Player Matchup

Jormungandr
Jormungandr
JestemZnudzony
Jormungandr
Level 25
God Stats
3W - 2L
1,818 SR
Queue Stats
9W - 12L
1,499 Elo+
Party 2
Thor
Thor
LenaTihonova
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Hou Yi
Hou Yi
Trickster4ds
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Raijin
Raijin
Zagubiony
Raijin
Level 16
God Stats
4W - 1L
1,532 SR
Queue Stats
18W - 19L
1,301 Elo+
Party 2
Sol
Sol
kubakalina
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,139 Elo+
Party 2
Team Averages
Level 22
1,570 SR
1,284 Elo+

VS

Team Averages
Level 16
1,397 SR
1,325 Elo+
Ares
Ares
Jihnai
Ares
Level 13
God Stats
0W - 3L
1,252 SR
Queue Stats
4W - 10L
1,320 Elo+
Solo
Loki
Loki
Rubendc21
Loki
Level 8
God Stats
1W - 5L
1,337 SR
Queue Stats
4W - 15L
1,255 Elo+
Solo
Erlang Shen
Erlang Shen
ShimeiTehai
Erlang Shen
Level 17
God Stats
5W - 5L
1,344 SR
Queue Stats
40W - 39L
1,325 Elo+
Solo
Skadi
Skadi
iiTzHardy
Skadi
Level 29
God Stats
17W - 11L
1,551 SR
Queue Stats
108W - 95L
1,420 Elo+
Solo
Kukulkan
Kukulkan
nabka
Kukulkan
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
591W - 636L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JestemZnudzony
Jormungandr
17
7 / 2 / 12
11,505
575
12,599
20,737
21,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 2 / 12
11,856
593
16,050
14,991
9,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
17
9 / 7 / 10
10,704
535
12,816
15,081
5,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Zagubiony
Raijin
19
10 / 4 / 5
12,160
608
11,341
13,383
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 4
11,357
568
14,036
13,658
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jihnai
Ares
15
4 / 8 / 6
10,141
507
7,158
20,835
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
15
4 / 10 / 1
9,713
486
5,909
18,210
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
ShimeiTehai
Erlang Shen
15
3 / 8 / 3
9,909
495
12,142
21,394
15,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
iiTzHardy
Skadi
15
5 / 11 / 3
9,896
495
14,041
16,574
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
nabka
Kukulkan
14
2 / 9 / 4
9,580
479
11,624
11,605
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
45
Kills
18
18
Deaths
46
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JestemZnudzony
Jormungandr
7
2
12
6.5
L
Ares
Jihnai
Ares
4
8
6
0.88
W
11
2
12
8.5
L
Loki
4
10
1
0.45
L
Erlang Shen
ShimeiTehai
Erlang Shen
3
8
3
0.56
W
Hou Yi
9
7
10
2
W
Raijin
Zagubiony
Raijin
10
4
5
3.13
L
Skadi
iiTzHardy
Skadi
5
11
3
0.59
W
8
3
4
3.33
L
Kukulkan
nabka
Kukulkan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,842
Damage
50,874
77,850
Taken
88,618
46,517
Mitigated
51,302
19,460
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JestemZnudzony
Jormungandr
12,599
3,470
0
1,954
20,737
21,374
540
6,636
13,875
53,121
0
L
Ares
Jihnai
Ares
7,158
719
0
4,386
20,835
19,161
372
6,627
14,120
28,419
0
W
16,050
4,920
0
4,798
14,991
9,148
257
1,786
13,173
0
84,981
L
Loki
5,909
1,485
0
4,168
18,210
7,498
0
5,833
12,190
0
57,905
L
Erlang Shen
ShimeiTehai
Erlang Shen
12,142
5,759
0
4,376
21,394
15,583
0
12,643
8,556
0
44,322
W
Hou Yi
12,816
8,579
0
3,585
15,081
5,075
1,314
4,186
10,865
0
46,487
W
Raijin
Zagubiony
Raijin
11,341
1,646
135
3,296
13,383
5,861
1,945
2,194
11,091
74,844
0
L
Skadi
iiTzHardy
Skadi
14,041
6,697
0
2,117
16,574
5,272
844
4,928
11,574
0
50,939
W
14,036
4,347
0
5,692
13,658
5,059
4,513
3,494
10,064
58,963
4,648
L
Kukulkan
nabka
Kukulkan
11,624
1,529
0
105
11,605
3,788
308
5,985
5,400
51,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
49,239
519
Minions Killed
377
0
Camps Cleared
0
1,854,169
Distance Traveled
1,694,753
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,505
575
66
3
0
379,745
6
L
Ares
10,141
507
40
2
0
372,738
3
W
Thor
11,856
593
116
6
0
416,731
0
L
Loki
9,713
486
92
5
0
322,046
1
L
Erlang Shen
9,909
495
77
4
0
388,999
1
W
Hou Yi
10,704
535
65
3
0
339,127
1
W
Raijin
12,160
608
141
7
0
350,793
0
L
Skadi
9,896
495
55
3
0
324,258
2
W
Sol
11,357
568
131
7
0
367,773
0
L
Kukulkan
9,580
479
113
6
0
286,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role