Player Matchup

Geb
Geb
Silver I
KYP Dreamer
Geb
Silver I
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,426 MMR
Solo
Anhur
Anhur
Gold V
LazyNmanco
Anhur
Gold V
Level 128
God Stats
6W - 3L
1,809 SR
Queue Stats
129W - 133L
1,386 MMR
Solo
Chaac
Chaac
Bronze III
VileBlessing
Chaac
Bronze III
Level 84
God Stats
0W - 3L
1,494 SR
Queue Stats
0W - 6L
1,270 MMR
Party 1
Kali
Kali
Bronze III
hell crusi
Kali
Bronze III
Level 36
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
saxorforce
Merlin
Gold IV
Level 158
God Stats
75W - 63L
1,635 SR
Queue Stats
598W - 597L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,576 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,587 SR
1,397 MMR
Sylvanus
Sylvanus
Gold III
BUT YEAH
Sylvanus
Gold III
Level 112
God Stats
17W - 11L
1,527 SR
Queue Stats
92W - 82L
1,246 MMR
Party 2
Cupid
Cupid
Bronze III
Kamonosuke
Cupid
Bronze III
Level 146
God Stats
5W - 2L
1,608 SR
Queue Stats
20W - 32L
1,369 MMR
Solo
Khepri
Khepri
Gold IV
Murigu_K
Khepri
Gold IV
Level 69
God Stats
7W - 6L
1,667 SR
Queue Stats
78W - 76L
1,366 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
PepsiBelle
Morgan Le Fay
Platinum II
Level 116
God Stats
5W - 5L
1,566 SR
Queue Stats
64W - 59L
1,594 MMR
Party 2
Loki
Loki
Gold IV
ancros1989
Loki
Gold IV
Level 159
God Stats
21W - 23L
1,565 SR
Queue Stats
323W - 329L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,787
371
5,334
15,847
13,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
15
4 / 4 / 0
9,651
460
9,205
14,056
4,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 0
10,512
501
14,439
20,868
12,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 9 / 2
8,039
383
6,308
16,983
4,784
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
saxorforce
Merlin
14
0 / 5 / 1
8,855
422
5,877
11,774
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirGilgameshSkadiPersephoneKing Arthur

VS

Bans
AthenaArtemisCabrakanOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BUT YEAH
Sylvanus
17
2 / 3 / 8
11,564
551
8,495
16,357
17,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
18
6 / 3 / 7
12,280
585
14,375
13,228
5,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Murigu_K
Khepri
14
1 / 2 / 14
10,330
492
4,672
21,511
31,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
PepsiBelle
Morgan Le Fay
18
13 / 1 / 6
12,363
589
18,589
9,214
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 13
12,712
605
11,403
15,211
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
9
Kills
27
27
Deaths
9
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BUT YEAH
Sylvanus
2
3
8
2
L
0
4
4
0.5
W
Cupid
6
3
7
3.17
L
Anhur
4
4
0
1
W
Khepri
Murigu_K
Khepri
1
2
14
4
W
Morgan Le Fay
PepsiBelle
Morgan Le Fay
13
1
6
16
L
3
5
0
0.6
W
5
0
13
11.5
L
2
9
2
0.33
L
Merlin
saxorforce
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
57,534
79,528
Taken
75,521
38,420
Mitigated
67,978
18,173
Healing
40,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BUT YEAH
Sylvanus
8,495
1,655
3,660
8,217
16,357
17,013
349
3,002
13,355
54,278
12,247
L
5,334
386
345
1,665
15,847
13,684
0
5,526
10,193
23,075
0
W
Cupid
14,375
6,471
527
5,902
13,228
5,047
7,219
1,779
11,449
0
97,122
L
Anhur
9,205
4,492
0
2,144
14,056
4,361
164
2,514
11,512
0
65,883
W
Khepri
Murigu_K
Khepri
4,672
880
802
7,657
21,511
31,679
720
4,087
17,424
25,374
0
W
Morgan Le Fay
PepsiBelle
Morgan Le Fay
18,589
2,045
513
3,402
9,214
5,748
1,545
3,406
5,808
86,826
0
L
14,439
3,526
0
8,114
20,868
12,132
750
8,490
12,271
0
82,829
W
11,403
1,450
0
9,450
15,211
8,491
2,570
3,191
12,020
0
111,484
L
6,308
3,142
768
3,034
16,983
4,784
0
9,292
7,497
0
24,906
L
Merlin
saxorforce
Merlin
5,877
41
0
2,103
11,774
3,459
0
4,540
6,835
61,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
59,249
453
Minions Killed
569
0
Camps Cleared
0
1,829,031
Distance Traveled
2,005,572
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,564
551
116
6
0
366,592
8
L
Geb
7,787
371
28
1
0
387,393
3
W
Cupid
12,280
585
151
7
0
330,469
2
L
Anhur
9,651
460
125
6
0
373,728
1
W
Khepri
10,330
492
25
1
0
396,184
0
W
Morgan Le Fay
12,363
589
121
6
0
433,176
7
L
Chaac
10,512
501
136
6
0
312,724
3
W
Loki
12,712
605
156
7
0
479,151
2
L
Kali
8,039
383
40
2
0
385,696
6
L
Merlin
8,855
422
124
6
0
369,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role