Player Matchup

King Arthur
King Arthur
AsePablo
King Arthur
Level 152
God Stats
1W - 0L
1,548 SR
Queue Stats
345W - 201L
1,687 Elo+
Solo
Zhong Kui
Zhong Kui
F01_745Li
Zhong Kui
Level 117
God Stats
22W - 15L
1,570 SR
Queue Stats
602W - 555L
1,515 Elo+
Party 1
Thor
Thor
GSsix
Thor
Level 156
God Stats
290W - 169L
1,738 SR
Queue Stats
776W - 586L
1,671 Elo+
Party 1
Team Averages
Level 142
1,619 SR
1,624 Elo+

VS

Team Averages
Level 134
1,556 SR
1,585 Elo+
Sol
Sol
BIGBO2xS
Sol
Level 128
God Stats
2W - 4L
1,634 SR
Queue Stats
268W - 241L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
DistrictFour
Gilgamesh
Level 152
God Stats
6W - 7L
1,472 SR
Queue Stats
285W - 281L
1,585 Elo+
Solo
Bellona
Bellona
Sam-and-Duncan
Bellona
Level 123
God Stats
0W - 4L
1,563 SR
Queue Stats
325W - 316L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsePablo
King Arthur
13
3 / 0 / 12
8,266
827
7,587
9,816
6,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
F01_745Li
Zhong Kui
11
5 / 3 / 9
8,013
801
5,586
7,918
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
GSsix
Thor
12
8 / 0 / 7
8,472
847
13,227
7,065
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,387
639
7,572
9,748
2,523
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
DistrictFour
Gilgamesh
10
1 / 4 / 2
6,462
646
4,567
13,847
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 4 / 0
6,216
622
2,086
6,592
4,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AsePablo
King Arthur
3
0
12
9
L
1
8
2
0.25
L
Gilgamesh
DistrictFour
Gilgamesh
1
4
2
0.5
W
Zhong Kui
F01_745Li
Zhong Kui
5
3
9
3.17
W
Thor
GSsix
Thor
8
0
7
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
14,225
24,799
Taken
30,187
14,830
Mitigated
12,816
8,260
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AsePablo
King Arthur
7,587
1,006
165
2,355
9,816
6,816
251
3,824
5,992
0
25,447
L
7,572
2,049
0
1,410
9,748
2,523
0
2,648
6,849
22,736
0
L
Gilgamesh
DistrictFour
Gilgamesh
4,567
1,231
0
1,830
13,847
5,840
0
2,848
10,653
0
15,378
W
Zhong Kui
F01_745Li
Zhong Kui
5,586
604
400
3,712
7,918
4,534
419
2,022
5,896
26,498
0
W
Thor
GSsix
Thor
13,227
2,557
0
1,628
7,065
3,480
1,098
2,396
4,669
0
28,367
L
2,086
623
0
70
6,592
4,453
0
274
6,146
0
6,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
19,065
120
Minions Killed
58
7
Camps Cleared
2
603,192
Distance Traveled
447,237
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,266
827
37
4
2
213,407
2
L
Sol
6,387
639
36
4
1
163,279
2
L
Gilgamesh
6,462
646
12
1
0
183,818
2
W
Zhong Kui
8,013
801
50
5
4
186,878
3
W
Thor
8,472
847
33
3
1
202,907
2
L
Bellona
6,216
622
10
1
1
100,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role