Player Matchup

Cthulhu
Cthulhu
EDU12X
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,281 Elo+
Party 2
Merlin
Merlin
JRider16
Merlin
Level 62
God Stats
7W - 2L
1,500 SR
Queue Stats
75W - 90L
1,407 Elo+
Party 2
Izanami
Izanami
LethalLetha
Izanami
Level 120
God Stats
10W - 8L
1,533 SR
Queue Stats
91W - 68L
1,429 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,373 Elo+

VS

Team Averages
Level 37
1,627 SR
1,397 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
EinyeLifETV
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,411 Elo+
Party 1
King Arthur
King Arthur
VietcongPartisan
King Arthur
Level 17
God Stats
2W - 4L
1,882 SR
Queue Stats
12W - 21L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDU12X
Cthulhu
12
5 / 2 / 11
9,483
862
4,900
12,849
10,513
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
JRider16
Merlin
13
7 / 3 / 9
9,635
876
8,164
5,649
1,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
LethalLetha
Izanami
13
9 / 3 / 7
9,761
887
13,642
9,941
3,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 5
8,275
752
5,740
9,104
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EinyeLifETV
Charybdis
13
6 / 7 / 1
9,399
854
9,475
13,583
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
VietcongPartisan
King Arthur
10
0 / 9 / 5
7,338
667
4,581
13,588
6,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
8
8
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
5
0.9
W
Cthulhu
EDU12X
Cthulhu
5
2
11
5.25
L
Charybdis
EinyeLifETV
Charybdis
6
7
1
0.93
W
Merlin
JRider16
Merlin
7
3
9
3.83
W
Izanami
LethalLetha
Izanami
9
3
7
4.17
L
King Arthur
VietcongPartisan
King Arthur
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
19,796
28,439
Taken
36,275
16,101
Mitigated
14,645
6,328
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,740
1,163
0
447
9,104
2,781
0
3,473
5,452
18,009
0
W
Cthulhu
EDU12X
Cthulhu
4,900
486
188
2,554
12,849
10,513
177
2,470
10,191
13,833
0
L
Charybdis
EinyeLifETV
Charybdis
9,475
5,731
0
1,475
13,583
5,145
0
4,867
8,267
0
40,377
W
Merlin
JRider16
Merlin
8,164
762
0
842
5,649
1,822
812
1,898
3,589
26,276
0
W
Izanami
LethalLetha
Izanami
13,642
7,754
0
2,744
9,941
3,766
1,857
1,514
8,345
0
39,176
L
King Arthur
VietcongPartisan
King Arthur
4,581
1,230
0
330
13,588
6,719
0
4,885
8,365
39
20,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
25,012
122
Minions Killed
107
5
Camps Cleared
5
572,948
Distance Traveled
507,802
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,275
752
20
2
1
161,721
0
W
Cthulhu
9,483
862
11
1
0
194,051
0
L
Charybdis
9,399
854
66
6
3
164,804
0
W
Merlin
9,635
876
43
4
3
192,814
3
W
Izanami
9,761
887
68
6
2
186,083
4
L
King Arthur
7,338
667
21
2
1
181,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role