Player Matchup

Ares
Ares
BigRajesh
Ares
Level 16
God Stats
1W - 1L
1,328 SR
Queue Stats
14W - 18L
1,362 Elo+
Solo
Fenrir
Fenrir
GOSHONER
Fenrir
Level 17
God Stats
9W - 6L
1,280 SR
Queue Stats
46W - 40L
1,395 Elo+
Solo
Nemesis
Nemesis
RafaSG13
Nemesis
Level 6
God Stats
4W - 1L
1,283 SR
Queue Stats
119W - 104L
1,391 Elo+
Party 3
Heimdallr
Heimdallr
alexnm21
Heimdallr
Level 26
God Stats
4W - 1L
1,240 SR
Queue Stats
69W - 57L
1,542 Elo+
Party 3
Anubis
Anubis
hijoymalo
Anubis
Level 84
God Stats
5W - 4L
1,478 SR
Queue Stats
17W - 9L
1,649 Elo+
Party 3
Team Averages
Level 30
1,322 SR
1,468 Elo+

VS

Team Averages
Level 11
1,527 SR
1,364 Elo+
Neith
Neith
Deiteriii
Neith
Level 4
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 1
Fenrir
Fenrir
Servantion
Fenrir
Level 29
God Stats
25W - 19L
1,443 SR
Queue Stats
79W - 95L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swooshkuy
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,322 SR
Queue Stats
63W - 66L
1,321 Elo+
Party 2
Ymir
Ymir
gorklez
Ymir
Level 5
God Stats
1W - 3L
1,697 SR
Queue Stats
6W - 17L
1,324 Elo+
Party 2
Bellona
Bellona
limand
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 0 / 6
6,293
572
1,574
4,891
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GOSHONER
Fenrir
11
2 / 1 / 1
6,250
568
4,290
5,502
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
RafaSG13
Nemesis
11
2 / 0 / 5
6,178
562
2,491
7,475
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
alexnm21
Heimdallr
10
4 / 1 / 2
6,289
572
6,699
4,556
1,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
hijoymalo
Anubis
11
5 / 3 / 3
6,599
600
7,675
9,165
4,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deiteriii
Neith
8
1 / 3 / 0
4,970
452
1,949
4,423
1,049
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Servantion
Fenrir
7
1 / 3 / 1
5,102
464
3,606
7,585
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Swooshkuy
Morgan Le Fay
9
3 / 4 / 1
5,666
515
6,583
7,611
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
gorklez
Ymir
7
0 / 4 / 0
4,706
428
2,833
6,841
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
limand
Bellona
8
0 / 2 / 1
5,015
456
2,503
5,171
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
6
6
L
Neith
Deiteriii
Neith
1
3
0
0.33
W
Fenrir
GOSHONER
Fenrir
2
1
1
2.5
W
Nemesis
RafaSG13
Nemesis
2
0
5
4.5
L
Fenrir
Servantion
Fenrir
1
3
1
0.5
L
Morgan Le Fay
Swooshkuy
Morgan Le Fay
3
4
1
0.88
W
Heimdallr
alexnm21
Heimdallr
4
1
2
5
L
Ymir
gorklez
Ymir
0
4
0
0
W
Anubis
hijoymalo
Anubis
5
3
3
2.17
L
Bellona
limand
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
17,474
31,589
Taken
31,631
15,481
Mitigated
12,981
12,942
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,574
74
189
1,738
4,891
4,402
24
1,786
3,105
8,664
0
L
Neith
Deiteriii
Neith
1,949
706
0
400
4,423
1,049
0
418
4,005
0
12,861
W
Fenrir
GOSHONER
Fenrir
4,290
823
0
1,831
5,502
2,243
0
1,063
4,439
0
25,105
W
Nemesis
RafaSG13
Nemesis
2,491
1,593
0
3,232
7,475
2,374
0
1,391
6,084
0
31,539
L
Fenrir
Servantion
Fenrir
3,606
1,383
289
1,366
7,585
1,968
0
1,525
6,060
0
17,652
L
Morgan Le Fay
Swooshkuy
Morgan Le Fay
6,583
1,126
0
1,334
7,611
1,767
0
5,124
2,487
20,483
0
W
Heimdallr
alexnm21
Heimdallr
6,699
2,813
0
1,585
4,556
1,891
855
540
4,016
0
40,135
L
Ymir
gorklez
Ymir
2,833
414
0
1,168
6,841
4,524
0
1,954
4,887
7,249
0
W
Anubis
hijoymalo
Anubis
7,675
936
0
4,367
9,165
4,571
106
5,165
4,000
34,657
0
L
Bellona
limand
Bellona
2,503
512
0
315
5,171
3,673
100
228
4,943
2,706
10,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
25,459
269
Minions Killed
126
0
Camps Cleared
0
1,035,233
Distance Traveled
1,024,423
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,293
572
18
2
0
214,980
3
L
Neith
4,970
452
24
2
0
211,811
0
W
Fenrir
6,250
568
56
5
0
199,292
4
W
Nemesis
6,178
562
64
6
0
223,498
0
L
Fenrir
5,102
464
33
3
0
224,371
0
L
Morgan Le Fay
5,666
515
32
3
0
195,227
1
W
Heimdallr
6,289
572
76
7
0
200,912
1
L
Ymir
4,706
428
11
1
0
192,703
0
W
Anubis
6,599
600
55
5
0
196,551
0
L
Bellona
5,015
456
26
2
0
200,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role