Player Matchup

Poseidon
Poseidon
Mattmc1521
Poseidon
Level 11
God Stats
4W - 3L
1,362 SR
Queue Stats
16W - 13L
1,370 Elo+
Party 1
Pele
Pele
Robbman22
Pele
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 84L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
TeaBag-Two
Erlang Shen
Level 29
God Stats
4W - 1L
1,599 SR
Queue Stats
115W - 99L
1,549 Elo+
Party 1
Bellona
Bellona
Xbl ViiSioNN
Bellona
Level 28
God Stats
24W - 13L
1,664 SR
Queue Stats
97W - 102L
1,454 Elo+
Party 2
Bacchus
Bacchus
johnRocks7
Bacchus
Level 21
God Stats
1W - 1L
1,314 SR
Queue Stats
131W - 175L
1,358 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,439 Elo+

VS

Team Averages
Level 23
1,492 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Garlic1010
Yemoja
Level 5
God Stats
9W - 3L
1,605 SR
Queue Stats
9W - 8L
1,375 Elo+
Party 3
Cupid
Cupid
Heavydrink
Cupid
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 61L
1,351 Elo+
Solo
King Arthur
King Arthur
Ken_nyNg852
King Arthur
Level 25
God Stats
1W - 4L
1,158 SR
Queue Stats
81W - 96L
1,304 Elo+
Party 3
Ymir
Ymir
Lordezao
Ymir
Level 10
God Stats
6W - 3L
1,698 SR
Queue Stats
29W - 46L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mattmc1521
Poseidon
12
0 / 7 / 3
8,116
451
5,713
9,441
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
16
2 / 3 / 2
9,792
544
6,976
10,051
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
TeaBag-Two
Erlang Shen
17
7 / 6 / 3
10,498
583
19,869
17,263
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Xbl ViiSioNN
Bellona
15
7 / 1 / 1
9,818
545
9,938
9,682
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
johnRocks7
Bacchus
13
5 / 3 / 3
8,299
461
5,455
9,970
6,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
12 / 4 / 1
9,452
525
11,190
15,515
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Garlic1010
Yemoja
13
2 / 2 / 2
8,100
450
4,362
10,919
11,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
12
4 / 6 / 0
7,532
418
6,315
12,919
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ken_nyNg852
King Arthur
12
2 / 8 / 2
7,614
423
7,534
15,450
6,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
12
0 / 2 / 2
6,662
370
1,125
9,315
8,517
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
21
Kills
20
20
Deaths
22
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
4
1
3.13
L
Yemoja
Garlic1010
Yemoja
2
2
2
1.5
L
Cupid
4
6
0
0.67
L
King Arthur
Ken_nyNg852
King Arthur
2
8
2
0.38
L
Ymir
0
2
2
0.5
W
Poseidon
Mattmc1521
Poseidon
0
7
3
0.21
W
Pele
2
3
2
1
W
Erlang Shen
TeaBag-Two
Erlang Shen
7
6
3
1.42
W
Bellona
Xbl ViiSioNN
Bellona
7
1
1
7.5
W
Bacchus
johnRocks7
Bacchus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
30,526
56,407
Taken
64,118
34,596
Mitigated
42,457
13,400
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,190
3,839
0
2,237
15,515
9,662
0
2,015
13,500
940
41,274
L
Yemoja
Garlic1010
Yemoja
4,362
1,418
2,400
866
10,919
11,865
106
1,623
9,296
23,440
0
L
Cupid
6,315
3,070
658
1,645
12,919
5,671
980
858
12,061
0
40,444
L
King Arthur
Ken_nyNg852
King Arthur
7,534
795
0
2,240
15,450
6,742
0
2,025
13,425
0
34,145
L
Ymir
1,125
123
0
0
9,315
8,517
0
4,647
4,668
24,289
0
W
Poseidon
Mattmc1521
Poseidon
5,713
716
0
0
9,441
2,430
855
621
8,820
45,612
0
W
Pele
6,976
1,593
0
2,184
10,051
8,988
568
296
9,755
0
74,415
W
Erlang Shen
TeaBag-Two
Erlang Shen
19,869
8,279
0
6,264
17,263
8,956
0
3,920
13,343
0
87,225
W
Bellona
Xbl ViiSioNN
Bellona
9,938
3,089
0
3,883
9,682
7,630
1,202
130
9,552
0
46,727
W
Bacchus
johnRocks7
Bacchus
5,455
640
45
1,024
9,970
6,592
0
1,057
8,913
21,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
39,360
478
Minions Killed
260
0
Camps Cleared
0
1,623,524
Distance Traveled
1,446,382
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,452
525
67
4
0
347,080
3
L
Yemoja
8,100
450
31
2
0
260,688
1
L
Cupid
7,532
418
70
4
0
280,296
2
L
King Arthur
7,614
423
69
4
0
322,856
0
L
Ymir
6,662
370
23
1
0
235,462
0
W
Poseidon
8,116
451
90
5
0
288,066
0
W
Pele
9,792
544
133
7
0
309,936
0
W
Erlang Shen
10,498
583
132
7
0
320,469
1
W
Bellona
9,818
545
92
5
0
363,122
0
W
Bacchus
8,299
461
31
2
0
341,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role