Player Matchup

Bacchus
Bacchus
Kayserdum
Bacchus
Level 17
God Stats
11W - 4L
1,582 SR
Queue Stats
44W - 22L
1,433 Elo+
Party 2
Camazotz
Camazotz
avengedcloud
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 2
Chaac
Chaac
elYawiis
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,598 Elo+
Party 2
Charybdis
Charybdis
servine270
Charybdis
Level 28
God Stats
2W - 0L
1,219 SR
Queue Stats
7W - 2L
1,705 Elo+
Party 2
Janus
Janus
slamofan02
Janus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,721 Elo+
Party 2
Team Averages
Level 23
1,460 SR
1,635 Elo+

VS

Team Averages
Level 9
1,549 SR
1,522 Elo+
Guan Yu
Guan Yu
Kroonos99
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Izanami
Izanami
Overkrava
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,588 Elo+
Solo
Tiamat
Tiamat
Skyower
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,595 Elo+
Party 1
Cerberus
Cerberus
Vastai
Cerberus
Level 13
God Stats
2W - 2L
1,745 SR
Queue Stats
7W - 10L
1,580 Elo+
Party 1
Nemesis
Nemesis
tocapechos
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kayserdum
Bacchus
15
3 / 3 / 12
10,649
560
7,275
11,664
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
avengedcloud
Camazotz
19
11 / 3 / 4
13,035
686
13,069
20,395
7,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
elYawiis
Chaac
18
10 / 3 / 8
12,531
660
13,699
22,584
19,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
servine270
Charybdis
16
3 / 3 / 5
10,593
558
6,959
11,284
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
10 / 1 / 11
13,378
704
18,840
12,525
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kroonos99
Guan Yu
11
0 / 7 / 2
7,217
380
3,793
11,901
7,617
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Overkrava
Izanami
13
3 / 8 / 1
8,641
455
7,501
13,452
3,999
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Skyower
Tiamat
14
1 / 11 / 2
9,045
476
8,415
16,764
8,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vastai
Cerberus
12
2 / 5 / 3
8,314
438
9,173
15,797
13,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
tocapechos
Nemesis
16
7 / 7 / 1
10,435
549
12,103
17,887
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
37
Kills
13
13
Deaths
38
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kayserdum
Bacchus
3
3
12
3
L
Guan Yu
Kroonos99
Guan Yu
0
7
2
0.14
L
Izanami
Overkrava
Izanami
3
8
1
0.44
L
Tiamat
Skyower
Tiamat
1
11
2
0.18
L
Cerberus
Vastai
Cerberus
2
5
3
0.7
W
Camazotz
avengedcloud
Camazotz
11
3
4
4.33
W
Chaac
elYawiis
Chaac
10
3
8
4.67
W
Charybdis
servine270
Charybdis
3
3
5
1.83
W
Janus
10
1
11
15.5
L
Nemesis
tocapechos
Nemesis
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,842
Damage
40,985
78,452
Taken
75,801
45,747
Mitigated
43,068
42,481
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kayserdum
Bacchus
7,275
1,136
0
1,718
11,664
12,081
238
2,555
9,061
14,913
0
L
Guan Yu
Kroonos99
Guan Yu
3,793
958
519
1,879
11,901
7,617
343
2,664
9,237
0
23,850
L
Izanami
Overkrava
Izanami
7,501
5,679
0
1,047
13,452
3,999
265
5,333
8,119
0
53,610
L
Tiamat
Skyower
Tiamat
8,415
1,288
0
2,498
16,764
8,398
0
4,368
12,396
42,234
0
L
Cerberus
Vastai
Cerberus
9,173
899
0
2,005
15,797
13,853
279
6,110
9,687
28,292
0
W
Camazotz
avengedcloud
Camazotz
13,069
5,618
0
14,387
20,395
7,268
2,359
7,370
12,503
0
101,209
W
Chaac
elYawiis
Chaac
13,699
7,047
0
13,767
22,584
19,391
2,211
3,772
18,744
0
82,651
W
Charybdis
servine270
Charybdis
6,959
3,104
0
5,075
11,284
3,164
2,182
2,959
8,285
0
61,997
W
Janus
18,840
858
242
7,292
12,525
3,843
0
1,904
10,539
106,793
0
L
Nemesis
tocapechos
Nemesis
12,103
6,141
0
5,734
17,887
9,201
0
8,100
9,787
0
75,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,186
Gold Earned
43,652
553
Minions Killed
408
0
Camps Cleared
0
1,952,238
Distance Traveled
1,742,130
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,649
560
19
1
0
369,626
0
L
Guan Yu
7,217
380
51
3
0
377,319
4
L
Izanami
8,641
455
101
5
0
324,370
0
L
Tiamat
9,045
476
80
4
0
313,014
0
L
Cerberus
8,314
438
59
3
0
361,240
6
W
Camazotz
13,035
686
156
8
0
434,832
4
W
Chaac
12,531
660
100
5
0
399,360
2
W
Charybdis
10,593
558
114
6
0
308,577
0
W
Janus
13,378
704
164
9
0
439,843
4
L
Nemesis
10,435
549
117
6
0
366,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role