Player Matchup

Loki
Loki
HallOrNuttin
Loki
Level 154
God Stats
6W - 7L
1,489 SR
Queue Stats
372W - 365L
1,507 Elo+
Party 1
Hercules
Hercules
RaySwavy
Hercules
Level 121
God Stats
10W - 15L
1,463 SR
Queue Stats
192W - 218L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SlothGaud
Cthulhu
Level 101
God Stats
4W - 6L
1,369 SR
Queue Stats
71W - 75L
1,461 Elo+
Party 1
Discordia
Discordia
UncleAntx
Discordia
Level 125
God Stats
21W - 13L
1,611 SR
Queue Stats
683W - 681L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
ViciouslyVivid
Xbalanque
Level 89
God Stats
5W - 4L
1,503 SR
Queue Stats
513W - 599L
1,361 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,452 Elo+

VS

Team Averages
Level 89
1,374 SR
1,387 Elo+
Cu Chulainn
Cu Chulainn
CallMeMel0Yel0
Cu Chulainn
Level 122
God Stats
26W - 20L
1,465 SR
Queue Stats
287W - 290L
1,446 Elo+
Solo
Olorun
Olorun
DevilManUtd
Olorun
Level 104
God Stats
0W - 1L
1,179 SR
Queue Stats
45W - 53L
1,361 Elo+
Solo
Medusa
Medusa
DonnyD0215
Medusa
Level 48
God Stats
34W - 42L
1,409 SR
Queue Stats
165W - 236L
1,332 Elo+
Solo
Ravana
Ravana
HydramaShiki
Ravana
Level 50
God Stats
3W - 7L
1,341 SR
Queue Stats
19W - 38L
1,276 Elo+
Solo
Cthulhu
Cthulhu
Omar2wavy__
Cthulhu
Level 123
God Stats
8W - 8L
1,476 SR
Queue Stats
172W - 169L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,606
615
6,539
8,562
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RaySwavy
Hercules
15
4 / 1 / 2
8,070
576
5,149
12,574
9,793
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SlothGaud
Cthulhu
11
2 / 0 / 6
7,328
523
6,213
9,628
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
UncleAntx
Discordia
15
10 / 0 / 6
8,925
638
12,204
6,163
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ViciouslyVivid
Xbalanque
11
2 / 2 / 9
6,816
487
8,372
7,761
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeMel0Yel0
Cu Chulainn
13
1 / 4 / 0
8,154
582
9,349
12,225
8,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
0 / 6 / 1
5,667
405
5,699
10,566
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
DonnyD0215
Medusa
11
0 / 5 / 0
6,709
479
2,161
12,325
3,580
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
7
0 / 7 / 1
5,439
389
2,619
8,861
2,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Omar2wavy__
Cthulhu
8
2 / 2 / 0
6,238
446
5,536
14,567
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
3
3
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CallMeMel0Yel0
Cu Chulainn
1
4
0
0.25
L
Olorun
0
6
1
0.08
L
Medusa
DonnyD0215
Medusa
0
5
0
0
W
6
0
5
8.5
L
Ravana
0
7
1
0.07
L
Cthulhu
Omar2wavy__
Cthulhu
2
2
0
1
W
Hercules
RaySwavy
Hercules
4
1
2
5
W
Cthulhu
SlothGaud
Cthulhu
2
0
6
5
W
Discordia
UncleAntx
Discordia
10
0
6
13
W
Xbalanque
ViciouslyVivid
Xbalanque
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
25,364
44,688
Taken
58,544
23,994
Mitigated
21,873
16,837
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CallMeMel0Yel0
Cu Chulainn
9,349
1,975
0
2,403
12,225
8,157
0
372
11,853
5,890
50,708
L
Olorun
5,699
2,563
182
2,392
10,566
2,694
0
5,374
5,192
27,665
0
L
Medusa
DonnyD0215
Medusa
2,161
900
0
4,338
12,325
3,580
594
5,724
6,601
0
39,285
W
6,539
1,324
0
4,545
8,562
3,015
0
1,157
7,405
0
55,032
L
Ravana
2,619
532
0
386
8,861
2,482
137
2,388
6,473
0
15,961
L
Cthulhu
Omar2wavy__
Cthulhu
5,536
954
851
5,243
14,567
4,960
75
4,559
10,008
19,813
0
W
Hercules
RaySwavy
Hercules
5,149
1,994
0
4,642
12,574
9,793
386
2,021
10,553
0
42,775
W
Cthulhu
SlothGaud
Cthulhu
6,213
466
263
3,315
9,628
6,776
144
4,028
5,600
24,791
0
W
Discordia
UncleAntx
Discordia
12,204
1,349
0
2,288
6,163
1,897
1,160
1,598
4,565
55,721
0
W
Xbalanque
ViciouslyVivid
Xbalanque
8,372
4,396
0
1,784
7,761
2,513
2,019
4,872
2,889
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
32,207
398
Minions Killed
303
0
Camps Cleared
0
1,411,327
Distance Traveled
1,262,660
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,154
582
115
8
0
270,434
4
L
Olorun
5,667
405
45
3
0
223,396
4
L
Medusa
6,709
479
82
6
0
245,178
0
W
Loki
8,606
615
118
8
0
298,408
3
L
Ravana
5,439
389
28
2
0
301,451
0
L
Cthulhu
6,238
446
33
2
0
222,201
0
W
Hercules
8,070
576
92
7
0
255,435
5
W
Cthulhu
7,328
523
31
2
0
304,822
4
W
Discordia
8,925
638
102
7
0
294,990
0
W
Xbalanque
6,816
487
55
4
0
257,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role