Player Matchup

Ymir
Ymir
MYSZEK_MIKI
Ymir
Level 26
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2
Bellona
Bellona
Qares1
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,481 Elo+
Solo
Izanami
Izanami
elemelek1996
Izanami
Level 7
God Stats
2W - 1L
1,825 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 2
Nemesis
Nemesis
filip29102002
Nemesis
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Merlin
Merlin
guilux_666
Merlin
Level 25
God Stats
21W - 16L
1,587 SR
Queue Stats
52W - 39L
1,540 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,415 Elo+

VS

Team Averages
Level 23
1,537 SR
1,395 Elo+
Ah Puch
Ah Puch
M2J160182
Ah Puch
Level 16
God Stats
6W - 3L
1,602 SR
Queue Stats
165W - 198L
1,468 Elo+
Solo
Kali
Kali
Wizzox_btw
Kali
Level 36
God Stats
13W - 7L
1,589 SR
Queue Stats
105W - 93L
1,455 Elo+
Party 1
Chaac
Chaac
ZedasBilhas19
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,437 Elo+
Solo
Ymir
Ymir
Zn_Yukii
Ymir
Level 29
God Stats
41W - 37L
1,492 SR
Queue Stats
87W - 93L
1,428 Elo+
Party 1
Apollo
Apollo
xario56
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 6
6,242
416
7,469
12,568
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Qares1
Bellona
11
1 / 9 / 1
6,574
438
5,466
12,524
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
elemelek1996
Izanami
11
5 / 7 / 3
7,474
498
8,531
9,272
2,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
11
4 / 5 / 0
8,036
536
3,955
10,634
3,891
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
guilux_666
Merlin
13
0 / 2 / 1
7,533
502
3,449
9,217
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
M2J160182
Ah Puch
15
6 / 1 / 0
9,231
615
7,249
6,270
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 5
9,397
626
7,942
13,110
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 2 / 2
9,537
636
10,964
14,072
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
6 / 5 / 5
8,502
567
5,747
12,946
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
xario56
Apollo
12
5 / 3 / 4
7,887
526
6,621
7,870
2,609
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
31
31
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
M2J160182
Ah Puch
6
1
0
6
L
1
8
6
0.5
L
Bellona
Qares1
Bellona
1
9
1
0.17
W
7
0
5
9.5
W
7
2
2
4
W
Ymir
6
5
5
1.7
L
Izanami
elemelek1996
Izanami
5
7
3
0.93
L
Nemesis
4
5
0
0.8
L
Merlin
guilux_666
Merlin
0
2
1
0.25
W
Apollo
xario56
Apollo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
38,523
54,215
Taken
54,268
24,150
Mitigated
34,957
4,799
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
M2J160182
Ah Puch
7,249
517
0
3,104
6,270
2,457
574
3,449
2,821
58,463
0
L
7,469
1,576
108
480
12,568
3,946
0
4,081
8,487
17,336
0
L
Bellona
Qares1
Bellona
5,466
1,667
0
511
12,524
10,746
0
1,813
9,639
4,632
19,458
W
7,942
4,369
0
8,163
13,110
6,155
0
2,367
10,743
0
81,580
W
10,964
2,238
0
6,415
14,072
14,233
880
1,000
13,072
9,571
47,871
W
Ymir
5,747
1,166
0
2,700
12,946
9,503
64
3,709
9,237
22,771
0
L
Izanami
elemelek1996
Izanami
8,531
7,342
0
12
9,272
2,487
132
1,349
7,923
0
40,438
L
Nemesis
3,955
2,501
0
1,215
10,634
3,891
0
1,192
9,208
0
34,348
L
Merlin
guilux_666
Merlin
3,449
0
0
2,473
9,217
3,080
0
6,318
2,899
52,240
0
W
Apollo
xario56
Apollo
6,621
4,735
0
2,298
7,870
2,609
276
1,661
6,209
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
44,554
339
Minions Killed
444
0
Camps Cleared
0
1,274,090
Distance Traveled
1,407,337
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,231
615
105
7
0
254,240
0
L
Ymir
6,242
416
18
1
0
232,978
2
L
Bellona
6,574
438
42
3
0
275,865
6
W
Kali
9,397
626
116
8
0
364,189
2
W
Chaac
9,537
636
121
8
0
294,222
5
W
Ymir
8,502
567
28
2
0
267,613
9
L
Izanami
7,474
498
89
6
0
239,212
0
L
Nemesis
8,036
536
59
4
0
295,523
2
L
Merlin
7,533
502
131
9
0
230,512
4
W
Apollo
7,887
526
74
5
0
227,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role