Player Matchup

Sun Wukong
Sun Wukong
AwkwardGudbyez
Sun Wukong
Level 28
God Stats
6W - 5L
1,575 SR
Queue Stats
38W - 43L
1,464 Elo+
Solo
Ymir
Ymir
Big0LVikinSauce
Ymir
Level 18
God Stats
2W - 1L
1,823 SR
Queue Stats
13W - 18L
1,411 Elo+
Solo
Da Ji
Da Ji
BitWriter67
Da Ji
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 62L
1,411 Elo+
Solo
Hera
Hera
Dan2239467890
Hera
Level 20
God Stats
1W - 1L
1,680 SR
Queue Stats
33W - 26L
1,427 Elo+
Solo
Heimdallr
Heimdallr
KimJongButtSex
Heimdallr
Level 10
God Stats
3W - 6L
1,241 SR
Queue Stats
17W - 16L
1,521 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,447 Elo+

VS

Team Averages
Level 23
1,572 SR
1,617 Elo+
Tiamat
Tiamat
AdhesiveCat9406
Tiamat
Level 11
God Stats
8W - 6L
1,746 SR
Queue Stats
122W - 93L
1,576 Elo+
Solo
Cthulhu
Cthulhu
LT_Yousuck
Cthulhu
Level 29
God Stats
6W - 6L
1,611 SR
Queue Stats
87W - 53L
1,620 Elo+
Party 1
Ymir
Ymir
Lil_bootygoblin0
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
2,031 Elo+
Party 1
Cerberus
Cerberus
NATUROPATHIC024
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,432 Elo+
Solo
Nemesis
Nemesis
RalphSeicor
Nemesis
Level 31
God Stats
2W - 3L
1,502 SR
Queue Stats
70W - 69L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AwkwardGudbyez
Sun Wukong
15
5 / 3 / 4
9,547
477
11,709
16,803
9,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 2
7,527
376
5,758
17,286
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 6 / 0
8,848
442
10,765
15,868
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
0 / 9 / 2
8,660
433
9,200
12,264
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KimJongButtSex
Heimdallr
13
3 / 1 / 0
9,065
453
8,570
14,867
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
12,362
618
14,165
14,489
9,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LT_Yousuck
Cthulhu
15
7 / 2 / 7
10,013
501
17,133
14,376
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 2 / 8
11,024
551
15,116
13,974
10,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
1 / 6 / 0
8,832
442
2,186
15,517
6,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RalphSeicor
Nemesis
14
0 / 6 / 1
8,438
422
5,596
13,364
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
16
Kills
25
25
Deaths
16
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Sun Wukong
AwkwardGudbyez
Sun Wukong
5
3
4
2.33
L
0
6
2
0.17
L
8
6
0
1.33
L
0
9
2
0.11
L
Heimdallr
KimJongButtSex
Heimdallr
3
1
0
3
W
Cthulhu
LT_Yousuck
Cthulhu
7
2
7
5.25
W
9
2
8
6.5
W
Cerberus
1
6
0
0.17
W
Nemesis
RalphSeicor
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
54,196
77,088
Taken
71,720
43,672
Mitigated
38,752
16,251
Healing
25,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,165
967
0
9,218
14,489
9,951
828
3,464
10,839
107,031
0
L
Sun Wukong
AwkwardGudbyez
Sun Wukong
11,709
3,864
0
2,262
16,803
9,532
438
7,365
9,344
0
54,149
L
5,758
924
74
4,746
17,286
17,999
0
11,222
5,609
22,132
0
L
10,765
2,902
0
4,595
15,868
6,840
0
7,226
8,482
0
49,810
L
9,200
3,336
0
771
12,264
4,421
63
9,913
2,233
55,708
0
L
Heimdallr
KimJongButtSex
Heimdallr
8,570
3,953
0
3,803
14,867
4,880
0
11,791
2,820
0
45,795
W
Cthulhu
LT_Yousuck
Cthulhu
17,133
937
514
3,832
14,376
5,607
59
5,784
8,442
54,994
0
W
15,116
3,812
0
3,897
13,974
10,730
276
3,948
9,981
49,314
0
W
Cerberus
2,186
69
1,238
2,865
15,517
6,544
1,457
1,323
14,136
46,016
0
W
Nemesis
RalphSeicor
Nemesis
5,596
1,456
147
3,613
13,364
5,920
2,192
0
13,364
0
42,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
50,669
388
Minions Killed
504
0
Camps Cleared
0
1,825,768
Distance Traveled
1,860,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,362
618
197
10
0
385,885
4
L
Sun Wukong
9,547
477
92
5
0
355,954
0
L
Ymir
7,527
376
21
1
0
340,015
0
L
Da Ji
8,848
442
69
3
0
397,418
0
L
Hera
8,660
433
120
6
0
339,192
3
L
Heimdallr
9,065
453
86
4
0
393,189
5
W
Cthulhu
10,013
501
73
4
0
350,641
0
W
Ymir
11,024
551
67
3
0
430,407
1
W
Cerberus
8,832
442
84
4
0
323,802
0
W
Nemesis
8,438
422
83
4
0
370,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role