Player Matchup

Nemesis
Nemesis
SadPoncho
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,688 Elo+
Solo
Camazotz
Camazotz
SopaDuMacaco17
Camazotz
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 149L
1,432 Elo+
Solo
Tiamat
Tiamat
Stiles Snow
Tiamat
Level 30
God Stats
1W - 6L
1,500 SR
Queue Stats
48W - 60L
1,487 Elo+
Solo
Izanami
Izanami
darknightfan14
Izanami
Level 29
God Stats
45W - 33L
1,714 SR
Queue Stats
317W - 285L
1,551 Elo+
Solo
Geb
Geb
mohamedabdalahps
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,532 Elo+

VS

Team Averages
Level 15
1,508 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Alphatreyu
Sun Wukong
Level 17
God Stats
18W - 20L
1,485 SR
Queue Stats
65W - 61L
1,404 Elo+
Solo
The Morrigan
The Morrigan
BottomCumDump
The Morrigan
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 23L
1,845 Elo+
Solo
Sobek
Sobek
Koitecroft
Sobek
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 11L
1,236 Elo+
Solo
Charybdis
Charybdis
Kottyowl
Charybdis
Level 24
God Stats
28W - 19L
1,558 SR
Queue Stats
55W - 41L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Vojda-98
Gilgamesh
Level 18
God Stats
2W - 3L
1,279 SR
Queue Stats
97W - 105L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SadPoncho
Nemesis
14
1 / 5 / 7
7,547
1,078
5,399
10,323
3,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
13
5 / 6 / 2
8,358
1,194
9,091
12,852
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
1 / 6 / 5
7,040
1,006
5,468
10,345
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 6 / 5
7,555
1,079
11,661
13,726
4,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
5,985
855
280
3,332
1,125
Team 1 Tickets

172

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alphatreyu
Sun Wukong
14
1 / 0 / 17
8,370
1,196
6,087
6,690
3,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
BottomCumDump
The Morrigan
15
14 / 1 / 10
10,870
1,553
15,245
3,240
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
13
2 / 1 / 11
7,693
1,099
3,030
8,589
4,210
Charybdis
Kottyowl
Charybdis
14
2 / 3 / 14
7,781
1,112
12,220
7,753
2,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Vojda-98
Gilgamesh
14
7 / 4 / 13
8,957
1,280
9,732
8,970
5,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
26
26
Deaths
9
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alphatreyu
Sun Wukong
1
0
17
9.5
W
The Morrigan
BottomCumDump
The Morrigan
14
1
10
19
W
Sobek
2
1
11
7.5
W
Charybdis
Kottyowl
Charybdis
2
3
14
3
L
Nemesis
SadPoncho
Nemesis
1
5
7
0.9
L
Camazotz
5
6
2
1
L
Tiamat
1
6
5
0.58
W
Gilgamesh
Vojda-98
Gilgamesh
7
4
13
3.38
L
2
6
5
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
46,314
50,578
Taken
35,242
19,133
Mitigated
16,762
4,098
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alphatreyu
Sun Wukong
6,087
3,649
665
345
6,690
3,588
0
404
6,286
0
25,827
W
The Morrigan
BottomCumDump
The Morrigan
15,245
3,650
0
30
3,240
1,171
0
950
2,290
28,275
2,458
W
Sobek
3,030
268
0
522
8,589
4,210
0
1,249
7,340
11,611
0
W
Charybdis
Kottyowl
Charybdis
12,220
8,375
0
1,572
7,753
2,199
0
1,623
6,130
0
16,998
L
Nemesis
SadPoncho
Nemesis
5,399
1,867
0
290
10,323
3,637
0
4,038
6,285
0
13,990
L
Camazotz
9,091
3,020
0
2,274
12,852
4,139
0
3,997
8,855
0
20,665
L
Tiamat
5,468
825
0
402
10,345
5,610
0
3,224
7,121
13,596
0
W
Gilgamesh
Vojda-98
Gilgamesh
9,732
4,946
0
479
8,970
5,594
0
1,522
7,448
0
14,810
L
11,661
7,707
0
1,132
13,726
4,622
0
3,772
9,954
0
25,755
L
280
97
0
0
3,332
1,125
0
1,362
1,970
963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
43,671
95
Minions Killed
138
6
Camps Cleared
5
551,495
Distance Traveled
657,852
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,370
1,196
53
8
2
146,843
0
W
The Morrigan
10,870
1,553
40
6
1
130,279
2
W
Sobek
7,693
1,099
15
2
0
151,118
3
W
Charybdis
7,781
1,112
16
2
1
111,854
0
L
Nemesis
7,547
1,078
14
2
1
143,498
0
L
Camazotz
8,358
1,194
24
3
4
125,609
0
L
Tiamat
7,040
1,006
20
3
1
122,551
0
W
Gilgamesh
8,957
1,280
14
2
1
117,758
0
L
Izanami
7,555
1,079
35
5
0
107,428
0
L
Geb
5,985
855
2
0
0
52,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role