Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MadGhost74
Izanami
Level 96
God Stats
2W - 1L
1,681 SR
Queue Stats
243W - 265L
1,375 Elo+
Party 3
Tiamat
Tiamat
TeidiKamaa
Tiamat
Level 45
God Stats
0W - 1L
1,595 SR
Queue Stats
157W - 207L
1,337 Elo+
Solo
Aphrodite
Aphrodite
skyfall20ve
Aphrodite
Level 97
God Stats
97W - 103L
1,516 SR
Queue Stats
512W - 681L
1,361 Elo+
Party 1
Charybdis
Charybdis
ÕKaugia
Charybdis
Level 108
God Stats
7W - 4L
1,495 SR
Queue Stats
264W - 274L
1,381 Elo+
Party 3
Team Averages
Level 94
1,558 SR
1,391 Elo+

VS

Team Averages
Level 97
1,467 SR
1,383 Elo+
Sol
Sol
Berni1712
Sol
Level 68
God Stats
2W - 5L
1,276 SR
Queue Stats
380W - 430L
1,348 Elo+
Party 2
Fenrir
Fenrir
Caffeebaron
Fenrir
Level 45
God Stats
7W - 4L
1,496 SR
Queue Stats
119W - 122L
1,373 Elo+
Solo
Pele
Pele
Danier73
Pele
Level 153
God Stats
22W - 29L
1,464 SR
Queue Stats
531W - 582L
1,372 Elo+
Party 2
Geb
Geb
Repautte
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 120L
1,439 Elo+
Solo
Cernunnos
Cernunnos
lhy96
Cernunnos
Level 152
God Stats
6W - 3L
1,598 SR
Queue Stats
589W - 633L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 2 / 9
9,481
451
8,820
18,231
20,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
MadGhost74
Izanami
19
3 / 3 / 0
11,602
552
13,237
14,262
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TeidiKamaa
Tiamat
15
1 / 5 / 4
9,488
452
6,581
12,710
9,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
skyfall20ve
Aphrodite
16
2 / 4 / 4
10,172
484
10,287
15,024
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
ÕKaugia
Charybdis
16
6 / 4 / 3
10,588
504
12,409
14,291
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
9,931
473
8,034
15,908
6,287
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
1 / 2 / 4
9,080
432
4,732
12,589
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
17
8 / 4 / 5
11,094
528
16,933
15,299
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 9
9,491
452
8,369
19,014
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
lhy96
Cernunnos
20
7 / 2 / 7
11,850
564
14,810
16,539
6,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
16
Kills
18
18
Deaths
16
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
9
4.25
W
0
5
4
0.4
W
Fenrir
1
2
4
1.5
W
Pele
8
4
5
2.63
L
Izanami
MadGhost74
Izanami
3
3
0
1
W
2
3
9
2.17
L
Tiamat
TeidiKamaa
Tiamat
1
5
4
0.6
W
Cernunnos
lhy96
Cernunnos
7
2
7
5.25
L
Aphrodite
skyfall20ve
Aphrodite
2
4
4
1
L
Charybdis
ÕKaugia
Charybdis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,334
Damage
52,878
74,518
Taken
79,349
50,160
Mitigated
45,266
27,216
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,820
1,051
1,382
1,049
18,231
20,983
1,006
6,251
11,980
26,736
0
W
8,034
2,114
0
5,771
15,908
6,287
2,161
4,463
11,445
80,638
0
W
Fenrir
4,732
1,182
0
3,100
12,589
5,444
0
3,730
8,859
0
51,543
W
Pele
16,933
3,380
0
2,220
15,299
6,519
1,052
6,878
8,421
0
78,174
L
Izanami
MadGhost74
Izanami
13,237
6,507
0
6,278
14,262
7,277
862
587
13,675
0
102,302
W
8,369
598
618
1,809
19,014
20,079
13
6,342
12,672
32,427
0
L
Tiamat
TeidiKamaa
Tiamat
6,581
643
0
2,589
12,710
9,449
0
1,984
10,726
46,883
6,456
W
Cernunnos
lhy96
Cernunnos
14,810
7,008
0
7,211
16,539
6,937
2,826
4,120
12,419
0
88,397
L
Aphrodite
skyfall20ve
Aphrodite
10,287
1,030
6,410
6,740
15,024
7,028
1,163
3,009
12,015
66,348
0
L
Charybdis
ÕKaugia
Charybdis
12,409
5,171
0
2,768
14,291
5,423
2,008
4,802
9,489
0
62,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,331
Gold Earned
51,446
538
Minions Killed
525
0
Camps Cleared
0
1,832,493
Distance Traveled
1,993,216
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,481
451
27
1
0
367,929
0
W
Sol
9,931
473
128
6
0
341,077
3
W
Fenrir
9,080
432
81
4
0
440,074
5
W
Pele
11,094
528
120
6
0
396,880
3
L
Izanami
11,602
552
174
8
0
366,921
0
W
Geb
9,491
452
29
1
0
424,882
1
L
Tiamat
9,488
452
98
5
0
377,924
0
W
Cernunnos
11,850
564
167
8
0
390,303
2
L
Aphrodite
10,172
484
125
6
0
374,938
3
L
Charybdis
10,588
504
114
5
0
344,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role