Player Matchup

Olorun
Olorun
Bill_El_Potas
Olorun
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 56L
1,524 Elo+
Solo
Xing Tian
Xing Tian
DopeVader_420
Xing Tian
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Gurkensaaurus
Cthulhu
Level 16
God Stats
10W - 9L
1,642 SR
Queue Stats
23W - 17L
1,539 Elo+
Solo
Ne Zha
Ne Zha
TheFaithFabi
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
The_Faith_Tobi
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 80L
1,356 Elo+
Party 1
Team Averages
Level 10
1,528 SR
1,437 Elo+

VS

Team Averages
Level 26
1,537 SR
1,472 Elo+
Cernunnos
Cernunnos
Ghost_HamaOG
Cernunnos
Level 23
God Stats
4W - 6L
1,384 SR
Queue Stats
62W - 49L
1,430 Elo+
Solo
Danzaburou
Danzaburou
HunterCF89
Danzaburou
Level 28
God Stats
16W - 18L
1,589 SR
Queue Stats
244W - 278L
1,410 Elo+
Solo
Anubis
Anubis
JoseFdz
Anubis
Level 28
God Stats
7W - 6L
1,266 SR
Queue Stats
112W - 91L
1,523 Elo+
Solo
Arachne
Arachne
ZedasBilhas19
Arachne
Level 22
God Stats
2W - 1L
1,499 SR
Queue Stats
30W - 25L
1,423 Elo+
Solo
Sol
Sol
lolamentoloko
Sol
Level 29
God Stats
4W - 0L
1,946 SR
Queue Stats
156W - 121L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,757
470
856
3,235
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
DopeVader_420
Xing Tian
7
1 / 3 / 1
4,423
553
1,503
7,466
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
9
2 / 2 / 0
5,100
638
2,360
5,415
3,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
7
2 / 2 / 2
4,696
587
1,688
4,123
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
The_Faith_Tobi
Xbalanque
7
1 / 4 / 2
4,172
522
1,440
4,155
1,335
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghost_HamaOG
Cernunnos
8
5 / 2 / 1
5,043
630
3,715
3,365
960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
HunterCF89
Danzaburou
7
0 / 2 / 2
4,433
554
1,993
2,965
574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JoseFdz
Anubis
11
2 / 0 / 1
6,098
762
2,868
3,345
1,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
10
6 / 1 / 1
6,015
752
3,994
6,021
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 0
5,287
661
2,064
4,079
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
13
13
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Xing Tian
DopeVader_420
Xing Tian
1
3
1
0.5
W
Cernunnos
Ghost_HamaOG
Cernunnos
5
2
1
2.75
L
Cthulhu
2
2
0
1
W
Danzaburou
HunterCF89
Danzaburou
0
2
2
0.5
W
Anubis
JoseFdz
Anubis
2
0
1
2.5
L
Ne Zha
2
2
2
1.5
L
Xbalanque
The_Faith_Tobi
Xbalanque
1
4
2
0.5
W
Arachne
6
1
1
6.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,847
Damage
14,634
24,394
Taken
19,775
12,821
Mitigated
6,598
4,332
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
856
262
0
947
3,235
599
0
1,885
1,350
12,180
0
L
Xing Tian
DopeVader_420
Xing Tian
1,503
226
0
2,204
7,466
5,752
273
55
7,411
6,211
0
W
Cernunnos
Ghost_HamaOG
Cernunnos
3,715
1,537
0
542
3,365
960
459
416
2,873
0
14,654
L
Cthulhu
2,360
396
0
426
5,415
3,536
0
2,495
2,920
23,064
0
W
Danzaburou
HunterCF89
Danzaburou
1,993
814
20
320
2,965
574
436
497
2,468
0
14,932
W
Anubis
JoseFdz
Anubis
2,868
71
0
2,297
3,345
1,460
0
1,259
2,086
37,910
0
L
Ne Zha
1,688
1,033
0
755
4,123
1,599
511
305
3,818
0
19,149
L
Xbalanque
The_Faith_Tobi
Xbalanque
1,440
905
0
0
4,155
1,335
549
0
4,155
0
12,321
W
Arachne
3,994
2,025
0
2,876
6,021
2,306
0
1,213
4,808
0
28,346
W
2,064
892
0
2,466
4,079
1,298
39
1,258
2,821
25,806
4,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
26,876
162
Minions Killed
261
0
Camps Cleared
0
671,778
Distance Traveled
777,631
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,757
470
22
3
0
87,430
0
L
Xing Tian
4,423
553
8
1
0
141,507
2
W
Cernunnos
5,043
630
19
2
0
145,173
3
L
Cthulhu
5,100
638
65
8
0
156,477
3
W
Danzaburou
4,433
554
35
4
0
140,138
0
W
Anubis
6,098
762
86
11
0
160,637
2
L
Ne Zha
4,696
587
41
5
0
152,179
0
L
Xbalanque
4,172
522
26
3
0
134,185
0
W
Arachne
6,015
752
56
7
0
176,454
2
W
Sol
5,287
661
65
8
0
155,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role