Player Matchup

Ymir
Ymir
Fluffymutton162
Ymir
Level 65
God Stats
0W - 2L
1,620 SR
Queue Stats
118W - 145L
1,407 Elo+
Solo
Hel
Hel
PsYcHo RiVaL
Hel
Level 149
God Stats
3W - 6L
1,186 SR
Queue Stats
925W - 1,009L
1,432 Elo+
Solo
Bastet
Bastet
Stinkv2
Bastet
Level 102
God Stats
0W - 2L
1,171 SR
Queue Stats
224W - 209L
1,452 Elo+
Solo
Thoth
Thoth
ZeroLycan
Thoth
Level 156
God Stats
2W - 3L
1,627 SR
Queue Stats
178W - 207L
1,425 Elo+
Solo
Nike
Nike
theBIGSPANKY300
Nike
Level 66
God Stats
1W - 6L
1,295 SR
Queue Stats
347W - 376L
1,449 Elo+
Solo
Team Averages
Level 108
1,380 SR
1,433 Elo+

VS

Team Averages
Level 117
1,434 SR
1,515 Elo+
Bellona
Bellona
DARKZER0 666
Bellona
Level 118
God Stats
3W - 2L
1,468 SR
Queue Stats
180W - 154L
1,483 Elo+
Solo
Jormungandr
Jormungandr
PerseusParker
Jormungandr
Level 85
God Stats
2W - 3L
1,306 SR
Queue Stats
404W - 429L
1,449 Elo+
Solo
Merlin
Merlin
Vizurk
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,464 Elo+
Solo
Cupid
Cupid
WarElements
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,685 Elo+
Solo
Tyr
Tyr
xTrueOtterx
Tyr
Level 127
God Stats
2W - 2L
1,398 SR
Queue Stats
213W - 202L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
9,000
750
9,118
18,609
21,560
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 3 / 6
9,226
769
8,148
13,340
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Stinkv2
Bastet
13
1 / 8 / 4
7,901
658
11,289
13,467
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
ZeroLycan
Thoth
16
3 / 5 / 7
9,674
806
13,888
13,111
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 10
9,407
784
16,578
16,020
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DARKZER0 666
Bellona
16
3 / 4 / 10
9,976
831
7,578
18,982
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
PerseusParker
Jormungandr
16
2 / 4 / 19
9,925
827
14,257
20,268
15,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Vizurk
Merlin
17
4 / 3 / 17
10,132
844
12,948
7,630
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 3 / 7
10,968
914
14,026
10,648
4,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 12
10,730
894
15,005
20,356
18,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
14
Kills
24
24
Deaths
16
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bellona
DARKZER0 666
Bellona
3
4
10
2
L
3
5
8
1.4
W
Jormungandr
PerseusParker
Jormungandr
2
4
19
2.88
L
4
3
6
2.33
L
Bastet
Stinkv2
Bastet
1
8
4
0.38
W
Merlin
Vizurk
Merlin
4
3
17
4.17
W
9
3
7
4.17
L
Thoth
ZeroLycan
Thoth
3
5
7
1.3
L
3
3
10
2.67
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,021
Damage
63,814
74,547
Taken
77,884
53,488
Mitigated
57,230
31,327
Healing
34,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DARKZER0 666
Bellona
7,578
1,426
1,729
5,657
18,982
15,343
817
9,745
9,237
454
14,920
L
9,118
388
789
1,954
18,609
21,560
230
6,413
12,196
17,445
0
W
Jormungandr
PerseusParker
Jormungandr
14,257
2,833
188
5,376
20,268
15,971
324
7,646
12,622
31,272
0
L
8,148
417
9,651
6,977
13,340
8,379
120
3,731
9,609
18,889
0
L
Bastet
Stinkv2
Bastet
11,289
3,427
1,875
915
13,467
5,305
0
4,993
8,474
0
16,491
W
Merlin
Vizurk
Merlin
12,948
976
2,135
1,284
7,630
3,023
1,324
2,695
4,935
24,789
0
W
14,026
6,615
1,945
3,918
10,648
4,202
2,525
4,715
5,933
0
29,110
L
Thoth
ZeroLycan
Thoth
13,888
1,001
1,512
2,301
13,111
4,973
781
6,782
6,329
32,109
0
L
16,578
3,536
2,653
2,700
16,020
13,271
453
7,212
8,808
0
25,579
W
15,005
1,064
1,154
11,121
20,356
18,691
414
6,353
14,003
3,864
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
51,731
101
Minions Killed
136
0
Camps Cleared
0
972,369
Distance Traveled
1,061,390
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,976
831
20
2
0
184,021
0
L
Ymir
9,000
750
15
1
0
161,877
2
W
Jormungandr
9,925
827
34
3
0
216,302
5
L
Hel
9,226
769
20
2
0
180,576
0
L
Bastet
7,901
658
11
1
0
208,905
0
W
Merlin
10,132
844
22
2
0
221,511
1
W
Cupid
10,968
914
35
3
0
211,153
0
L
Thoth
9,674
806
32
3
0
197,528
1
L
Nike
9,407
784
23
2
0
223,483
0
W
Tyr
10,730
894
25
2
0
228,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role