Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dinkali-Twitch
Ah Puch
Level 109
God Stats
21W - 10L
1,718 SR
Queue Stats
484W - 458L
1,547 Elo+
Solo
Fenrir
Fenrir
SiM_W01
Fenrir
Level 143
God Stats
4W - 10L
1,575 SR
Queue Stats
371W - 373L
1,530 Elo+
Solo
Tyr
Tyr
Talentopuro98
Tyr
Level 101
God Stats
9W - 7L
1,708 SR
Queue Stats
29W - 18L
1,631 Elo+
Solo
Ymir
Ymir
TigerTom90
Ymir
Level 159
God Stats
49W - 58L
1,558 SR
Queue Stats
265W - 252L
1,571 Elo+
Solo
Team Averages
Level 124
1,612 SR
1,556 Elo+

VS

Team Averages
Level 129
1,616 SR
1,537 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AdmittedBowl13
Thanatos
Level 127
God Stats
7W - 15L
1,383 SR
Queue Stats
226W - 210L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Flxz_Momo
Ah Puch
Level 109
God Stats
28W - 14L
1,665 SR
Queue Stats
530W - 535L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Kangaboo
Cthulhu
Level 105
God Stats
38W - 39L
1,570 SR
Queue Stats
541W - 524L
1,477 Elo+
Solo
Cernunnos
Cernunnos
jorrdqn
Cernunnos
Level 159
God Stats
5W - 0L
1,960 SR
Queue Stats
351W - 398L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 5 / 2
6,236
480
1,264
8,516
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
5 / 5 / 0
7,547
581
7,655
11,447
3,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SiM_W01
Fenrir
11
4 / 5 / 3
7,130
548
8,658
11,640
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 0
7,918
609
5,024
6,584
3,108
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
1 / 3 / 0
4,894
376
2,639
3,897
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 9
7,696
592
5,566
8,434
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
13
4 / 5 / 4
7,733
595
5,705
10,168
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Flxz_Momo
Ah Puch
13
6 / 2 / 2
7,837
603
8,397
8,743
3,291
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kangaboo
Cthulhu
12
0 / 1 / 1
6,752
519
3,429
7,833
4,784
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
jorrdqn
Cernunnos
13
4 / 3 / 4
7,458
574
5,909
8,336
2,483
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
11
Kills
18
18
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
2
0.2
W
Mulan
 
Mulan
4
0
9
8.5
W
Thanatos
4
5
4
1.2
L
5
5
0
1
W
Ah Puch
Flxz_Momo
Ah Puch
6
2
2
3.5
W
Cthulhu
Kangaboo
Cthulhu
0
1
1
0.5
L
Fenrir
SiM_W01
Fenrir
4
5
3
1.1
L
1
0
0
1
L
1
3
0
0.33
W
Cernunnos
jorrdqn
Cernunnos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
29,006
42,084
Taken
43,514
14,612
Mitigated
21,257
13,714
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,264
1,117
0
2,677
8,516
1,836
0
897
7,619
0
30,813
W
Mulan
 
Mulan
5,566
1,270
0
2,894
8,434
6,594
286
2,679
5,755
0
32,550
W
Thanatos
5,705
1,719
0
7,137
10,168
4,105
0
2,950
7,218
0
49,804
L
7,655
708
0
4,014
11,447
3,648
0
4,763
6,684
41,365
0
W
Ah Puch
Flxz_Momo
Ah Puch
8,397
1,197
76
4,702
8,743
3,291
189
2,842
5,901
45,121
0
W
Cthulhu
Kangaboo
Cthulhu
3,429
158
0
2,640
7,833
4,784
70
0
7,833
40,365
0
L
Fenrir
SiM_W01
Fenrir
8,658
2,053
0
2,133
11,640
4,739
0
3,067
8,573
0
32,757
L
5,024
822
0
3,743
6,584
3,108
0
3,429
3,155
0
51,116
L
2,639
1,009
0
1,147
3,897
1,281
0
0
3,897
9,281
755
W
Cernunnos
jorrdqn
Cernunnos
5,909
2,866
0
2,766
8,336
2,483
252
1,570
6,766
0
52,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
37,476
331
Minions Killed
396
0
Camps Cleared
0
1,052,547
Distance Traveled
1,248,946
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,236
480
63
5
0
201,827
1
W
Mulan
7,696
592
51
4
0
255,930
2
W
Thanatos
7,733
595
83
6
0
243,727
1
L
Ah Puch
7,547
581
88
7
0
231,622
1
W
Ah Puch
7,837
603
93
7
0
243,796
5
W
Cthulhu
6,752
519
80
6
0
274,287
4
L
Fenrir
7,130
548
48
4
0
256,777
1
L
Tyr
7,918
609
114
9
0
272,076
4
L
Ymir
4,894
376
18
1
0
90,245
1
W
Cernunnos
7,458
574
89
7
0
231,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role