Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
DarkBlueMatter
Kali
Level 160
God Stats
9W - 6L
1,606 SR
Queue Stats
652W - 631L
1,602 Elo+
Solo
Danzaburou
Danzaburou
JJMacriTTV
Danzaburou
Level 109
God Stats
21W - 16L
1,759 SR
Queue Stats
651W - 594L
1,642 Elo+
Party 3
Scylla
Scylla
ProdigyIgnited
Scylla
Level 86
God Stats
39W - 26L
1,585 SR
Queue Stats
228W - 221L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
SavageEvolved
Sylvanus
Level 146
God Stats
38W - 35L
1,580 SR
Queue Stats
700W - 652L
1,598 Elo+
Party 3
Team Averages
Level 121
1,606 SR
1,583 Elo+

VS

Team Averages
Level 125
1,539 SR
1,581 Elo+
Tiamat
Tiamat
Baked Tators
Tiamat
Level 123
God Stats
11W - 13L
1,523 SR
Queue Stats
231W - 208L
1,465 Elo+
Party 1
Ra
Ra
CaloJerome_N-47
Ra
Level 156
God Stats
1W - 3L
1,567 SR
Queue Stats
58W - 59L
1,690 Elo+
Party 2
Apollo
Apollo
Dreckiger__Dan92
Apollo
Level 69
God Stats
0W - 2L
1,778 SR
Queue Stats
17W - 10L
1,699 Elo+
Party 2
Nemesis
Nemesis
FriteDeath
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,559 Elo+
Party 1
Horus
Horus
The Real Shoey
Horus
Level 142
God Stats
0W - 2L
1,329 SR
Queue Stats
118W - 111L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 2
8,853
632
6,328
9,575
7,207
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 4
8,393
600
6,763
10,593
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
JJMacriTTV
Danzaburou
13
0 / 0 / 5
7,535
538
4,697
5,987
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 3
7,735
553
7,547
4,215
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
SavageEvolved
Sylvanus
12
2 / 1 / 6
7,056
504
6,002
7,161
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 4 / 1
6,938
496
3,519
9,298
5,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,327
523
3,294
5,462
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
7,071
505
1,791
6,778
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
FriteDeath
Nemesis
13
3 / 3 / 0
7,654
547
4,734
9,910
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,977
427
3,560
13,873
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
2
4
L
Tiamat
0
4
1
0.13
L
0
2
0
0
W
6
1
4
8
L
0
3
0
0
L
Nemesis
FriteDeath
Nemesis
3
3
0
1
W
Danzaburou
JJMacriTTV
Danzaburou
0
0
5
2.5
W
3
0
3
4.5
W
Sylvanus
SavageEvolved
Sylvanus
2
1
6
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
16,898
37,531
Taken
45,321
20,624
Mitigated
21,126
15,159
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,328
821
0
3,179
9,575
7,207
210
2,500
6,983
0
48,637
L
Tiamat
3,519
662
0
3,090
9,298
5,700
0
1,094
8,173
36,361
0
L
3,294
141
202
1,779
5,462
1,929
679
1,168
4,110
50,934
0
W
6,763
3,480
0
2,881
10,593
3,408
1,543
957
9,556
0
46,937
L
1,791
1,229
0
1,887
6,778
1,819
0
2,156
4,596
0
54,130
L
Nemesis
FriteDeath
Nemesis
4,734
1,849
0
1,961
9,910
4,108
0
2,083
7,823
0
48,888
W
Danzaburou
JJMacriTTV
Danzaburou
4,697
2,153
0
2,247
5,987
1,961
1,228
1,073
4,880
0
50,228
W
7,547
398
0
760
4,215
1,208
523
1,337
2,796
38,244
0
W
Sylvanus
SavageEvolved
Sylvanus
6,002
1,787
2,466
3,626
7,161
6,840
450
739
6,342
22,518
7,181
L
3,560
1,734
1,355
4,681
13,873
7,570
0
5,808
7,823
0
15,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
34,967
432
Minions Killed
422
0
Camps Cleared
0
1,389,474
Distance Traveled
1,339,477
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,853
632
114
8
0
254,783
4
L
Tiamat
6,938
496
78
6
0
240,265
0
L
Ra
7,327
523
118
8
0
278,462
5
W
Kali
8,393
600
76
5
0
297,857
0
L
Apollo
7,071
505
120
9
0
254,156
5
L
Nemesis
7,654
547
77
6
0
282,185
1
W
Danzaburou
7,535
538
96
7
0
297,189
4
W
Scylla
7,735
553
88
6
0
285,237
3
W
Sylvanus
7,056
504
58
4
0
254,408
7
L
Horus
5,977
427
29
2
0
284,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role