Player Matchup

Nemesis
Nemesis
MrBelvedereVodka
Nemesis
Level 98
God Stats
2W - 2L
1,699 SR
Queue Stats
80W - 97L
1,340 Elo+
Party 1
Agni
Agni
MrTouchBalls
Agni
Level 28
God Stats
8W - 5L
1,613 SR
Queue Stats
351W - 478L
1,325 Elo+
Party 3
Artemis
Artemis
Real-_-Hunter
Artemis
Level 29
God Stats
2W - 5L
1,373 SR
Queue Stats
70W - 82L
1,365 Elo+
Party 1
Ares
Ares
alexx1927
Ares
Level 31
God Stats
5W - 5L
1,521 SR
Queue Stats
62W - 84L
1,334 Elo+
Party 1
Chang'e
Chang'e
curufhinwe
Chang'e
Level 157
God Stats
45W - 49L
1,537 SR
Queue Stats
676W - 837L
1,432 Elo+
Party 3
Team Averages
Level 69
1,548 SR
1,359 Elo+

VS

Team Averages
Level 58
1,612 SR
1,374 Elo+
Erlang Shen
Erlang Shen
DarknesS_Teams
Erlang Shen
Level 61
God Stats
19W - 9L
1,500 SR
Queue Stats
257W - 291L
1,384 Elo+
Party 2
Yemoja
Yemoja
GxDAdsuper123
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,306 Elo+
Solo
He Bo
He Bo
Msxtiper
He Bo
Level 16
God Stats
5W - 5L
1,759 SR
Queue Stats
21W - 17L
1,475 Elo+
Party 2
Charybdis
Charybdis
SekuJoestar
Charybdis
Level 44
God Stats
12W - 13L
1,482 SR
Queue Stats
201W - 244L
1,342 Elo+
Party 2
Loki
Loki
turonn112
Loki
Level 98
God Stats
22W - 13L
1,818 SR
Queue Stats
427W - 505L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
11,384
495
12,189
16,649
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 2
10,452
454
6,884
14,466
5,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
3 / 3 / 1
10,048
437
11,456
12,043
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
2 / 2 / 2
9,296
404
5,642
13,066
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
curufhinwe
Chang'e
19
2 / 2 / 1
11,283
491
14,041
21,180
21,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarknesS_Teams
Erlang Shen
19
2 / 3 / 0
11,665
507
17,184
23,600
12,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 2
9,734
423
6,317
9,791
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
Msxtiper
He Bo
19
2 / 2 / 0
11,485
499
11,677
15,657
6,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
SekuJoestar
Charybdis
15
3 / 6 / 2
9,594
417
12,339
16,324
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
1 / 0 / 1
10,583
460
6,426
16,892
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
9
9
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DarknesS_Teams
Erlang Shen
2
3
0
0.67
W
1
0
2
2
L
4
0
3
5.5
L
0
2
2
0.5
W
He Bo
Msxtiper
He Bo
2
2
0
1
L
Artemis
3
3
1
1.17
W
Charybdis
SekuJoestar
Charybdis
3
6
2
0.67
L
Ares
2
2
2
1.5
L
Chang'e
curufhinwe
Chang'e
2
2
1
1.25
W
Loki
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
53,943
77,404
Taken
82,264
57,519
Mitigated
37,572
36,371
Healing
32,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DarknesS_Teams
Erlang Shen
17,184
9,264
0
9,058
23,600
12,671
0
13,702
9,898
0
97,555
W
6,317
1,106
3,231
3,250
9,791
8,295
0
1,109
8,682
42,588
0
L
12,189
3,487
702
7,712
16,649
9,808
0
3,373
13,276
36
95,026
L
6,884
799
0
6,303
14,466
5,929
535
9,223
5,243
70,292
0
W
He Bo
Msxtiper
He Bo
11,677
43
0
8,225
15,657
6,374
796
5,704
9,953
86,912
0
L
Artemis
11,456
2,823
0
1,852
12,043
4,706
269
2,312
9,731
0
58,595
W
Charybdis
SekuJoestar
Charybdis
12,339
5,270
216
3,409
16,324
4,558
793
3,238
13,086
0
66,243
L
Ares
5,642
273
741
3,119
13,066
15,604
0
3,086
9,980
26,416
0
L
Chang'e
curufhinwe
Chang'e
14,041
1,561
1,328
14,614
21,180
21,472
0
0
21,180
84,321
0
W
Loki
6,426
1,767
0
5,406
16,892
5,674
156
3,542
13,350
0
96,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
53,061
526
Minions Killed
601
0
Camps Cleared
0
2,065,917
Distance Traveled
2,037,935
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,665
507
144
6
0
458,042
1
W
Yemoja
9,734
423
68
3
0
342,669
0
L
Nemesis
11,384
495
137
6
0
491,636
4
L
Agni
10,452
454
110
5
0
422,607
7
W
He Bo
11,485
499
152
7
0
386,856
5
L
Artemis
10,048
437
108
5
0
385,307
1
W
Charybdis
9,594
417
88
4
0
370,160
0
L
Ares
9,296
404
30
1
0
368,226
5
L
Chang'e
11,283
491
141
6
0
398,141
3
W
Loki
10,583
460
149
6
0
480,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role