Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
 
Sol
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
PregnantFrag
Odin
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,646 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,579 SR
1,718 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
GlitchTrap4842
Hera
Platinum V
Level 130
God Stats
2W - 2L
1,693 SR
Queue Stats
86W - 89L
2,024 MMR
Party 2
Bacchus
Bacchus
Bronze III
KingDz BR
Bacchus
Bronze III
Level 126
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 15L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
7 / 1 / 13
9,102
910
8,168
11,162
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
 
Sol
11
8 / 2 / 11
8,561
856
11,218
6,615
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
7 / 1 / 15
9,080
908
9,098
9,339
6,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SobekGilgameshCabrakanMorgan Le FayAchilles

VS

Bans
AphroditeArtioChang'eGaneshaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 8 / 1
7,214
721
6,270
11,237
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 8 / 1
6,833
683
4,094
7,616
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KingDz BR
Bacchus
9
1 / 6 / 2
6,714
671
3,882
13,633
10,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
4
4
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
13
13.5
W
Sol
 
Sol
8
2
11
6.75
L
Loki
 
Loki
2
8
1
0.31
L
1
8
1
0.19
L
Bacchus
KingDz BR
Bacchus
1
6
2
0.33
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
14,246
27,116
Taken
32,486
22,246
Mitigated
16,019
8,294
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,168
424
0
3,555
11,162
13,343
413
3,389
7,773
18,712
0
W
Sol
 
Sol
11,218
4,306
0
2,215
6,615
2,082
1,766
1,954
4,661
29,282
0
L
Loki
 
Loki
6,270
923
0
321
11,237
3,294
0
5,753
5,268
0
16,131
L
4,094
914
0
806
7,616
1,958
0
5,546
1,915
16,992
0
L
Bacchus
KingDz BR
Bacchus
3,882
113
0
1,069
13,633
10,767
0
7,647
5,701
8,398
0
W
9,098
2,930
766
1,758
9,339
6,821
91
2,879
6,460
0
32,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
20,761
114
Minions Killed
68
7
Camps Cleared
2
551,209
Distance Traveled
500,124
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,102
910
21
2
1
191,798
3
W
Sol
8,561
856
41
4
2
167,518
1
L
Loki
7,214
721
29
3
1
179,379
2
L
Hera
6,833
683
28
3
1
148,433
0
L
Bacchus
6,714
671
11
1
0
172,312
2
W
Odin
9,080
908
52
5
4
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role