Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CounterIronman
Sun Wukong
Level 5
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 1
Ares
Ares
TheGlader
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Artemis
Artemis
UncertainPie
Artemis
Level 6
God Stats
1W - 1L
1,408 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Ra
Ra
polioki
Ra
Level 17
God Stats
5W - 6L
1,351 SR
Queue Stats
12W - 14L
1,314 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,400 Elo+

VS

Team Averages
Level 25
1,381 SR
1,394 Elo+
Izanami
Izanami
BigGameBuck101
Izanami
Level 29
God Stats
7W - 4L
1,267 SR
Queue Stats
247W - 232L
1,527 Elo+
Solo
Cerberus
Cerberus
HEIlCat
Cerberus
Level 23
God Stats
9W - 12L
1,521 SR
Queue Stats
114W - 137L
1,411 Elo+
Solo
Ares
Ares
Imthatnicca
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Zàda
Aphrodite
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 1L
1,259 Elo+
Solo
Pele
Pele
bayola
Pele
Level 22
God Stats
1W - 0L
1,327 SR
Queue Stats
6W - 3L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
8 / 4 / 2
12,408
591
13,257
17,073
6,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CounterIronman
Sun Wukong
12
1 / 7 / 5
7,680
366
4,906
18,060
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
9
0 / 10 / 3
7,343
350
5,152
19,406
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
UncertainPie
Artemis
8
1 / 8 / 1
6,716
320
6,151
7,556
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 7 / 4
10,365
494
10,797
13,075
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 8
12,493
595
20,826
16,781
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
HEIlCat
Cerberus
16
7 / 2 / 10
11,127
530
8,087
14,576
9,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 7
11,451
545
9,909
15,099
20,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Zàda
Aphrodite
16
1 / 3 / 9
10,967
522
5,556
11,258
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
bayola
Pele
20
11 / 3 / 7
14,402
686
16,269
16,909
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
35
36
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
4
2
2.25
W
11
4
8
3.75
L
Sun Wukong
CounterIronman
Sun Wukong
1
7
5
0.5
W
Cerberus
HEIlCat
Cerberus
7
2
10
6
W
5
2
7
4.25
L
Ares
0
10
3
0.15
L
Artemis
UncertainPie
Artemis
1
8
1
0.19
W
Aphrodite
Zàda
Aphrodite
1
3
9
1.83
W
Pele
bayola
Pele
11
3
7
4.83
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
60,647
75,170
Taken
74,623
40,093
Mitigated
51,203
10,600
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,257
10,841
0
4,334
17,073
6,171
0
4,747
12,326
0
81,279
W
20,826
12,678
0
2,237
16,781
7,434
10,802
3,022
13,298
0
95,584
L
Sun Wukong
CounterIronman
Sun Wukong
4,906
470
484
1,778
18,060
13,104
0
5,114
12,946
0
16,400
W
Cerberus
HEIlCat
Cerberus
8,087
360
0
3,983
14,576
9,700
818
2,515
11,443
25,535
0
W
9,909
948
0
975
15,099
20,973
1,447
3,155
11,852
50,354
0
L
Ares
5,152
751
0
299
19,406
15,658
264
7,591
11,815
14,535
0
L
Artemis
UncertainPie
Artemis
6,151
3,495
0
715
7,556
1,597
20
800
6,756
0
15,545
W
Aphrodite
Zàda
Aphrodite
5,556
1,525
3,658
6,837
11,258
4,502
924
3,430
7,542
52,240
0
W
Pele
bayola
Pele
16,269
4,566
0
3,667
16,909
8,594
1,852
3,253
13,549
0
124,205
L
10,797
1,123
47
2,943
13,075
3,563
1,473
5,300
7,775
64,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
60,440
340
Minions Killed
535
0
Camps Cleared
0
1,650,804
Distance Traveled
1,973,082
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,408
591
136
6
0
466,284
2
W
Izanami
12,493
595
133
6
0
356,681
3
L
Sun Wukong
7,680
366
23
1
0
355,408
0
W
Cerberus
11,127
530
50
2
0
401,456
6
W
Ares
11,451
545
71
3
0
400,325
1
L
Ares
7,343
350
19
1
0
309,436
0
L
Artemis
6,716
320
26
1
0
185,266
0
W
Aphrodite
10,967
522
110
5
0
386,812
4
W
Pele
14,402
686
171
8
0
427,808
0
L
Ra
10,365
494
136
6
0
334,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role