Player Matchup

Rama
Rama
LosFlakos
Rama
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 14L
1,118 Elo+
Party 1
The Morrigan
The Morrigan
MrXtian
The Morrigan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,458 Elo+
Solo
Nemesis
Nemesis
Orander1104
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Realeks
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 1
Ra
Ra
hoelle136
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,118 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,262 Elo+

VS

Team Averages
Level 22
1,514 SR
1,337 Elo+
Skadi
Skadi
AxierR
Skadi
Level 3
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Nu Wa
Nu Wa
Jamal_KR6
Nu Wa
Level 28
God Stats
16W - 10L
1,523 SR
Queue Stats
141W - 172L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Luzifer03
Jormungandr
Level 29
God Stats
2W - 1L
1,692 SR
Queue Stats
144W - 188L
1,346 Elo+
Solo
Loki
Loki
Mehmetosme11
Loki
Level 29
God Stats
14W - 12L
1,572 SR
Queue Stats
47W - 38L
1,395 Elo+
Solo
Sobek
Sobek
keller_berlin
Sobek
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 74L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 6 / 0
5,689
438
4,278
7,213
1,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
MrXtian
The Morrigan
10
0 / 1 / 0
5,674
436
1,264
3,666
1,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Orander1104
Nemesis
9
0 / 5 / 1
5,430
418
590
6,990
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Realeks
Ares
8
0 / 6 / 0
5,223
402
3,006
9,281
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
5,218
401
380
2,544
616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AxierR
Skadi
9
4 / 2 / 5
6,498
500
5,636
4,801
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Jamal_KR6
Nu Wa
13
3 / 0 / 3
7,706
593
3,044
2,285
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Luzifer03
Jormungandr
13
1 / 0 / 0
7,579
583
1,063
3,136
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
9 / 0 / 4
7,401
569
6,794
5,212
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 5
6,747
519
2,983
7,555
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
19
20
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
AxierR
Skadi
4
2
5
3.25
W
Nu Wa
Jamal_KR6
Nu Wa
3
0
3
4.5
L
Rama
2
6
0
0.33
W
Jormungandr
Luzifer03
Jormungandr
1
0
0
1
W
9
0
4
11
L
The Morrigan
MrXtian
The Morrigan
0
1
0
0
L
Nemesis
Orander1104
Nemesis
0
5
1
0.1
L
Ares
Realeks
Ares
0
6
0
0
L
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,518
Damage
19,520
29,694
Taken
22,989
12,085
Mitigated
12,612
3,997
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AxierR
Skadi
5,636
3,196
0
769
4,801
1,418
405
899
3,902
0
25,985
W
Nu Wa
Jamal_KR6
Nu Wa
3,044
866
0
261
2,285
614
632
30
2,255
41,194
0
L
Rama
4,278
2,862
0
1,200
7,213
1,801
0
712
6,493
0
23,306
W
Jormungandr
Luzifer03
Jormungandr
1,063
322
0
726
3,136
2,163
360
1,264
1,872
45,658
0
W
6,794
1,816
0
926
5,212
2,024
0
850
4,362
0
37,288
L
The Morrigan
MrXtian
The Morrigan
1,264
384
0
1,361
3,666
1,109
0
1,215
2,443
23,283
0
L
Nemesis
Orander1104
Nemesis
590
187
0
863
6,990
2,556
0
1,820
5,084
0
22,426
L
Ares
Realeks
Ares
3,006
452
0
551
9,281
6,003
0
1,621
7,652
7,805
0
L
380
0
22
0
2,544
616
0
1,933
463
21,108
0
W
2,983
588
0
1,840
7,555
6,393
77
1,607
5,948
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
35,931
188
Minions Killed
299
0
Camps Cleared
0
994,763
Distance Traveled
1,122,106
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,498
500
41
3
0
176,689
0
W
Nu Wa
7,706
593
84
6
0
242,717
2
L
Rama
5,689
438
51
4
0
191,741
1
W
Jormungandr
7,579
583
95
7
0
205,605
1
W
Loki
7,401
569
51
4
0
261,694
4
L
The Morrigan
5,674
436
56
4
0
204,259
2
L
Nemesis
5,430
418
37
3
0
197,999
0
L
Ares
5,223
402
9
1
0
213,658
0
L
Ra
5,218
401
35
3
0
187,106
0
W
Sobek
6,747
519
28
2
0
235,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role