Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PhlegmyDollup
Awilix
Level 115
God Stats
3W - 2L
1,544 SR
Queue Stats
432W - 361L
1,593 Elo+
Party 2
Anhur
Anhur
Skullator
Anhur
Level 107
God Stats
0W - 1L
1,465 SR
Queue Stats
23W - 16L
1,624 Elo+
Solo
Neith
Neith
XxXMABRXxX
Neith
Level 51
God Stats
5W - 6L
1,521 SR
Queue Stats
68W - 77L
1,548 Elo+
Solo
Guan Yu
Guan Yu
quiberta
Guan Yu
Level 142
God Stats
0W - 1L
1,307 SR
Queue Stats
146W - 115L
1,583 Elo+
Party 2
Team Averages
Level 108
1,467 SR
1,570 Elo+

VS

Team Averages
Level 102
1,639 SR
1,585 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brandelf
Hercules
Level 125
God Stats
1W - 0L
1,493 SR
Queue Stats
181W - 181L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HierbaDelKiko
Morgan Le Fay
Level 105
God Stats
5W - 2L
1,647 SR
Queue Stats
387W - 386L
1,594 Elo+
Solo
Geb
Geb
MertensJ
Geb
Level 68
God Stats
4W - 2L
1,810 SR
Queue Stats
155W - 107L
1,620 Elo+
Party 1
Ullr
Ullr
NietCropke
Ullr
Level 63
God Stats
4W - 1L
1,745 SR
Queue Stats
245W - 178L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 4 / 2
6,054
605
3,117
5,041
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 6 / 1
5,379
538
2,771
7,779
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Skullator
Anhur
9
0 / 1 / 1
5,236
524
2,469
5,221
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
12
0 / 1 / 0
6,544
654
2,186
5,204
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
quiberta
Guan Yu
9
1 / 2 / 1
5,203
520
1,656
5,042
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
7 / 0 / 3
7,070
707
6,900
6,271
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Brandelf
Hercules
9
1 / 1 / 3
5,498
550
2,598
6,195
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
HierbaDelKiko
Morgan Le Fay
9
0 / 1 / 3
5,082
508
3,350
3,936
1,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 0
6,240
624
3,850
5,374
4,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 4
6,571
657
2,833
5,937
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
W
Cabrakan
 
Cabrakan
7
0
3
8.5
W
Hercules
Brandelf
Hercules
1
1
3
2.5
W
Morgan Le Fay
HierbaDelKiko
Morgan Le Fay
0
1
3
1.5
W
2
0
0
2
W
3
2
4
2.5
L
2
6
1
0.42
L
Anhur
Skullator
Anhur
0
1
1
0.5
L
Neith
0
1
0
0
L
Guan Yu
quiberta
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,199
Damage
19,531
28,287
Taken
27,713
9,534
Mitigated
15,151
7,311
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,117
76
0
780
5,041
1,324
67
1,174
3,867
31,879
0
W
Cabrakan
 
Cabrakan
6,900
1,046
0
1,465
6,271
3,961
0
637
5,570
35,207
5,316
W
Hercules
Brandelf
Hercules
2,598
304
0
1,921
6,195
3,997
73
210
5,979
5,929
11,186
W
Morgan Le Fay
HierbaDelKiko
Morgan Le Fay
3,350
577
0
1,392
3,936
1,331
184
0
3,936
28,925
0
W
3,850
867
0
3,063
5,374
4,031
0
0
5,374
38,583
0
W
2,833
1,017
0
935
5,937
1,831
0
2,040
3,737
0
37,562
L
2,771
1,339
0
788
7,779
2,555
0
3,710
4,069
0
24,793
L
Anhur
Skullator
Anhur
2,469
1,509
0
1,241
5,221
1,449
0
3,078
2,143
0
28,982
L
Neith
2,186
777
0
2,296
5,204
2,032
378
3,199
2,005
0
43,686
L
Guan Yu
quiberta
Guan Yu
1,656
179
320
1,886
5,042
2,174
0
3,386
1,656
0
9,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
30,461
291
Minions Killed
344
0
Camps Cleared
0
902,954
Distance Traveled
1,000,871
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,054
605
79
8
0
184,195
5
W
Cabrakan
7,070
707
83
8
0
202,152
3
W
Hercules
5,498
550
43
4
0
196,044
1
W
Morgan Le Fay
5,082
508
54
5
0
197,396
4
W
Geb
6,240
624
85
9
0
220,212
0
W
Ullr
6,571
657
79
8
0
185,067
0
L
Awilix
5,379
538
43
4
0
210,362
3
L
Anhur
5,236
524
69
7
0
198,722
5
L
Neith
6,544
654
96
10
0
169,199
4
L
Guan Yu
5,203
520
4
0
0
140,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role