Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ComeToDeath1
Chiron
Level 86
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 41L
1,430 Elo+
Solo
Vamana
Vamana
Krecha605
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
Michush_
Amaterasu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,372 Elo+
Party 2
Team Averages
Level 100
1,461 SR
1,436 Elo+

VS

Team Averages
Level 62
1,569 SR
1,408 Elo+
Chang'e
Chang'e
Blaze200IQ
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Nike
Nike
Flooksi
Nike
Level 93
God Stats
4W - 3L
1,500 SR
Queue Stats
277W - 265L
1,412 Elo+
Solo
Discordia
Discordia
RhysPag
Discordia
Level 85
God Stats
9W - 3L
1,846 SR
Queue Stats
538W - 549L
1,407 Elo+
Solo
Rama
Rama
WTFMZFKA
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 35L
1,512 Elo+
Solo
Hercules
Hercules
andreu_TMMONTU
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
12 / 4 / 15
12,511
894
19,795
14,073
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
 
Cerberus
17
4 / 4 / 15
11,265
805
11,756
21,695
21,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
20
7 / 3 / 20
12,259
876
23,809
15,896
6,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Krecha605
Vamana
15
2 / 4 / 14
10,236
731
4,247
12,834
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Michush_
Amaterasu
19
6 / 2 / 22
11,875
848
11,204
23,051
14,017
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blaze200IQ
Chang'e
16
2 / 9 / 7
9,680
691
9,378
14,753
4,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
Flooksi
Nike
18
5 / 5 / 7
10,410
744
11,554
14,429
6,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
RhysPag
Discordia
18
3 / 5 / 11
10,658
761
25,693
10,412
3,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
6 / 6 / 7
10,698
764
15,653
15,588
5,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
0 / 6 / 10
8,536
610
5,732
22,211
19,430
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
58
31
Kills
16
17
Deaths
31
86
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
4
15
4.88
W
Cerberus
 
Cerberus
4
4
15
2.88
L
Chang'e
Blaze200IQ
Chang'e
2
9
7
0.61
W
Chiron
7
3
20
5.67
L
Nike
Flooksi
Nike
5
5
7
1.7
W
Vamana
Krecha605
Vamana
2
4
14
2.25
W
Amaterasu
Michush_
Amaterasu
6
2
22
8.5
L
Discordia
RhysPag
Discordia
3
5
11
1.7
L
Rama
6
6
7
1.58
L
Hercules
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,811
Damage
68,010
87,549
Taken
77,393
56,694
Mitigated
40,417
35,938
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,795
1,293
1,052
2,905
14,073
6,217
1,446
4,494
9,579
46,499
0
W
Cerberus
 
Cerberus
11,756
762
1,544
5,769
21,695
21,406
526
9,173
12,522
16,318
0
L
Chang'e
Blaze200IQ
Chang'e
9,378
614
3,675
3,017
14,753
4,828
0
5,969
8,784
17,295
0
W
Chiron
23,809
7,455
5,370
5,919
15,896
6,946
1,275
6,448
9,448
0
54,549
L
Nike
Flooksi
Nike
11,554
1,444
895
2,376
14,429
6,639
0
5,321
9,108
0
23,229
W
Vamana
Krecha605
Vamana
4,247
2,021
1,863
3,139
12,834
8,108
674
4,691
6,809
0
12,093
W
Amaterasu
Michush_
Amaterasu
11,204
4,738
793
7,584
23,051
14,017
1,473
10,265
12,786
0
15,824
L
Discordia
RhysPag
Discordia
25,693
795
1,473
1,037
10,412
3,707
0
4,708
5,704
40,194
0
L
Rama
15,653
9,813
319
4,037
15,588
5,813
0
7,492
8,096
0
37,836
L
Hercules
5,732
1,832
416
5,769
22,211
19,430
0
8,061
14,150
0
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
49,982
157
Minions Killed
130
0
Camps Cleared
0
1,445,097
Distance Traveled
1,232,066
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,511
894
42
3
0
258,403
0
W
Cerberus
11,265
805
17
1
0
294,654
0
L
Chang'e
9,680
691
22
2
0
232,756
1
W
Chiron
12,259
876
82
6
0
254,204
1
L
Nike
10,410
744
27
2
0
244,175
1
W
Vamana
10,236
731
6
0
0
303,956
1
W
Amaterasu
11,875
848
10
1
0
333,880
0
L
Discordia
10,658
761
29
2
0
257,278
0
L
Rama
10,698
764
38
3
0
227,818
0
L
Hercules
8,536
610
14
1
0
270,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role