullx
Ravana
3,619
722
0
1,122
2,605
1,441
684
0
2,564
0
33,729
L
Arachne
OmegaYato
Arachne
3,418
1,775
0
4,739
8,534
2,969
0
2,739
5,749
0
42,001
W
Anubis
Sergi244
Anubis
7,675
279
0
2,320
6,175
2,973
94
1,942
3,991
40,986
0
L
Odin
Shuzuha
Odin
3,366
599
0
1,381
6,127
2,950
0
1,522
4,293
0
22,692
L
Sylvanus
Tobmoh
Sylvanus
2,060
864
1,417
3,841
9,137
5,873
300
5,196
3,941
14,508
0
W
2,647
1,175
0
1,476
5,583
1,576
960
720
4,837
0
31,433
W
Hera
lNiki16
Hera
7,676
1,895
0
1,711
7,499
3,189
494
1,600
5,733
35,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
31,655
390
Minions Killed
329
0
Camps Cleared
0
1,201,137
Distance Traveled
1,181,131
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,000
583
110
9
0
222,953
5
W
Da Ji
6,337
528
86
7
0
283,844
4
L
Nu Wa
6,130
511
68
6
0
213,027
6
W
Ravana
7,091
591
90
8
0
259,147
6
L
Arachne
6,825
569
76
6
0
282,443
2
W
Anubis
7,081
590
86
7
0
197,768
0
L
Odin
6,183
515
49
4
0
254,653
2
L
Sylvanus
5,517
460
26
2
0
208,055
3
W
Neith
6,746
562
75
6
0
219,934
2
W
Hera
6,111
509
53
4
0
240,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role